Equilibrium is a mod that, upon looting a Health Orb or Energy Orb, converts a portion of the restored amount into additional Energy and Health respectively. Converted values are denoted by a symbol.
Stats
Rank | Efficiency | Cost |
---|---|---|
0 | 10% | 4 |
1 | 20% | 5 |
2 | 30% | 6 |
3 | 40% | 7 |
4 | 50% | 8 |
5 | 60% | 9 |
6 | 70% | 10 |
7 | 80% | 11 |
8 | 90% | 12 |
9 | 100% | 13 |
10 | 110% | 14 |
Rank | Efficiency | Cost |
---|---|---|
0 | 8% | 4 |
1 | 16% | 5 |
2 | 24% | 6 |
3 | 32% | 7 |
Rank | Efficiency | Cost |
---|---|---|
0 | 10% | 4 |
1 | 20% | 5 |
2 | 30% | 6 |
3 | 40% | 7 |
4 | 50% | 8 |
5 | 60% | 9 |
Drop Locations
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[2] | Quantity[3] | Avg. per roll[4] | Star Chart Nodes |
---|---|---|---|---|---|---|
The Circuit | Tier 1 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 3 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Enemy | Drop Table Chance[5] | Item Chance[6] | Chance[7] | Expected Kills[8] | Quantity[9] | Avg. per roll attempt[10] |
---|---|---|---|---|---|---|
Lephantis (Head) | 100% | 7.52% | 7.52% | 13 | 1 | 0.0752 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes
- Allows for the pickup of orbs while the associated resource pool is full, for the purpose of conversion. For example, if Health is full but Energy is not, a Health Orb will be picked up and converted to energy.
- The final converted restoration is rounded down. For example, with a rank 10 Equilibrium, collecting a small Energy Orb worth 25 Energy will restore 27 Health, rather than 27.5 Health.
- Health converted from Energy Orbs will not heal Companions.
- The effects of Arcane Energize and Energy Pulse do not apply to energy from converted health orbs. Likewise, Arcane Pulse does not apply to health from converted energy orbs.
- Health and/or energy orb efficiency from Amber Archon Shard is not taken into account and will only use the orb's base values.
- As of Hotfix 13.9.3.1 (2014-07-11), Equilibrium can be acquired from Mod Packs and Transmutation.
- Equilibrium stacks with Equinox's passive ability, which converts 10% of Health Orbs into Energy and vice versa, up to a total of 120% efficiency.
Bugs
- The normal version of Equilibrium is not linkable in chat. This is due to its lack of a Codex entry listing it as a drop.
- Does not apply to its Flawed and Pinnacle Pack variants.
Tips
- Equipping Synth Deconstruct will cause enemies damaged by a Companion to drop health orbs 25% of the time upon death.
- Protea's Dispensary can generate Empowered Health Orbs, allowing an energy conversion of 110 energy.
- Most effective when used with abilities and equipment that can spawn health and energy orbs, such as:
Trivia
- This mod was awarded to players who survived at least 10 minutes in the Survival Weekend Event.
- The Orbs in the mod picture show the pre-Update 16.0 (2015-03-19) Health and Energy Orb designs, which were simpler and not as animated as they are now.
- The Equilibrium Pinnacle Pack on Steam featured a variant of the mod, only upgradeable to rank 5 but otherwise identical.
Gallery
References
- ↑ Pinnacle Pack on Steam
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)
Patch History
Update 34.0 (2023-10-18)
- Health and Energy conversion will now enable picking up Orbs at max capacity. This applies to the Equilibrium Mod as well.
- Buffs or mechanics that are triggered upon Health or Energy Orb pickup can now be triggered if your Health or Energy pools are at max. This includes Mods like Equilibrium!
- If your buffs are fully stacked, you will no longer pick up these Orbs at max Health/Energy.
Update 17.0 (2015-07-31)
- Fixed the Equilibrium Mod not showing the correct popup notification icons.
Hotfix 13.9.3.1 (2014-07-11)
- Equilibrium and all Ammo Mutation mods have been added into Mod packs and Transmutation tables.
Hotfix 9.7.3 (2013-09-03)
- Scaled Equilibrium mod results to reflect amount of health or energy picked up.
Hotfix 9.7.2 (2013-09-03)
- Added content and rewards for the completion of the Survival Weekend Event.
See Also
- Mods
- Warframe Attributes
- Equinox, a Warframe of similar theme.