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(Fixed base level. It is 1, not 15.) |
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| image = EliteShotgunLancerAvatar.png |
| image = EliteShotgunLancerAvatar.png |
||
| faction = Grineer |
| faction = Grineer |
||
+ | | tileset = [[Grineer Asteroid]] <br/> [[Grineer Galleon]] <br/> [[Grineer Shipyard]] <br/> [[Orokin Moon]] |
||
| type = Ranged |
| type = Ranged |
||
− | | weapon = |
+ | | weapon = {{Weapon|Miter}}<br />{{Weapon|Sheev}} ([[Disarm]]ed) |
| clonedflesh = 150 |
| clonedflesh = 150 |
||
| flesh = |
| flesh = |
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Line 17: | Line 18: | ||
| ferritearmor = |
| ferritearmor = |
||
| alloyarmor = 200 |
| alloyarmor = 200 |
||
− | | baseexperience = |
+ | | baseexperience = 150 |
− | | baselevel = |
+ | | baselevel = 1 |
| baseshield = |
| baseshield = |
||
− | | abilities = |
+ | | abilities = [[Plasma Grenade]] |
| dmgtypemultipliers = |
| dmgtypemultipliers = |
||
| specialbodyparts = Head: 2.0x |
| specialbodyparts = Head: 2.0x |
||
− | | unprotectedbodyparts = |
+ | | unprotectedbodyparts = |
+ | | codex_scans = 5 |
||
− | |mod_drops = [[Disruptor]]<br>[[Lingering Torment]]<br>[[Melee Prowess]]<br>[[Pistol Gambit]]<br>[[Shocking Touch]]<br>[[Sundering Weave]]<br>[[Fusion Core]] |
||
− | + | |notes = Long range blade attacks.}} |
|
− | <section begin=intro />'''Eviscerators''' are [[Grineer]] units that were released with the [[Fomorian Event]]. They feature higher armor and health than the regular Grineer [[Lancer]]. The Grineer Eviscerator is equipped with the |
+ | <section begin=intro />'''Eviscerators''' are [[Grineer]] units that were released with the [[Fomorian Event]]. They feature higher armor and health than the regular Grineer [[Lancer]]. The Grineer Eviscerator is equipped with the {{Weapon|Miter}} that fires large saw blade projectiles, acting much like the {{Weapon|Glaive}} when thrown. The saw blades bounce off surfaces and can be deflected by melee swings, being destroyed after bouncing a certain amount of times.<section end=intro /> |
− | The Eviscerator's model is a variant of the light Grineer units such as [[Butcher]]s, [[Powerfist]], and [[Flameblade]] with an alternate helmet similar to that of the [[Elite Lancer]]s. |
+ | The Eviscerator's model is a variant of the light Grineer units such as [[Butcher]]s, [[Powerfist]], and [[Flameblade]] with an alternate helmet similar to that of the [[Elite Lancer]]s. It has goggles seeming to resemble [[Seeker]]s. |
− | They can be found in the [[Grineer Settlement]] as part of the Grineer infantry, in missions on Mars from |
+ | They can be found in the [[Grineer Settlement]] as part of the Grineer infantry, in missions on [[Mars]] from [[the Gradivus Dilemma]] event, on [[Earth]] in [[The Cicero Crisis]] node and during [[Invasion]]s. They are also commonly found on [[Ceres]] on the [[Grineer Shipyard]] [[Tile Sets|tile set]]. |
− | In the Grineer Settlement, they are equipped with desert camo and a face mask design similar to the [[Hellion]]'s. Similarly, '''Frontier''' variants sport forest camouflage. In [[Grineer Galleon]] or [[Grineer Asteroid]] tilesets, the Eviscerators are equipped with similar armor of the Butchers while retaining the face masks. |
+ | In the Grineer Settlement, they are equipped with desert camo and a face mask design similar to the [[Hellion]]'s. Similarly, '''Frontier''' variants sport forest camouflage, with standard Grineer facemasks instead of goggles. In [[Grineer Galleon]] or [[Grineer Asteroid]] tilesets, the Eviscerators are equipped with similar armor of the Butchers while retaining the face masks. |
+ | |||
⚫ | The direct damage of Eviscerators, before taking [[Slash]] procs into account, deals -33.75% reduced damage to Warframes' health, further reduced by Warframe armor counting x1.4375 times, and only a slight +1.25% bonus damage to Warframes' shields. This is deceptive however, as the Miter triggers {{Icon|Proc|Slash|text}} procs quite often, dealing high finisher damage bypassing both shields and armor. This makes them a high-priority target especially for players who lack a reliable way to replenish their Warframe health. |
||
⚫ | The direct damage of Eviscerators, before taking Slash procs into account, deals -33.75% reduced damage to |
||
==Tactics== |
==Tactics== |
||
*Though they are in the specialty of the Melee Grineer, they share similar tactics of those from the Grineer [[Trooper]]s. |
*Though they are in the specialty of the Melee Grineer, they share similar tactics of those from the Grineer [[Trooper]]s. |
||
*Each hit taken from the Miter deals an incredible amount of damage. |
*Each hit taken from the Miter deals an incredible amount of damage. |
||
− | *Tanking (such as |
+ | *Tanking (such as {{WF|Rhino}} using {{A|Iron Skin}}) is not advised when approaching this unit, as the Eviscerator is capable of attacking endlessly when stationary, until the player retreats or has been dispatched. |
− | *Due to the Miter's initially high {{Icon|Proc|Slash|text}} damage, it can deliver a vicious bleed, as much as a [[Butcher]] slash attack, making it quite lethal to those who have a small health capacity. |
+ | *Due to the Miter's initially high {{Icon|Proc|Slash|text}} damage, it can deliver a vicious bleed DoT, as much as a [[Butcher]] slash attack, making it quite lethal to those who have a small health capacity. |
*Eviscerators are more durable than standard [[Elite Lancer]] and [[Trooper]]s, further increasing their threat. |
*Eviscerators are more durable than standard [[Elite Lancer]] and [[Trooper]]s, further increasing their threat. |
||
− | * |
+ | *Eviscerators lead their target. If the player can dodge side-to-side in sync with the Eviscerator's fire rate, every saw blade from their Miter will miss. |
+ | *As Eviscerators never charge their Miters, the blades do not have a 50% chance to proc, but still has a fairly high chance. |
||
+ | |||
+ | == Cephalon Simaris Synthesis == |
||
+ | *The Arid Eviscerator [[Synthesis|Imprint]] target can only be found in Ara, Mars ([[Capture]]). |
||
==Trivia== |
==Trivia== |
||
− | *Prior to |
+ | *Prior to {{ver|9.5}} (during their appearance in the [[Sling-Stone Event]]), they used the {{Weapon|Ogris}} as placeholders that fired sawblades that didn't look like the Miter's projectiles. |
− | *The Frontier |
+ | *The Frontier variant rarely appears on [[Earth]] due to most of Earth's missions being extremely low level. They usually only appear on [[Syndicate|Syndicate Missions]] and [[Alert]]s<!--, and on [[The Law of Retribution]] [[Trial]] during the [[The Law of Retribution/Tritium Sabotage|Tritum Sabotage]] part-->. |
− | *The Drekar Version |
+ | *The Drekar Version spawns in Defense missions on Uranus (Bianca and Miranda) after the "9th Wave". |
− | *The Arid version spawns uncommonly, similar to a [[Scorch |
+ | *The Arid version spawns uncommonly, similar to a [[Scorch]]'s spawn rate due to [[Phobos]]'s level. |
+ | *The default version can be found on Egeria, Ceres Survival after 15 minutes. |
||
{{InfoboxSide|header=Variants|<tabber>Arid Eviscerator= |
{{InfoboxSide|header=Variants|<tabber>Arid Eviscerator= |
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|image = DesertEvisceratorLancerAvatar.png |
|image = DesertEvisceratorLancerAvatar.png |
||
|tileset = [[Grineer Settlement]] |
|tileset = [[Grineer Settlement]] |
||
− | |weapon = [[ |
+ | |weapon = {{Weapon|Miter}}<br />{{Weapon|Sheev}} ([[Disarm]]ed) |
|clonedflesh = 150 |
|clonedflesh = 150 |
||
|alloyarmor = 200 |
|alloyarmor = 200 |
||
− | |baseexperience= |
+ | |baseexperience= 150 |
|baselevel = 15 |
|baselevel = 15 |
||
− | |codex_scans = |
+ | |codex_scans = 5 |
− | |other_drops = |
+ | |other_drops = Syrtis Orange [[Pigment]] |
+ | |mod_drops = Same as regular version |
||
− | |mod_drops = [[Disruptor]]<br>[[Lingering Torment]]<br>[[Melee Prowess]]<br>[[Pistol Gambit]]<br>[[Shocking Touch]]<br>[[Sundering Weave]]<br>[[Fusion Core]] |
||
}} |
}} |
||
+ | {{Synthesis| |
||
− | + | The faces of the survivors, all lined up for evacuation, were etched with confusion when the lift doors closed in front of them. |
|
− | We descended to the hum of the lift flying through the tower. I turned and smiled at Avantus, |
+ | We descended to the hum of the lift flying through the tower. I turned and smiled at Avantus, “I was beginning to believe you were going to bring them all with us.” |
− | + | “Nonsense, Bilsa, that’s simply not feasible.” Avantus replied. “You know we need to find safety and re-establish the Congress of Executors, we have no time for a rescue mission. Besides, those people know their place and they just did their duty. I will see to it they are honored when our Orokin Empire returns to glory.” |
|
− | We were safe for the moment. When the Infestation took over the entire tower went into lockdown. |
+ | We were safe for the moment. When the Infestation took over the entire tower went into lockdown. Avantus’s Executor status meant that she, and by extension I, were among the few people who could move freely about the massive vessel. |
− | When the lift slowed and I overrode the controls to the doors closed. We listened for what seemed like forever, |
+ | When the lift slowed and I overrode the controls to keep the doors closed. We listened for what seemed like forever, “Do you hear anything?” I said. |
− | + | “No, I don’t smell anything either, let’s go,” said Avantus raising her pistol. The doors opened to a darkened room. The light of the lift illuminated scattering figures but this wasn’t the Infested, we were still alive. |
|
− | + | “You there. Step forth.” Avantus commanded and out of the shadows came several burly figures. |
|
− | + | “Grineer soldiers!” I said with an almost childlike excitement as others joined them. |
|
− | + | “Grineer workers, useless to us,” said Avantus. Despite everything, she still looked glorious in her full regalia and golden syandana. |
|
− | + | “Have you not been taught protocol?” I shouted, “an Executor stands before you.” The workers look at each other puzzled, then the biggest one kneeled and bowed before us. One by one the other Grineer followed. |
|
Avantus shook her head in disbelief and went to the nearby console to turn on the lights. We were in the mechanical workshop. Tools in cases line the walls and supply crates edged the room. |
Avantus shook her head in disbelief and went to the nearby console to turn on the lights. We were in the mechanical workshop. Tools in cases line the walls and supply crates edged the room. |
||
− | + | “That precept said the hangar is through the next hall,” Avantus stepped around the still kneeling grineer and toward the rear doors. |
|
− | + | “No, stop!” protested the big Grineer, “Danger.” We kept walking but sure enough when we got close the doors shook and moaned with the scraping of claws. |
|
− | + | “Those imbeciles,” Avantus cursed. “They said this sector wasn’t compromised.” |
|
− | + | “It doesn’t sound like that many. Can we fight through?” I asked. |
|
− | + | “What? Just the two of us, with pistols and no Corrupted?” she snapped. |
|
− | + | “What about…” I motioned to the Grineer workers. |
|
− | + | “With no weapons? There’s not enough of them to be decoys.” she said. |
|
We paced in silence until one of the Grineer, that big one, ran to a tool case on the wall and tried to force it open. |
We paced in silence until one of the Grineer, that big one, ran to a tool case on the wall and tried to force it open. |
||
Line 103: | Line 111: | ||
Avantus noticed this and waved her hands over the nearby console to unlock the case. |
Avantus noticed this and waved her hands over the nearby console to unlock the case. |
||
− | The rest of the workers rushed over and grabbed the bigger grinder saws and plasma cutters. They put on safety equipment as if it were body |
+ | The rest of the workers rushed over and grabbed the bigger grinder saws and plasma cutters. They put on safety equipment as if it were body armor. |
− | + | “Always wanting to cut something I see,” said Avantus to the worker. |
|
The big one nodded and smiled. Did he have any idea what those things might do to him? |
The big one nodded and smiled. Did he have any idea what those things might do to him? |
||
− | They lined up shoulder to shoulder against the door, while we stood a few paces behind with a couple more at our side. The Infested thumped and howled, they could sense us. Their stench penetrated the doors and attacked our nostrils. |
+ | They lined up shoulder to shoulder against the door, while we stood a few paces behind with a couple more at our side. The Infested thumped and howled, they could sense us. Their stench penetrated the doors and attacked our nostrils. |
− | Avantus looked over at me, |
+ | Avantus looked over at me, “Bilsa, it goes without saying, we won’t be sharing that ship with the likes of these.” |
I gave her a sideways look, why would she say that in front of them? |
I gave her a sideways look, why would she say that in front of them? |
||
− | + | “Oh child, they do not have the comprehension.” She laughed. “They are content to do the job they were bred to do, only now they get to cut infested flesh instead of scrap metal.” I looked at the Grineer, they did seem unfazed. |
|
− | + | “Grineer… work!” commanded Avantus and the Grineer revved up their saws. I opened the hall doors and a wave of Infested crashed and collapsed against a solid wall of blades. Viscera pooled at our feet. A monster would tear one down only to have another Grineer take its place. “Move!” she yelled and the Grineer wall marched forward, a line of death that eviscerated anything in its path. |
|
− | We reached the hangar doors at the end of the hall and prepared for the worst, on the other side could be hundreds. Avantus gave the Grineer a moment to shake the guts out of their tools and catch their breath, then she nodded for me to release the locks. We all braced ourselves as the doors opened |
+ | We reached the hangar doors at the end of the hall and prepared for the worst, on the other side could be hundreds. Avantus gave the Grineer a moment to shake the guts out of their tools and catch their breath, then she nodded for me to release the locks. We all braced ourselves as the doors opened to… nothing, no Infested, just a lone ship on the other side of a massive hanger. Relieved, we sprinted across the open expanse. |
− | As we approached the ship Avantus said, |
+ | As we approached the ship Avantus said, “Bilsa, you open the shuttle,” and then added quietly, “I’ll make sure we don’t have any guests for our trip.” I went to work at the nearest console and the Grineer encircled me to fend of any possible threats. Avantus stood at the ship’s entrance with a few more of the grunts guarding her. |
− | + | “More coming.” She pointed at a swarm of Infested charging from where we came. “Grineer, attack them. GO!” she bellowed. |
|
The Grineer stiffened, their blades roared but stayed their ground. |
The Grineer stiffened, their blades roared but stayed their ground. |
||
− | Incensed, she cried louder, |
+ | Incensed, she cried louder, “I said go, NOW!” but the Grineer did not move from the shuttle door. |
− | + | “It’s open.” I shouted, turning just in time to see the biggest Grineer drive his saw right through Avantus’s spine. The high pitched whir of metal on bone masked her screams and she collapsed to the floor. Her pearl white robes were now dyed crimson. Her dead eyes looked through me. |
|
I started to run but was struck in the face and knocked to my knees. |
I started to run but was struck in the face and knocked to my knees. |
||
− | The big Grineer loomed over me. |
+ | The big Grineer loomed over me. “Now you work for us. Make the shuttle go.” |
+ | |width=100%}} |
||
|-|Frontier Eviscerator= |
|-|Frontier Eviscerator= |
||
{{EnemyHoriz |
{{EnemyHoriz |
||
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|image = ForestEviscerator.png |
|image = ForestEviscerator.png |
||
|tileset = [[Grineer Forest]] |
|tileset = [[Grineer Forest]] |
||
− | |weapon = [[ |
+ | |weapon = {{Weapon|Miter}}<br />{{Weapon|Sheev}} ([[Disarm]]ed) |
+ | |abilities = [[Plasma Grenade]] |
||
|clonedflesh = 150 |
|clonedflesh = 150 |
||
|ferritearmor = 200 |
|ferritearmor = 200 |
||
− | |baseexperience= |
+ | |baseexperience= 150 |
|baselevel = 15 |
|baselevel = 15 |
||
− | |codex_scans = |
+ | |codex_scans = 5 |
− | |mod_drops = [[Disruptor]]<br>[[Lingering Torment]]<br>[[Melee Prowess]]<br>[[Pistol Gambit]]<br>[[Shocking Touch]]<br>[[Sundering Weave]]<br>[[Fusion Core]] |
||
}} |
}} |
||
− | |-| |
+ | |-|Drekar Eviscerator= |
{{EnemyHoriz |
{{EnemyHoriz |
||
− | |name = Drekar Eviscerator |
+ | | name = Drekar Eviscerator |
− | |image = SeaLabEviscerator.png |
+ | | image = SeaLabEviscerator.png |
− | |tileset = [[Grineer Sealab]] |
+ | | tileset = [[Grineer Sealab]] |
− | | |
+ | | introduced = {{ver|17}} |
+ | | weapon = {{Weapon|Miter}}<br />{{Weapon|Sheev}} ([[Disarm]]ed) |
||
+ | | abilities = [[Plasma Grenade]] |
||
+ | | clonedflesh = 150 |
||
+ | | alloyarmor = 200 |
||
+ | | baseexperience = 150 |
||
+ | | baselevel = 15 |
||
+ | | codex_scans = 5 |
||
+ | }} |
||
+ | |-|Kuva Eviscerator= |
||
+ | {{EnemyHoriz |
||
+ | |name = Kuva Eviscerator |
||
+ | |image = FortressEviseratorLancer.png |
||
+ | |tileset = [[Kuva Fortress]] |
||
+ | |weapon = {{Weapon|Miter}}<br />{{Weapon|Sheev}} ([[Disarm]]ed) |
||
+ | |abilities = [[Plasma Grenade]] |
||
|clonedflesh = 150 |
|clonedflesh = 150 |
||
|alloyarmor = 200 |
|alloyarmor = 200 |
||
− | |baseexperience= |
+ | |baseexperience= 150 |
− | |baselevel = |
+ | |baselevel = |
+ | |codex_scans = 5 |
||
+ | }} |
||
+ | |-|Tusk Eviscerator= |
||
+ | {{EnemyHoriz |
||
+ | |name = Tusk Eviscerator |
||
+ | |image = EidolonEvisceratorLancer.png |
||
+ | |tileset = [[Plains of Eidolon]] |
||
+ | |weapon = {{Weapon|Miter}}<br /> Anti-air Rockets<br />{{Weapon|Sheev}} ([[Disarm]]ed) |
||
+ | |abilities = [[Plasma Grenade]] |
||
+ | |clonedflesh = 150 |
||
+ | |alloyarmor = 200 |
||
+ | |baseexperience= 150 |
||
+ | |baselevel = |
||
|codex_scans = 5 |
|codex_scans = 5 |
||
− | |mod_drops = [[Disruptor]]<br>[[Lingering Torment]]<br>[[Melee Prowess]]<br>[[Pistol Gambit]]<br>[[Rending Turn]]<br>[[Shocking Touch]]<br>[[Fusion Core]] |
||
}} |
}} |
||
</tabber> |
</tabber> |
||
Line 165: | Line 201: | ||
==Media== |
==Media== |
||
<gallery type="slideshow" widths="660" position="center"> |
<gallery type="slideshow" widths="660" position="center"> |
||
− | + | Eviscerator.png|Eviscerator Codex |
|
− | + | Warframe0218.png|Eviscerator Codex |
|
− | + | Warframe0234234204.jpg|An Eviscerator unit as seen in the Codex. |
|
⚫ | |||
⚫ | |||
+ | Grineer Eviscerator Desert.jpg|Desert Eviscerator |
||
CBelvis.png|An Eviscerator before U 9.5. Note how his weapon resembles an Ogris. |
CBelvis.png|An Eviscerator before U 9.5. Note how his weapon resembles an Ogris. |
||
⚫ | |||
2013-07-27 00018.jpg |
2013-07-27 00018.jpg |
||
2013-07-26_00018.jpg |
2013-07-26_00018.jpg |
||
+ | eviscerator1.jpg|Eviscerator shooting at Decoy with its projectiles shown |
||
⚫ | |||
− | + | eviscerator2.jpg|An Eviscerator throwing a plasma grenade at Decoy (white dot under Decoy) |
|
</gallery> |
</gallery> |
||
{{clr}} |
{{clr}} |
||
− | {{ |
+ | {{EnemyNav}} |
[[de:Ausweider (Gegner)]] |
[[de:Ausweider (Gegner)]] |
||
+ | [[es:Eviscerador]] |
||
[[fr:Éviscérateur]] |
[[fr:Éviscérateur]] |
||
__NOTOC__ |
__NOTOC__ |
Revision as of 17:38, 17 July 2019
Eviscerators are Grineer units that were released with the Fomorian Event. They feature higher armor and health than the regular Grineer Lancer. The Grineer Eviscerator is equipped with the Miter that fires large saw blade projectiles, acting much like the Glaive when thrown. The saw blades bounce off surfaces and can be deflected by melee swings, being destroyed after bouncing a certain amount of times.
The Eviscerator's model is a variant of the light Grineer units such as Butchers, Powerfist, and Flameblade with an alternate helmet similar to that of the Elite Lancers. It has goggles seeming to resemble Seekers.
They can be found in the Grineer Settlement as part of the Grineer infantry, in missions on Mars from the Gradivus Dilemma event, on Earth in The Cicero Crisis node and during Invasions. They are also commonly found on Ceres on the Grineer Shipyard tile set.
In the Grineer Settlement, they are equipped with desert camo and a face mask design similar to the Hellion's. Similarly, Frontier variants sport forest camouflage, with standard Grineer facemasks instead of goggles. In Grineer Galleon or Grineer Asteroid tilesets, the Eviscerators are equipped with similar armor of the Butchers while retaining the face masks.
The direct damage of Eviscerators, before taking Slash procs into account, deals -33.75% reduced damage to Warframes' health, further reduced by Warframe armor counting x1.4375 times, and only a slight +1.25% bonus damage to Warframes' shields. This is deceptive however, as the Miter triggers Script error: The function "Proc" does not exist. procs quite often, dealing high finisher damage bypassing both shields and armor. This makes them a high-priority target especially for players who lack a reliable way to replenish their Warframe health.
Tactics
- Though they are in the specialty of the Melee Grineer, they share similar tactics of those from the Grineer Troopers.
- Each hit taken from the Miter deals an incredible amount of damage.
- Tanking (such as Rhino using Iron Skin) is not advised when approaching this unit, as the Eviscerator is capable of attacking endlessly when stationary, until the player retreats or has been dispatched.
- Due to the Miter's initially high Script error: The function "Proc" does not exist. damage, it can deliver a vicious bleed DoT, as much as a Butcher slash attack, making it quite lethal to those who have a small health capacity.
- Eviscerators are more durable than standard Elite Lancer and Troopers, further increasing their threat.
- Eviscerators lead their target. If the player can dodge side-to-side in sync with the Eviscerator's fire rate, every saw blade from their Miter will miss.
- As Eviscerators never charge their Miters, the blades do not have a 50% chance to proc, but still has a fairly high chance.
Cephalon Simaris Synthesis
Trivia
- Prior to Update 9.5 (2013-08-09) (during their appearance in the Sling-Stone Event), they used the Ogris as placeholders that fired sawblades that didn't look like the Miter's projectiles.
- The Frontier variant rarely appears on Earth due to most of Earth's missions being extremely low level. They usually only appear on Syndicate Missions and Alerts.
- The Drekar Version spawns in Defense missions on Uranus (Bianca and Miranda) after the "9th Wave".
- The Arid version spawns uncommonly, similar to a Scorch's spawn rate due to Phobos's level.
- The default version can be found on Egeria, Ceres Survival after 15 minutes.
Variants
Arid Eviscerator | General | Drops | ||
---|---|---|---|---|
Introduced | Undetermined | Mod Drops: Same as regular version Other Drops: Syrtis Orange Pigment | ||
Tileset | Grineer Settlement | |||
Weapon | Miter Sheev (Disarmed) | |||
Codex Scans | 5 | |||
Statistics | ||||
Cloned Flesh | 150 | |||
+ + +++ ‐ ‐‐ | ||||
Alloy Armor | 200 | |||
+ + +++ ‐‐ ‐‐ ‐‐ | ||||
Affinity | 150 | |||
Base Level | 15 |
Frontier Eviscerator | General | Drops | ||
---|---|---|---|---|
Introduced | Undetermined | Mod Drops: Disruptor 0.5691% Lingering Torment 0.5691% Melee Prowess 0.5691% Pistol Gambit 0.5691% Shocking Touch 0.3318% Sundering Weave 0.3318% Endo 0.0603% | ||
Tileset | Grineer Forest | |||
Weapon | Miter Sheev (Disarmed) | |||
Codex Scans | 5 | |||
Statistics | ||||
Cloned Flesh | 150 | |||
+ + +++ ‐ ‐‐ | ||||
Ferrite Armor | 200 | |||
++ +++ - - | ||||
Affinity | 150 | |||
Base Level | 15 |
Drekar Eviscerator | General | Drops | ||
---|---|---|---|---|
Introduced | Update 17.0 (2015-07-31) | Mod Drops: Disruptor 0.5691% Lingering Torment 0.5691% Melee Prowess 0.5691% Pistol Gambit 0.5691% Rending Turn 0.3318% Shocking Touch 0.3318% Endo 0.0603% | ||
Tileset | Grineer Sealab | |||
Weapon | Miter Sheev (Disarmed) | |||
Codex Scans | 5 | |||
Statistics | ||||
Cloned Flesh | 150 | |||
+ + +++ ‐ ‐‐ | ||||
Alloy Armor | 200 | |||
+ + +++ ‐‐ ‐‐ ‐‐ | ||||
Affinity | 150 | |||
Base Level | 15 |
Kuva Eviscerator | General | Drops | ||
---|---|---|---|---|
Introduced | Undetermined | Mod Drops: Disruptor 0.5691% Lingering Torment 0.5691% Melee Prowess 0.5691% Pistol Gambit 0.5691% Shocking Touch 0.3318% Sundering Weave 0.3318% Endo 0.0603% | ||
Tileset | Kuva Fortress | |||
Weapon | Miter Sheev (Disarmed) | |||
Codex Scans | 5 | |||
Statistics | ||||
Cloned Flesh | 150 | |||
+ + +++ ‐ ‐‐ | ||||
Alloy Armor | 200 | |||
+ + +++ ‐‐ ‐‐ ‐‐ | ||||
Affinity | 150 |
Tusk Eviscerator | General | Drops | ||
---|---|---|---|---|
Introduced | Undetermined | Mod Drops: Disruptor 0.5691% Lingering Torment 0.5691% Melee Prowess 0.5691% Pistol Gambit 0.5691% Shocking Touch 0.3318% Sundering Weave 0.3318% Endo 0.0603% | ||
Tileset | Plains of Eidolon | |||
Weapon | Miter Anti-air Rockets Sheev (Disarmed) | |||
Codex Scans | 5 | |||
Statistics | ||||
Cloned Flesh | 150 | |||
+ + +++ ‐ ‐‐ | ||||
Alloy Armor | 200 | |||
+ + +++ ‐‐ ‐‐ ‐‐ | ||||
Affinity | 150 |
Media