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(pillar duration affected by mods)
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**Thralls can be attacked and damaged by all sources, whether from their own allies or Revenant's and his team's weapons and abilities.
 
**Thralls can be attacked and damaged by all sources, whether from their own allies or Revenant's and his team's weapons and abilities.
 
*On death, thralls leave behind an energy pillar that lasts for '''10''' seconds, inflicting '''250 / 500 / 750 / 1,000''' damage per second to all enemies within a '''0.5 / 1 / 1.5 / 2''' meter radius.
 
*On death, thralls leave behind an energy pillar that lasts for '''10''' seconds, inflicting '''250 / 500 / 750 / 1,000''' damage per second to all enemies within a '''0.5 / 1 / 1.5 / 2''' meter radius.
**Damage is affected by [[Ability Strength]].
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**Damage per second is affected by [[Ability Strength]].
 
**Effect radius is affected by Ability Range.
 
**Effect radius is affected by Ability Range.
 
**Duration is affected by Ability Duration.
 
**Duration is affected by Ability Duration.
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*Can be cast on a new enemy target if below the number of max thralls active.
 
*Can be cast on a new enemy target if below the number of max thralls active.
 
*Cannot be recast on enemies already affected by Enthrall.
 
*Cannot be recast on enemies already affected by Enthrall.
*Casting Enthrall is an upper-body animation that allows the player to perform movement and parkour [[Maneuvers]].
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*Casting Enthrall is a [[One-Handed Action]] that allows the player to perform attacks, movement and parkour [[Maneuvers]].
 
*Thralls are visually distinguished from other enemies by a spectral [[Eidolon Vomvalyst ]] skull and orbiting spines floating above their head.
 
*Thralls are visually distinguished from other enemies by a spectral [[Eidolon Vomvalyst ]] skull and orbiting spines floating above their head.
 
*Revenant's Sentient energy trail, enthralling energy particles, thrall Vomvalyst skull and spine sparks, and energy pillar colors are affected by Revenant's chosen Warframe energy color.
 
*Revenant's Sentient energy trail, enthralling energy particles, thrall Vomvalyst skull and spine sparks, and energy pillar colors are affected by Revenant's chosen Warframe energy color.

Revision as of 06:58, 26 August 2018

EnthrallModx256 Enthrall130xWhite
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EnergyOrb25
Enthrall

Convert a target into a zealous thrall. Thralls turn on their allies and enthrall through damage. On death, they disintegrate into a damaging pillar of energy. The thrall horde remains under Revenant’s spell until this Ability runs out.


Introduced in Update 23.5 (2018-08-24)

AbilityStrengthBuff Strength:250 / 500 / 750 / 1,000 (damage / sec)
AbilityDurationBuff Duration:15 / 20 / 25 / 30 s (thrall duration)
10 s (pillar duration)
AbilityRangeBuff Range:10 / 15 / 20 / 25 m (cast range)
0.5 / 1 / 1.5 / 2 m (effect radius)

Misc: 4 (max thralls active)

Info

  • Revenant releases his Sentient energy onto an enemy target within a range of 10 / 15 / 20 / 25 meters, converting it into a thrall that is forced to fight for the Tenno cause. Thrall attacks afflict other enemies into thralls up to a maximum of 4; all thralls remain under Revenant's control for 15 / 20 / 25 / 30 seconds.
    • Duration is affected by Ability Duration.
    • Cast range is affected by Ability Range.
    • Casting speed is affected by Mod TT 20px Natural Talent and Mod TT 20px Speed Drift.
    • Number of max thralls active is not affected by mods.
    • The number of active thralls is tracked by the buff icon beside the shield and health bars.
    • Thralls can be attacked and damaged by all sources, whether from their own allies or Revenant's and his team's weapons and abilities.
  • On death, thralls leave behind an energy pillar that lasts for 10 seconds, inflicting 250 / 500 / 750 / 1,000 damage per second to all enemies within a 0.5 / 1 / 1.5 / 2 meter radius.
    • Damage per second is affected by Ability Strength.
    • Effect radius is affected by Ability Range.
    • Duration is affected by Ability Duration.
    • Energy pillars do not inflict damage on thralls.
  • Synergy: Enthrall synergizes with Revenant's other abilities when used in tandem
    • Enthrall costs no energy when used on an enemy stunned by Mesmer Skin.
    • Reave steals additional shields and health from thralls.
    • Thralls killed by Danse Macabre leave behind pickups that grant overshields for Revenant and his allies.
  • Can be cast on a new enemy target if below the number of max thralls active.
  • Cannot be recast on enemies already affected by Enthrall.
  • Casting Enthrall is a One-Handed Action that allows the player to perform attacks, movement and parkour Maneuvers.
  • Thralls are visually distinguished from other enemies by a spectral Eidolon Vomvalyst skull and orbiting spines floating above their head.
  • Revenant's Sentient energy trail, enthralling energy particles, thrall Vomvalyst skull and spine sparks, and energy pillar colors are affected by Revenant's chosen Warframe energy color.

Augment

ThrallPactMod
Main article: Thrall Pact

Thrall Pact is an Warframe Augment Mod for RevenantIcon272 Revenant's Enthrall130xWhite Enthrall that grants him additional damage for the equipped primary weapon for every enemy he has enthralled.


Rank Effect Cost
0 +10% 6
1 +15% 7
2 +20% 8
3 +25% 9

Maximization

Lotusiconsmall
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.
Currently this template and its subpages are unused on the wiki. Ability stats are also outdated.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it. To view an individual ability's interactive maximization, visit the ability's main page.

thrall duration to 91.8 seconds and pillar duration to 30.6 seconds.
    • Reduces cast range to 8.5 meters and effect radius to 0.68 meters.
cost to 6.25 energy.
    • Reduces thrall duration to 12 seconds and pillar duration to 4 seconds.
cast range to 70 meters and effect radius to 5.6 meters.

    • Reduces damage to 400 damage/sec.
damage to 4120 damage/sec.
damage to 3370 damage/sec.
    • Increases cost to 38.75 energy.
    • Reduces thrall duration to 21.75 seconds and pillar duration to 7.25 seconds.

Expand/Collapse


See also