Enemy Sense is a Exilus mod that displays all enemies within its radius with red markers on the mini-map. This includes Latchers thrown by Grineer Seekers and Maggots spawned by Brood Mothers, but does not include cameras and turrets present in Corpus missions.

Mod TT 20pxEnemy Radar is the Aura version of this mod.


Rank Effect Cost
0 +5m 4
1 +10m 5
2 +15m 6
3 +20m 7
4 +25m 8
5 +30m 9

Rank Effect Cost
0 +3m 2
1 +6m 3
2 +9m 4
3 +12m 5


  • There is a flawed version of this mod with reduced effect and an unranked drain of 2.
  • The mod still depicts a Shield Lancer armed with a Sicarus Sicarus; as of Update 9 they are now armed with Viper Vipers instead. It also depicts an old model of the Trooper wielding a Strun Strun as opposed to a GrnDBSG Sobek.
  • The mod doesn't detect the opposing team in the conclaves.
  • This mod's effect and Mod TT 20pxEnemy Radar's effect stack up for a total of 60m.
  • Mod TT 20pxVigilante Pursuit is a slightly better version of Enemy Sense, providing a set mod bonus from the Vigilante set
    • Can be equipped alongside Enemy Sense


  • Occasionally, other players and the rescue mission hostage will show up on the radar as red dots instead of their usual green when Enemy Sense is in effect. However, this appears to fix itself if the red-dotted player gets incapacitated and revived.
  • The cryopod in Defense Missions may also be displayed by a red dot.


Patch HistoryEdit

Update 17.0
  • Enemy Sense now considered an Exilus mod

See alsoEdit

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