But don't worry, the admin and editor team are aware of them and they will be resolved over the next few days as our Weapons Module goes through a much needed overhaul.
Sorry for any inconvenience!
FINNER (talk), 05:04, 20 January 2022 (UTC)

Free feel to use Internet Archive https://archive.org/ for an archived version of a page. Official drop tables are still available on https://www.warframe.com/droptables



Equilibrium is a mod that, upon looting a Health Orb or Energy Orb, converts a portion of the restored amount into additional Energy and Health respectively. Converted orbs are denoted by a AmmoMutation.png symbol.


Rank Efficiency Cost
0 10% 4
1 20% 5
2 30% 6
3 40% 7
4 50% 8
5 60% 9
6 70% 10
7 80% 11
8 90% 12
9 100% 13
10 110% 14

Rank Efficiency Cost
0 8% 4
1 16% 5
2 24% 6
3 32% 7

Pinnacle Pack Exclusive[1]
Rank Efficiency Cost
0 10% 4
1 20% 5
2 30% 6
3 40% 7
4 50% 8
5 60% 9


  • Health and Energy Orbs cannot be collected — and therefore converted — while at maximum Health or Energy respectively.
  • The final converted restoration is rounded down. For example, with a rank 10 Equilibrium, collecting a Health Orb worth 25 Health will restore 27 Energy, rather than 27.5 Energy.
  • Health converted from Energy Orbs will not heal Companions.
  • The effects of ArcaneEnergize64x.png Arcane Energize and Zenurik's Energy Pulse do not apply to energy from converted health orbs. Likewise, ArcanePulse64x.png Arcane Pulse does not apply to health from converted energy orbs.
  • As of Hotfix (2014-07-11), Equilibrium can be acquired from Mod Packs and Transmutation.
  • Equilibrium stacks with EquinoxIcon272.png Equinox's passive ability, which converts 10% of Health Orbs into Energy and vice versa, up to a total of 120% efficiency.
  • Due to its lack of any Codex entries listing it as a drop, the normal version of Equilibrium (not flawed and not from the pinnacle pack) is not linkable in chat.


  • Equipping a Companion that is prone to taking damage, such as Kubrows or Djinn, will enable Health Orbs to be collected even if the Warframe itself is at maximum health, allowing them to be converted into energy more readily.
  • Equipping Mod TT 20px.png Synth Fiber to any Companion will allow health orbs to be collected even if at max health, allowing immediate energy conversion.
    • Equipping Mod TT 20px.png Synth Deconstruct will cause enemies damaged by a Companion to drop health orbs 25% of the time upon their death.
  • ProteaIcon272.png Protea’s Dispensary can generate Mega Health Orbs, allowing an energy conversion of 110 energy. (120 if an EquinoxIcon272.png Equinox with Equilibrium picks one up.)


  • This mod was awarded to players who survived at least 10 minutes in the Survival Weekend Event.
  • The Orbs in the mod picture show the pre-Update 16.0 (2015-03-19) Health and Energy Orb designs, which were simpler and not as animated as they are now.
  • An unranked copy was available via "Pinnacle" Steam bundles, but with only half the ranks of the normal.



Patch History

Update 17.0 (2015-07-31)

  • Fixed the Equilibrium Mod not showing the correct popup notification icons.

Hotfix (2014-07-11)

  • Equilibrium and all Ammo Mutation mods have been added into Mod packs and Transmutation tables.

Hotfix 9.7.3 (2013-09-03)

  • Scaled Equilibrium mod results to reflect amount of health or energy picked up.

Hotfix 9.7.2 (2013-09-03)

  • Added content and rewards for the completion of the Survival Weekend Event.

See Also