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+ | <onlyinclude> |
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− | <onlyinclude><includeonly>{{EditTab|Equinox/Prime}}</includeonly> |
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− | {{ |
+ | {{ItemVault}} |
{{Warframe |
{{Warframe |
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| name = Equinox Prime |
| name = Equinox Prime |
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<!--If the data below is blank, it's being automatically pulled from [[Module:Warframes/data]]. If the data is wrong, adding a value here will override that value--> |
<!--If the data below is blank, it's being automatically pulled from [[Module:Warframes/data]]. If the data is wrong, adding a value here will override that value--> |
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− | |image = |
+ | |image = |
− | + | <gallery> |
|
− | + | EquinoxPrimeHybridNewLook.png|Composite |
|
− | + | EquinoxPrimeDayNewLook.png|Day |
|
− | + | EquinoxPrimeNightNewLook.png|Night |
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− | </gallery |
+ | </gallery> |
| mastery = |
| mastery = |
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| health = |
| health = |
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}} |
}} |
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{{Codex|Night and Day in final balance; the graceful perfection of the one that walks the borders.}} |
{{Codex|Night and Day in final balance; the graceful perfection of the one that walks the borders.}} |
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+ | '''Release Date:''' April 2nd, 2019 |
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− | '''Equinox Prime''' is the [[Prime]]d variant of '''{{WF|Equinox}}''', possessing increased [[armor]], [[health]], |
+ | '''Equinox Prime''' is the [[Prime]]d variant of '''{{WF|Equinox}}''', possessing increased [[armor]], [[health]], [[Energy Capacity|energy capacity]], and additional {{Icon|Pol|D}} and {{Icon|Pol|V}} polarities. Equinox Prime was released alongside {{Weapon|Stradavar Prime}} and {{Weapon|Tipedo Prime}}. |
− | |||
+ | {{clr}} |
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+ | {{Acquisition|prime=t}} |
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{{BuildRequire/Warframe |
{{BuildRequire/Warframe |
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|prime = true |
|prime = true |
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|systemsbuild4=Salvage |
|systemsbuild4=Salvage |
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|systemsbuild4amount=5,400 |
|systemsbuild4amount=5,400 |
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− | |||
− | |blueprintmission = {{#invoke:Void|item|PC|Equinox|Blueprint}} |
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− | |helmetmission = {{#invoke:Void|item|PC|Equinox|Helmet Blueprint}} |
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− | |chassismission = {{#invoke:Void|item|PC|Equinox|Chassis Blueprint}} |
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− | |systemsmission = {{#invoke:Void|item|PC|Equinox|Systems Blueprint}} |
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− | |blueprintmissionps4 = {{#invoke:Void|item|PS4|Equinox|Blueprint}} |
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− | |helmetmissionps4 = {{#invoke:Void|item|PS4|Equinox|Helmet Blueprint}} |
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− | |chassismissionps4 ={{#invoke:Void|item|PS4|Equinox|Chassis Blueprint}} |
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− | |systemsmissionps4 ={{#invoke:Void|item|PS4|Equinox|Systems Blueprint}} |
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− | |blueprintmissionxb1 = {{#invoke:Void|item|XB1|Equinox|Blueprint}} |
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− | |helmetmissionxb1 = {{#invoke:Void|item|XB1|Equinox|Helmet Blueprint}} |
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− | |chassismissionxb1 = {{#invoke:Void|item|XB1|Equinox|Chassis Blueprint}} |
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− | |systemsmissionxb1 = {{#invoke:Void|item|XB1|Equinox|Systems Blueprint}} |
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}} |
}} |
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+ | <!--{{BuildAutomatic|type=Warframe|name=Equinox Prime}}--> |
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==Warframe Guides== |
==Warframe Guides== |
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*Equinox Prime, compared to {{WF|Equinox}}: |
*Equinox Prime, compared to {{WF|Equinox}}: |
||
**Higher [[Health]] (125/375 vs. 100/300) |
**Higher [[Health]] (125/375 vs. 100/300) |
||
− | **Higher [[Armor]] ( |
+ | **Higher [[Armor]] (150 vs. 125) |
**Higher [[Energy]] (165/248 vs. 150/225) |
**Higher [[Energy]] (165/248 vs. 150/225) |
||
**Different Polarities ({{Icon|Pol|D}}{{Icon|Pol|D}}{{Icon|Pol|V}}{{Icon|Pol|V}} vs. {{Icon|Pol|D}}{{Icon|Pol|V}}) |
**Different Polarities ({{Icon|Pol|D}}{{Icon|Pol|D}}{{Icon|Pol|V}}{{Icon|Pol|V}} vs. {{Icon|Pol|D}}{{Icon|Pol|V}}) |
||
**Higher [[Mastery Rank]] required (5 vs. 0) |
**Higher [[Mastery Rank]] required (5 vs. 0) |
||
*As a [[Prime]] Warframe, Equinox Prime possesses a special passive ability where contact with an [[Orokin Void]] [[Death Orb]] will make them release an energy pulse that grants '''250''' [[Energy]] to all nearby allies. This effect can only occur once per Death Orb, and can occur even if the Death Orb has been previously destroyed. |
*As a [[Prime]] Warframe, Equinox Prime possesses a special passive ability where contact with an [[Orokin Void]] [[Death Orb]] will make them release an energy pulse that grants '''250''' [[Energy]] to all nearby allies. This effect can only occur once per Death Orb, and can occur even if the Death Orb has been previously destroyed. |
||
+ | *Equinox Prime features additional particle effects for two of her abilities. |
||
+ | **While switching form with {{A|Metamorphosis}}, there will be swirling particles around her body, as well as stripes of energy that fly out and loop back to her. Switching from day to night and night to day have slightly different paths of particles. |
||
+ | **Casting {{A|Rest & Rage}} will produce effects on affected enemies. In day form, vertical circling particles will appear around the enemies and then fade away. In night form, rotating sprinkling particles will appear above enemies for the duration of the ability. |
||
==Trivia== |
==Trivia== |
||
− | *Equinox Prime |
+ | *Equinox Prime Helmet in composite form is asymmetrical, with her right horn facing up and her left horn facing down. This is opposed to her day form and night form, where both horns face the same direction. |
− | **This is opposite to her non-Primed variant, |
+ | **This is opposite to her non-Primed variant, whose composite helmet is symmetrical and day/night forms' helmets are asymmetrical. |
+ | **Also, Equinox Prime's composite form seamlessly blends appearances of day form and night form together, instead of symmetrical division. |
||
+ | **Equinox Prime's Day Form uses mainly a dark blue hue, whereas Night Form uses white. This is the opposite of her non-Prime version which has Day Form in light colors and Night Form in dark. |
||
+ | *While Equinox's composite form more closely resembles her night form, with a slim build and decorative drapes, Equinox Prime's composite form bears a closer resemblance to her day form, having the gold ornaments of her day form and lacking the drapes of her night form. |
||
+ | *Equinox Prime only requires 4 parts, compared to her non-Primed variant, who requires 9 parts. |
||
+ | |||
+ | ==Bugs== |
||
+ | *Helminth cyst is not visible on Equinox Prime, regardless of how big or how small it is. |
||
+ | *Unlike her normal form, Equinox Prime’s drapes clip through the ground. |
||
==Media== |
==Media== |
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{{DISPLAYTITLE:Equinox Prime}} |
{{DISPLAYTITLE:Equinox Prime}} |
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[[es:Equinox/Prime]] |
[[es:Equinox/Prime]] |
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+ | [[fr:Equinox/Prime]] |
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+ | [[Category:Update 24]] |
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+ | [[Category:Equinox]] |
Revision as of 00:48, 24 February 2021
Release Date: April 2nd, 2019
Equinox Prime is the Primed variant of Equinox, possessing increased armor, health, energy capacity, and additional Script error: The function "Pol" does not exist. and Script error: The function "Pol" does not exist. polarities. Equinox Prime was released alongside Stradavar Prime and Tipedo Prime.
Acquisition
Lua error: Module:Acquisition:194: t.buildTable(frame, ...): no wikitable rows made for "Equinox". See dropLocations: table#1 {
["Equinox"] = table#2 { ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \
stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"Equinox\"?</strong>",
["name"] = "", }, ["Equinox Blueprint"] = table#3 { ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \
stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"Equinox\"?</strong>",
["isBP"] = true, ["name"] = "", }, ["Equinox Equinox Day Aspect"] = table#4 { ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \
stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"Equinox Day Aspect\"?</strong>",
["name"] = "Equinox Day Aspect", }, ["Equinox Equinox Day Aspect Blueprint"] = table#5 { ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \
stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"Equinox Day Aspect\"?</strong>",
["isBP"] = true, ["name"] = "Equinox Day Aspect", }, ["Equinox Equinox Night Aspect"] = table#6 { ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \
stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"Equinox Night Aspect\"?</strong>",
["name"] = "Equinox Night Aspect", }, ["Equinox Equinox Night Aspect Blueprint"] = table#7 { ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \
stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"Equinox Night Aspect\"?</strong>",
["isBP"] = true, ["name"] = "Equinox Night Aspect", },
}.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
25,000 |
5 |
Time: 72 hrs | |||
Rush: 50 | |||||
Market Price: N/A | Blueprint Price: N/A | ||||
Chassis | |||||
15,000 |
10 |
150 |
5 |
4000 |
Time: 12 hrs |
Rush: 25 | |||||
Neuroptics | |||||
15,000 |
2 |
1,000 |
1,275 |
2,350 |
Time: 12 hrs |
Rush: 25 | |||||
Systems | |||||
15,000 |
2 |
575 |
225 |
5,400 |
Time: 12 hrs |
Rush: 25 |
Warframe Guides
See Category:Equinox Prime Guides to read user-made guides on how to play this Warframe.
Notes
- Equinox Prime, compared to Equinox:
- Higher Health (125/375 vs. 100/300)
- Higher Armor (150 vs. 125)
- Higher Energy (165/248 vs. 150/225)
- Different Polarities (Script error: The function "Pol" does not exist.Script error: The function "Pol" does not exist.Script error: The function "Pol" does not exist.Script error: The function "Pol" does not exist. vs. Script error: The function "Pol" does not exist.Script error: The function "Pol" does not exist.)
- Higher Mastery Rank required (5 vs. 0)
- As a Prime Warframe, Equinox Prime possesses a special passive ability where contact with an Orokin Void Death Orb will make them release an energy pulse that grants 250 Energy to all nearby allies. This effect can only occur once per Death Orb, and can occur even if the Death Orb has been previously destroyed.
- Equinox Prime features additional particle effects for two of her abilities.
- While switching form with Metamorphosis, there will be swirling particles around her body, as well as stripes of energy that fly out and loop back to her. Switching from day to night and night to day have slightly different paths of particles.
- Casting Rest & Rage will produce effects on affected enemies. In day form, vertical circling particles will appear around the enemies and then fade away. In night form, rotating sprinkling particles will appear above enemies for the duration of the ability.
Trivia
- Equinox Prime Helmet in composite form is asymmetrical, with her right horn facing up and her left horn facing down. This is opposed to her day form and night form, where both horns face the same direction.
- This is opposite to her non-Primed variant, whose composite helmet is symmetrical and day/night forms' helmets are asymmetrical.
- Also, Equinox Prime's composite form seamlessly blends appearances of day form and night form together, instead of symmetrical division.
- Equinox Prime's Day Form uses mainly a dark blue hue, whereas Night Form uses white. This is the opposite of her non-Prime version which has Day Form in light colors and Night Form in dark.
- While Equinox's composite form more closely resembles her night form, with a slim build and decorative drapes, Equinox Prime's composite form bears a closer resemblance to her day form, having the gold ornaments of her day form and lacking the drapes of her night form.
- Equinox Prime only requires 4 parts, compared to her non-Primed variant, who requires 9 parts.
Bugs
- Helminth cyst is not visible on Equinox Prime, regardless of how big or how small it is.
- Unlike her normal form, Equinox Prime’s drapes clip through the ground.
Media