|Rank||Energy Regen/Second||Cost *|
* Aura mods increase the amount of Mod Capacity
- Available for 20 Wolf Creds from the Nightwave Store on a rotational basis.
- Can be stacked with other instances of Energy Siphon for a total of 2.4 energy regeneration per second in regular missions.
- If the player uses a channeled ability such as Absorb or Undertow, they will not regenerate energy until they deactivate that ability.
- The Sortie "Energy Reduction" condition also reduces the rate of energy regeneration.
- Being idle for 2 minutes will cause the regeneration to stop.
- Using only certain abilities off of cooldown, with the right build and duration/efficiency, Energy Siphon can allow a player to regenerate the energy spent on the ability before it ends, thus letting them use that ability infinitely.
|Madurai||Dead Eye • Growing Power • Pistol Amp • Power Donation • Rifle Amp • Shotgun Amp • Steel Charge|
|Vazarin||EMP Aura • Infested Impedance • Physique • Rejuvenation • Stand United • Toxin Resistance|
|Naramon||Corrosive Projection • Enemy Radar • Energy Siphon • Empowered Blades • Loot Detector • Mecha Empowered • Pistol Scavenger • Rifle Scavenger • Shield Disruption • Shotgun Scavenger • Sniper Scavenger • Speed Holster • Sprint Boost|
|Unreleased||Affinity Amp • Electrical Resistance • Fire Resistance • Frost Insulation • Laser Deflection|