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*Additional Ability Strength is additive.
 
*Additional Ability Strength is additive.
 
*Ability Strength bonus affects [[Warframe Augment Mods]].
 
*Ability Strength bonus affects [[Warframe Augment Mods]].
*Affects Channeled abilities, such as {{A|Exalted Blade}} and {{A|World On Fire}}, for the duration they are active.
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*Affects Channeled abilities, such as {{A|Exalted Blade}} and {{A|Razorwing}}, for the duration they are active.
 
*Affects abilities that have a duration for the whole duration. For example, the shadows summoned by {{A|Shadows Of The Dead}} keep the increased Ability Strength, even when the shadows are healed/teleported.
 
*Affects abilities that have a duration for the whole duration. For example, the shadows summoned by {{A|Shadows Of The Dead}} keep the increased Ability Strength, even when the shadows are healed/teleported.
 
*There is a very small delay between picking up an energy orb and energy conversion triggering, often related to host / client ping.
 
*There is a very small delay between picking up an energy orb and energy conversion triggering, often related to host / client ping.
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==Tips==
 
==Tips==
 
Besides random drops from containers and lockers, enemies killed can be encouraged to drop energy orbs more often in several ways:
 
Besides random drops from containers and lockers, enemies killed can be encouraged to drop energy orbs more often in several ways:
*{{WF|Gara}}'s {{M|Spectrosiphon}} augment allows killed enemies within the radius to have a 50% chance to drop an energy orb.
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*{{WF|Gara}}'s {{M|Spectrosiphon}} augment allows killed enemies within the radius to have a 50% chance to drop an energy orb.
*{{WF|Nezha}}'s {{A|Blazing Chakram}} allows enemies hit to have a 35% chance to drop an energy orb when killed.
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*{{WF|Nezha}}'s {{A|Blazing Chakram}} allows enemies hit to have a 35% chance to drop an energy orb when killed.
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*{{WF|Ember}}'s {{M|Exothermic}} provides a 15% chance for enemies killed to drop an energy orb.
 
*Using the special siphon ability of the {{Weapon|Broken Scepter}} on a destroyed robotic enemy has a guaranteed chance to spawn an energy orb.
 
*Using the special siphon ability of the {{Weapon|Broken Scepter}} on a destroyed robotic enemy has a guaranteed chance to spawn an energy orb.
   
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[[es:Conversión de energía]]
 
[[es:Conversión de energía]]
 
[[de:Energieumwandlung]]
 
[[de:Energieumwandlung]]
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[[ru:Преобразование Энергии]]
 
[[Category:Update 18]]
 
[[Category:Update 18]]
 
[[Category:Madurai Mods]]
 
[[Category:Madurai Mods]]

Revision as of 21:42, January 30, 2020

Energy Conversion is a Warframe mod that increases Ability Strength for the next ability cast after picking up an energy orb.

Stats

Rank Ability Strength Cost
0 +9% 10
1 +18% 11
2 +26% 12
3 +34% 13
4 +42% 14
5 +50% 15

Acquisition

Notes

  • Additional Ability Strength is additive.
  • Ability Strength bonus affects Warframe Augment Mods.
  • Affects Channeled abilities, such as ExaltedBlade130xDark Exalted Blade and Razorwing130xDark Razorwing, for the duration they are active.
  • Affects abilities that have a duration for the whole duration. For example, the shadows summoned by ShadowsOfTheDead130xDark Shadows Of The Dead keep the increased Ability Strength, even when the shadows are healed/teleported.
  • There is a very small delay between picking up an energy orb and energy conversion triggering, often related to host / client ping.
  • Using abilities while standing on an energy orb often will not trigger energy conversion.
  • Health Orbs picked up while using Mod TT 20pxEquilibrium do not provide Ability Strength.
  • Despite appearing on the player's HUD as a buff (with the same visual and auditory cue as an Arcane Enhancement triggering), it will not be nullified by Nullifier Crewmen nor by passing through Void Portals in Orokin Sabotage.
    Engconicon

Tips

Besides random drops from containers and lockers, enemies killed can be encouraged to drop energy orbs more often in several ways:

  • GaraIcon272 Gara's Mod TT 20pxSpectrosiphon augment allows killed enemies within the radius to have a 50% chance to drop an energy orb.
  • NezhaIcon272 Nezha's BlazingChakram130xDark Blazing Chakram allows enemies hit to have a 35% chance to drop an energy orb when killed.
  • EmberIcon272 Ember's Mod TT 20pxExothermic provides a 15% chance for enemies killed to drop an energy orb.
  • Using the special siphon ability of the GrnQueenSceptre Broken Scepter on a destroyed robotic enemy has a guaranteed chance to spawn an energy orb.

See Also

Patch History

Update 18.9
  • Fixed the Energy Conversion Mod buff displaying in Archwing missions.

Update 18.5

  • Introduced.
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