Enemy Radar is an aura mod that allows you and your teammates to see enemies on your mini-maps.
Stats[edit | edit source]
Rank | Effect | Cost * |
---|---|---|
0 | +5m | -2 |
1 | +10m | -3 |
2 | +15m | -4 |
3 | +20m | -5 |
4 | +25m | -6 |
5 | +30m | -7 |
* Aura mods increase the amount of Mod Capacity
Notes[edit | edit source]
- It can be stacked with the mod
Enemy Sense,
Vigilante Pursuit with Enemy Radar Auras equipped by other squad members, though stacking will quickly reach the limit of the mini-map's coverage.
- "Overstacking" the said mods will allow players to see a number of enemies (through dots outside the minimap limit) before entering another area. This is useful in several contested missions such as Survival.
Ivara's passive ability (granting the same effects as
Enemy Sense,
Vigilante Pursuit, and
Enemy Radar) will stack with these mods respectively.
Gallery[edit | edit source]
Patch History[edit | edit source]
- Hid Rathuum Broadcasters from Enemy Radar to avoid confusion.
- Tumor nodes will now display on your minimap with the Enemy Radar Mod equipped.
- Fixed some enemy types not appearing on the minimap for clients, or showing up as enemies of the player that has the Enemy Radar Aura equipped.
- Banshee's Sonar, and the Enemy Radar/Sense mods ignore security cameras and turrets.
See also[edit | edit source]
- Aura
Enemy Sense, the mod equivalent of this aura.
Stealth Drift, an Exilus mod with a lesser effect.
Animal Instinct (
Primed), Companion dual-stat mod variant.
Vigilante Pursuit, a Vigilante set mod with an equivalent effect.
Auras | |
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(Offensive) |
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(Defensive) |
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(Utility) |
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Unreleased | ![]() ![]() ![]() ![]() ![]() |
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