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Tags: Visual edit apiedit
Tags: Visual edit apiedit
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* Can be stacked with other teammates' for a total of 2.4 energy regeneration per second in normal missions, and 4.8 energy regeneration per second in [[Trial]]s.
 
* Can be stacked with other teammates' for a total of 2.4 energy regeneration per second in normal missions, and 4.8 energy regeneration per second in [[Trial]]s.
 
** It can also stack with [[Focus/Zenurik|Zenurik]]'s Energy Overflow, reaching a total of 6.4 energy regeneration per second while in a classic party, and 8.8 energy regeneration per second while in trials
 
** It can also stack with [[Focus/Zenurik|Zenurik]]'s Energy Overflow, reaching a total of 6.4 energy regeneration per second while in a classic party, and 8.8 energy regeneration per second while in trials
** Adding [[Coaction Drift]] on a 4 player cell will give 2.85, energy regeneration per second, stack with [[Focus/Zenurik|Zenurik]]'s Energy Overflow 6.85, An entire '''raid''' cell will give 5.61 stack with [[Focus/Zenurik|Zenurik]]'s Energy Overflow 9.61 energy regeneration per second.
+
** Adding [[Coaction Drift]] on a 4 player cell will give 2.85 energy regeneration per second, stack with [[Focus/Zenurik|Zenurik]]'s Energy Overflow 6.85, An entire '''raid''' cell will give 5.61 stack with [[Focus/Zenurik|Zenurik]]'s Energy Overflow 9.61 energy regeneration per second.
 
* If the player uses a channeled ability such as [[Absorb]] or [[Undertow]], they will not regenerate energy until they deactivate that ability.
 
* If the player uses a channeled ability such as [[Absorb]] or [[Undertow]], they will not regenerate energy until they deactivate that ability.
 
* The [[Sortie]] "Energy Reduction" condition also reduces the rate of energy regeneration.
 
* The [[Sortie]] "Energy Reduction" condition also reduces the rate of energy regeneration.

Revision as of 05:11, 30 November 2016

Energy Siphon is an Aura that regenerates all team members' energy.

Stats

Rank Regen Cost Conclave
0 +0.1 -2* C1
1 +0.2 -3* C1
2 +0.3 -4* C1
3 +0.4 -5* C1
4 +0.5 -6* C1
5 +0.6 -7* C1

* Aura mods increase the amount of Mod Power

Notes

  • Can be stacked with other teammates' for a total of 2.4 energy regeneration per second in normal missions, and 4.8 energy regeneration per second in Trials.
    • It can also stack with Zenurik's Energy Overflow, reaching a total of 6.4 energy regeneration per second while in a classic party, and 8.8 energy regeneration per second while in trials
    • Adding Coaction Drift on a 4 player cell will give 2.85 energy regeneration per second, stack with Zenurik's Energy Overflow 6.85, An entire raid cell will give 5.61 stack with Zenurik's Energy Overflow 9.61 energy regeneration per second.
  • If the player uses a channeled ability such as Absorb or Undertow, they will not regenerate energy until they deactivate that ability.
  • The Sortie "Energy Reduction" condition also reduces the rate of energy regeneration.
  • Being idle for 2 minutes will cause the regeneration to stop.

Gallery

Patch History

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See also