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EquilibriumEdit

When EquinoxIcon272 Equinox collects Health Orbs or Energy Orbs, 10% of the restored amount is converted into additional Energy and Health respectively. This effect stacks with Mod TT 20pxEquilibrium. Extra health generated from ArcanePulse64x Arcane Pulse and extra energy generated from ArcaneEnergize64x Arcane Energize and Zenurik's Energy Pulse do not amplify the conversion, as they are not considered as being from orbs.

Equinox can shift between two forms to alter her abilities: the offensive-focused Day-Form or the defensive/supportive-focused Night-Form.

Equinox will begin any mission in either Day-Form or Night-Form. The default form can be determined by changing the primary emission color:

  • Bright hues change default form to Day-Form;
  • Dark hues change default form to Night-Form.

Upon changing colors, Equinox's combined form in Arsenal preview will change her stance animation to reflect the chosen form's personality.

Customizing the secondary emission and the energy colors will have no effect.

Abilities Edit

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Metamorphosis MetamorphosisIcon
ENERGY
25
KEY
1
Metamorphosis
Switch forms, temporarily gaining bonus shields and armor in Night-Form, or bonus damage and speed in Day-Form.

Night form
Strength:100 / 150 / 200 / 250 (armor bonus)
50 / 75 / 100 / 150 (shield bonus)
Duration:10 / 15 / 20 / 25 s
Range:N/A

Day form
Strength:10% / 15% / 20% / 25% (damage bonus)
5% / 10% / 12% / 15% (speed bonus)
Duration:10 / 15 / 20 / 25 s
Range:N/A

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RestRage RestRageIcon
ENERGY
25
KEY
2
Rest & Rage
In Night Form targets are put to sleep. In Day Form targets become more vulnerable to damage.

Rest
Strength:N/A
Duration:10 / 14 / 18 / 22 s
Range:1 / 3 / 3 / 5 m (area radius)
20 / 30 / 40 / 50 m (cast range)
Misc80% / 70% / 60% / 50% (wakeup health threshold)

Rage
Strength:20% / 30% / 40% / 50% (damage vulnerability)
5% / 10% / 15% / 20% (enemy speed bonus)
Duration:10 / 14 / 18 / 22 s
Range:1 / 3 / 3 / 5 m (area radius)
20 / 30 / 40 / 50 m (cast range)

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PacifyProvoke PacifyProvokeIcon
ENERGY
10
KEY
3
Pacify & Provoke
In Night Form reduces damage inflicted by nearby enemies. In Day Form increases Ability Strength of nearby allies.
Energy Drain Per Enemy: 1.5 / 1.25 / 1 / 0.5 s-1
Energy Drain Per Ability: 5 / 4.33 / 3.66 / 3

Pacify
Strength:20% / 33% / 43% / 50% (damage reduction)
Duration:N/A
Range:10 / 12 / 14 / 16 m

Provoke
Strength:5% / 10% / 15% / 20% (Ability Strength bonus)
Duration:N/A
Range:10 / 12 / 14 / 16 m

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MendMaim MendMainIcon
ENERGY
50
KEY
4
Mend & Maim
In Night-Form, allies’ Shields are replenished with each nearby enemy killed. In Day-Form, enemies are inflicted with the Bleed Status Effect. Deactivate to cast a wave of slashing force, or restore Health and Shields to Equinox and allies in Night Form.
Energy Drain: 3.5 s-1

Maim
Strength:10 / 15 / 20 / 25 (shields per kill)
Mend
Duration:N/A
Range:10 / 12 / 15 / 18 m
Misc:50% / 55% / 60% / 75% (hitpoint conversion)

Maim
Strength:75 / 100 / 125 / 150 (aura damage)
Duration:N/A
Range:10 / 12 / 15 / 18 m
Misc:50% / 55% / 60% / 75% (damage conversion)

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Strength Mods

IntensifyModU145

Duration Mods

ContinuityModU145

Range Mods

StretchModU145

MetamorphosisIcon MetamorphosisIcon
RestRageIcon RestRageIcon RestRageIcon
PacifyProvokeIcon PacifyProvokeIcon
MendMainIcon MendMainIcon MendMainIcon
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