Equilibrium
When Equinox collects Health Orbs or Energy Orbs, 10% of the restored amount is converted into additional Energy and Health respectively. This effect stacks with Equilibrium. Extra health generated from Arcane Pulse and extra energy generated from Arcane Energize and Zenurik's Energy Pulse do not amplify the conversion, as they are not considered as being from orbs.
Equinox can shift between two forms to alter her abilities: the offensive-focused Day-Form or the defensive/supportive-focused Night-Form.
Equinox will begin any mission in either Day-Form or Night-Form. The default form can be determined by changing the primary emission color:
- Bright hues change default form to Day-Form;
- Dark hues change default form to Night-Form.
Upon changing colors, Equinox's combined form in Arsenal preview will change her stance animation to reflect the chosen form's personality.
Customizing the secondary emission and the energy colors will have no effect.Abilities
1 25 |
Metamorphosis Switch forms, temporarily gaining bonus shields and armor in Night-Form, or bonus damage and speed in Day-Form. Introduced in Update 17.0 (2015-07-31) |
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2 25 |
Rest & Rage In Night Form targets are put to sleep. In Day Form targets become more vulnerable to damage. Introduced in Update 17.0 (2015-07-31) |
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Subsumable to Helminth |
3 10 +0.5/s/enemy +3/ability |
Pacify & Provoke In Night Form reduces damage inflicted by nearby enemies. In Day Form increases Ability Strength of nearby allies. Introduced in Update 17.0 (2015-07-31) |
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4 50 +3.5/s |
Mend & Maim In Night Form, allies are healed with each nearby enemy killed. In Day Form, nearby enemies are bled and then subjected to a wave of slashing force. Introduced in Update 17.0 (2015-07-31) |
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Strength Mods | Duration Mods | Range Mods |
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