Heirs to the legacy of Albrecht Entrati, his powerful Orokin family encountered disaster, isolation and bitter division on Deimos. The arrival of the Tenno, beneficiaries of their Void research, may bring fresh hope - and a deeper understanding of the world that trapped their family.
The Entrati are an elusive family that reside inside the enclave of Necralisk, on Deimos. They were highly renowned during the Orokin Era for being the first ones to create technologies that harnessed the power of the Void. Today, the sole survivors of the clan are a single dysfunctional household that dwells on the Cambion Drift, Deimos, now all partly Infested and their individual names taken from them by the hive mind, though they retain their personalities and internal squabbles.
The head of the Entrati family is Mother, a partially-infested Orokin scientist, mathematician, and philosopher, whose father was responsible for the creation of the Heart, a device that serves as the wellspring of void power for the Tenno of which the Entrati currently maintain. The Entrati were also responsible for originating Requiem words, as well as maintaining the Cosmic Clock. Previously subservient to the Entrati, the Necramech are elite and luxurious defensive units that have become berserk with the encroaching infestation on Deimos. These units mostly reside in the underworld, protecting long-abandoned Entrati buildings.
To fully access this Syndicate, the player must complete the Heart of Deimos quest.
Mother is the head of the Entrati family. She offers Bounties for players to undertake in Cambion Drift, awarding Mother Tokens and other rewards. In addition, she provides access to the first difficulty tier of the non-expiring Isolation Vault Bounties. However, subsequent difficulty tiers must be acquired by finding her out on the Cambion Drift as she only offers the first difficulty tier from within the Necralisk.
Daughter studies the Infested fish in the Cambion Drift. She takes extracted fish guts for Daughter Tokens, allows the player to cut fish, and sells bait and unique Infested Fishing Spears that can penetrate the exocrine surfaces.
Son takes in Infested wildlife for Conservation. He takes tags for Son Tokens, and handles the Revivification process to turn weakened Predasites and Vulpaphyla into Companions. He also handles gilding Predasite and Vulpaphyla companions and allows the player to rename them for 15, or to release them in exchange for Son Tokens.
“You're not supposed to be in here! You're going to ruin the surprise!”
The following section contains spoilers.
Stranger Spoilers ▾▾
When the player reaches the rank of Stranger with the Entrati, a cutscene plays in which Son begins to reconcile with Daughter, revealing that he didn't actually destroy her collection of creatures.
Following this revelation, Son gives his sister the name Kaelli, meaning "water scourge". This name replaces Daughter's in-game name from then on. This new name can be hidden if Creator Mode in Settings is enabled.
Acquaintance Spoilers ▾▾
When the player reaches the rank of Acquaintance with the Entrati, a cutscene plays in which Father and Kaelli discuss the time he made her a Void Claw weapon, which she later attacked him with. He expressed that he did not want to be useless, hoping to give her something to protect herself with. Kaelli assures him she never believed he was useless, simply misguided in trying to impress his family.
After this, she names him Vilcor, meaning "the whip in its moment of striking". This name then replaces his previous name in-game from that point on. This new name can be hidden if Creator Mode in Settings is enabled.
Associate Spoilers ▾▾
When the player reaches the rank of Associate with the Entrati, a cutscene plays with a conversation between Son and Mother, where Mother reveals that she indeed was worried about him after he contaminated the family, and wanted nothing more than to protect him from the Infestation. Son acknowledges her recognition and Mother eases his restrictions.
Shortly after, Mother names him Kermerros, meaning "the runner who outstrips his own shadow". This name replaces Son's in-game name from then on. This new name can be hidden if Creator Mode in Settings is enabled.
Friend Spoilers ▾▾
When the player reaches the rank of Friend with the Entrati, a cutscene plays with a conversation between Kermerros and Vilcor, where Kermerros reveals the true intention behind his Infested breeding was to create targets for Vilcor's weapons.
Family Spoilers ▾▾
When the player reaches the rank of Family with the Entrati, a cutscene plays with a conversation between the entire family, where Vilcor gives Mother a Seriglass Shard and convinces her to let go of the shard that binds her to Grandfather.
Following this, Vilcor gives Mother the name Gomaitru, meaning "the goblet refilled". This name replaces Mother's in-game name from then on. This new name can be hidden if Creator Mode in Settings is enabled.
The Tenno are fully welcomed into the Entrati family and are bestowed the name Ayatan.
Grandmother has a new 'Mend the Family' option that allows you to provide Deimos Resources for Tokens of each Entrati member.
Here with Grandmother, 'Mend the Family' gives you another option for those spare Resources, Gems, and Fish Parts to put towards Tokens outside of their usual Entrati member role. For example, use a mix of Resources and Fish parts for Son Tokens! Use a mix of Gems and Resources for Daughter Tokens! Keep checking back to see how you can Mend the Family.
Son has new Vulpaphyla and Predasite Precept Mods available for Entrati Standing!
Martyr Symbiosis: Drains and stores 20 Health from corpses within 25m up to 20% of their Master’s Health. Sacrifices itself to heal their Master if they fall below 10% Health.
Maggot Summoner: In combat, spit up a maggot every 15s. The maggot latches onto the nearest enemy and provokes other enemies within 40m to attack them. It then explodes dealing 400 Viral Damage within 10m.
GENERAL DEIMOS CHANGES
Necralisk Fast Travel UI now displays the respective Token for each Entrati member.
Entrati Tokens you don’t have the required resources for will now appear greyed out in each Entrati member’s Token acquisition menu. Saving you from having to hover and view each Token individually to see if you have the resources needed.
Added “Mother Tokens” next to the Token icon itself in Mother’s ‘Reward Details’ screen.
Added “Requirements Met” category to the Necralisk vendors. Selecting this category will sort wares based on if you have the necessities to purchase it. *Added “Expiry” and “Tokens” filters to the Necralisk vendors.
“Expiry” sorts Tokens by remaining time until they expire. Tokens expiring sooner will be sorted at the top of the list.
“Tokens” sorts Tokens by the amount in one purchase. In other words, the higher the number of Tokens in a single purchase the higher it will appear in the list.
Added more idle Otak lines in the Necralisk when interacting with him.
Made slight updates to Son’s skin textures and fixed neck seam issues.
Made slight revisions to Daughter’s textures to better match her head to her body.
Added a “MAX” label when contributing Entrati Tokens and you’ve hit the Daily Standing cap or maxed out Entrati Standing.
Fixed the UI allowing you to select Tokens even when you've reached the cap for Entrati Standing.
An error prompt explaining why will now appear.
Fixed numerous camera alignment issues when talking to Father, Mother, and Otak.
Ranking up in the Entrati Syndicate will now require a maximum of 1 Entrati Token type per rank (i.e 1x Conservation + 1x Fishing). Anyone who has already ranked up will receive a refund script within the next few days.
We have also done a significant rebalance pass of Conservation’s role in the Entrati Economy based on feedback.
Reduced the Animal Tags required to complete a 1 Token Task by 50%.
Reduced the average number of Animal Tags required for ‘Capture Deimos Wildlife’ Tasks which give 3, 4, and 5 Tokens.
Fixed some ‘Capture Deimos Wildlife’ Tasks appearing as doubles, giving twice the intended Tokens without costing twice as much.
Added a ‘Daily Special’ for Conservation to match the Daily Special for Fishing design by request.
Failed failed purchases at Fishing/Conservation Entrati members showing empty quotes instead of the item name.
Fixed Fish part quantities not displaying properly when Cut with the Fishing Entrati member in the Necralisk. This should now equally match when you see when Providing/Cutting Fish in Fortuna/Cetus.
Note that this is a fix to the user interface: Despite the “Cut fish” summary previously not showing a number of some parts when you cut multiple fish at once, you did actually get those parts.