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ExaltedBladeModx256 ExaltedBlade130xWhite
4
EnergyOrb25
+2.5/s
Exalted Blade

Summon a sword of pure light and immense power.


Introduced in Update 16.9 (2015-06-17)

AbilityStrengthBuff Strength:100 / 125 / 200 / 250 (damage)
AbilityDurationBuff Duration:6 s (blind duration)
AbilityRangeBuff Range:5 m (blind radius)

Misc: 15 m/s (wave speed)
37.5 m (wave range)

Info

Weapon

ExaltedBladeWeapon
Main article: Exalted Blade (Weapon)

Exalted Blade is ExcaliburIcon272 Excalibur, Excalibur PrimeIcon272 Excalibur Prime, and Excalibur UmbraIcon272 Excalibur Umbra's signature Exalted Weapon, summoned by activating the ability of the same name. The weapon exclusively uses the Exalted Blade stance.


Advantages

Disadvantages

Stance

ExaltedBladeStanceMod
Main article: Exalted Blade (Stance)

Exalted Blade is a unique Stance exclusive to ExaltedBladeWeapon Exalted Blade that can only be acquired and used by activating ExcaliburIcon272 Excalibur's fourth ability, ExaltedBlade130xWhite Exalted Blade. This Stance overrides the Stance on any currently equipped melee weapon for as long as Exalted Blade remains active.

Combos

Default Combos of Stance or Weapon (📝 Edit Stance Data)
Combo/Attack Name Attack Multipliers and Forced Procs Avg Dmg Multi/s Length @
1.0 Attack Speed
Animation
Neutral
(While Not Moving)
Cutting Poise
Default Default
 300%
Ranged Default 300%
Default Default
 300%
Ranged Default 100%
Default Default
 200%
Ranged Default 100%
Default Default
 100%
Ranged Default 100% Knockdown b
Default Default
 300%
Ranged Default 300% Knockdown b
656.2%/s 3.2s ExaltedBladeCombo0
Forward
(While Moving)
Lancing Justice
Default Default
 100%
Ranged Default 100%
Default Default
 100%
Ranged Default 100%
Default Default
 100%
Ranged Default 100%
Default Default
 100%
Ranged Default 100%
571.4%/s 1.4s ExaltedBladeCombo1
Forward Block
(While Blocking & Moving)
Virtuous Slash
Default Default
 200%
Ranged Default 100% DmgImpactSmall64
Default Default
 100%
Ranged Default 100% DmgImpactSmall64
Default Default
 100%
Ranged Default 200% DmgImpactSmall64
Default Default
 200%
Ranged Default 200% DmgImpactSmall64
500.0%/s 2.4s ExaltedBladeCombo2
Block
(While Blocking)
Equal Laceration
Default Default
 300%
Ranged Default 200%
Default Default
 200%
Ranged Default 300% Ragdoll b
Default Default
 300%
Ranged Default 200% Ragdoll b
535.7%/s 2.8s ExaltedBladeCombo3
Heavy
(Heavy Attack)
Perfect Cut*
Default Heavy
 500% Lifted b
Default Heavy
 500% Knockdown b
N / A N / A SwordComboHeavy
Slide
(While Sliding)
Judged Severance
Default Default
360 Default 200%
210.5%/s 0.9s ExaltedBladeComboSlide
Aerial
(While In Air)
Weightless Steel
Default Default
 200%
Ranged Default 300%
Default Default
 200%
Ranged Default 300%
Default Default
 300% Knockdown b
Ranged Default 100%
N / A N / A SwordComboAir
Wall
(While Wall Latching)
Weightless Steel
Default Default
 300% Knockdown b
N / A N / A SwordComboWall
Finisher
(On Knocked Down Enemy)
Death's Mark
Default Default
 1000% DmgSlashSmall64
N / A N / A SwordComboFinisherGround
Slam
(Looking At Ground While In Air)
Slam Attack
Default Default
Slam Default 200%
N / A N / A SwordComboSlam

Default Default Default "Sweep" Attack • 360 Default 360°/Spin Attack • Slam Default Direct and Radial Slam Attack • Ranged Default Ranged Attack • Thrust Default "Thrust" Attack

View Full Legend
Key Inputs
Default Default Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Default Heavy Heavy Attack (PC default MMB; XBX, PSN, and NSW default left trigger)
Default Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Default Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Default
 200%
 Attack does double damage 
Default Default
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64 Knockback
DmgPunctureSmall64 Weakened
DmgSlashSmall64 Bleed
DmgBlastSmall64 Inaccuracy
Knockdown b Knockdown
Lifted b Lifted
RollingDroneAvatar Stagger
Ragdoll b Ragdoll
Finisher b Finisher (front, back, or ground) 
DmgImpairSmall64 Impair (PvP only) 
Melee Attack Explanations
  • A "sweep attack" is an arcing melee strike that intends to hit an enemy with the edge of the blade (the length of obround melee hitbox).
  • A "thrust attack" is a melee strike that intends to hit an enemy with the tip of the blade (the rounded edge of obround melee hitbox).
  • A "360/spin attack" is a sliding sweep attack that hits targets around the player (not always in a 360° arc, but is usually above 180°).
  • A "direct slam attack" is a melee strike that hits a single target at the epicenter of a slam attack. Affected by the Seismic Wave mod.
  • A "radial slam attack" is the area-of-effect component of the melee slam attack. Affected by the Seismic Wave mod.
  • A "ranged attack" is any melee attack that launches a ranged projectile or can hit targets beyond melee range.
View Full Legend
  • Average Damage Multiplier per second only applies to single-target DPS calculations.
  • Note that hits marked as "Radial Slam Attack" will not apply at the epicenter of a single target hit so these will not be accounted for in Avg Dmg Multi/s calculations.
  • Combo animation lengths are approximate and are only accurate within a few tenths of a second.
  • Each tile marking in stance preview gifs are 2m apart.
  • Combos labeled with an asterisk (*) are shared between weapons within the same weapon type.

Augment

ChromaticBladeMod
Main article: Chromatic Blade

Chromatic Blade is a Warframe Augment Mod for ExcaliburIcon272 Excalibur's ExaltedBlade130xWhite Exalted Blade that increases ExaltedBladeWeapon Exalted Blade's status chance while changing its damage from physical damage to a primary elemental damage, depending on Excalibur's chosen primary emission color.


Chromatic Blade

Tips & Tricks

  • Due to Exalted Blade's waves being able to unlimitedly punch through up to its maximum range, Exalted Blade is well suited to taking out hordes of enemies, especially if they are huddled together.
    • Furthermore, Exalted Blade can be used to deal with enemies while in cover without requiring punch through mods.
  • The innate slide attack blind provides a cheaper alternative to Radial Blind, albeit with greatly reduced duration and range. (Note that the Radial Blind power is cheaper both per meter of range and per second of effect, despite having a higher cost per cast.)
    • Allows players to blind enemies and quickly deal with them without being delayed by finisher animations.
  • Combined with MagIcon272 Mag's Magnetize130xWhite Magnetize or a DmgVoidSmall64 Void status effect, the sword waves can be redirected to hit the enemies inside multiple times until its maximum range can be reached.
  • Crouching will allow the use of all Exalted Blade attacks while remaining entirely stationary; this can be extremely useful during boss fights, defense missions, survival, etc.

Maximization

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This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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Bugs

  • Using this ability during an "Unarmed" bug will result in Exalted Blade having the same stats as your Melee Weapon, and sometimes will perform your Melee Weapon's Unsheathed attacks without the Waves.
  • If Excalibur enters Bleedout state while Exalted Blade is active, Excalibur will use his melee and sometimes primary weapon rather than his secondary.

Expand/Collapse

See Also[]

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