Energy Siphon is an aura mod that regenerates the energy pools of a given squad.


Rank Energy Regen/Second Cost *
0 +0.1 -2
1 +0.2 -3
2 +0.3 -4
3 +0.4 -5
4 +0.5 -6
5 +0.6 -7

* Aura mods increase the amount of Mod Capacity


  • Can be stacked with other instances of Energy Siphon for a total of 2.4 energy regeneration per second in regular missions.
    • It can also stack with Zenurik's Energizing Dash, reaching a total of 8.4 energy regeneration per second while in a party.
    • Adding Coaction Drift on a 4 player cell will give ~2.86 energy regeneration per second, stack with Zenurik's Energizing Dash ~8.86.
  • If the player uses a channeled ability such as Absorb or Undertow, they will not regenerate energy until they deactivate that ability.
  • The Sortie "Energy Reduction" condition also reduces the rate of energy regeneration.
  • Being idle for 2 minutes will cause the regeneration to stop.
  • Using only certain abilities off of cooldown, with the right build and duration/efficiency, Energy Siphon can allow a player to regenerate the energy spent on the ability before it ends, thus letting them use that ability infinitely.


Patch HistoryEdit

Hotfix 19.11.5
  • Fixed an issue with Warframe Auras not stacking in missions.

Hotfix 19.3.2

  • Fixed Auras applying twice when using a Focus ability.

Hotfix 15.16.2

  • AFK players will no longer receive any increase to their Warframe's energy supply.

Update 5.3

  • Balancing changed.

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