Certain Enemy Body Parts will apply damage multipliers to incoming damage that is inflicted on them. These special enemy body parts are specific to each enemy type, and the multipliers are applied to all damage inflicted, independent of their damage type. Targeting these body parts will also completely bypass their Shield Gating.
Special Body Part Multipliers[]
Below is are lists containing all enemy types and all their known special body part multipliers.
Stats apply to all variants with the same suffix unless otherwise stated (e.g. MOA includes Railgun MOA and Vapos MOA but not Fusion MOA or Terra Anti MOA).
Corpus Body Parts[]
Almost all humanoid and airborne Corpus have a 3x headshot multiplier.
Unit | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Amalgam Alkonost | Body (1x) | Head (1x) | |
Amalgam Heqet | Body (1x) | Head (1x) | Backpack (3x) |
Amalgam Machinist | Body (1x) | Head (0.5x) | |
Bioengineer | Body (1x) | Head (3x) | |
Comba | Body (1x) | Head (3x) | |
Crewman | Body (1x) | Head (3x) | |
Director | Body (1x) | Head (3x) | |
Jailer | Body (1x) | Head (3x) | |
Machinist | Body (1x) | Head (1x) | |
Manker | Body (1x) | Head (3x) | |
Overtaker | Body (1x) | Head (3x) | |
Proviser | Body (1x) | Head (3x) | |
Ranger | Body (1x) | Head (3x) | |
Scrambus | Body (1x) | Head (3x) | |
Trencher | Body (1x) | Head (3x) | |
Tech | Body (1x) | Head (3x) |
Unit | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Amalgam Kucumatz | Chassis (1x) | ||
Amalgam Kucumatz | Legs (1x) | Face (1x) Gun (1x) |
Fanny Pack (3x) |
Amalgam Satyr | Body (1x) | ||
Anti MOA | Legs (1x) | Head (1x) | Fanny Pack (3x) |
Attack Drone | Body (1x) | Face (3x) | |
Bursa | Body (1x) Riot Shield (0x) |
Head (1x) | Back Console (3x) Front (0.4x) Gun (0.5x) |
Coolant Raknoid | Body (1x) | Coolant Tank (1.5x) | |
Fusion MOA | Legs (1x) | Head (1x) | Fanny Pack (3x) |
Hyena | Body (1x) | Head (3x) | |
Kyta Raknoid | Body (1x) | Laser Turret (1.5x) | |
MOA | Legs (1x) | Head (1x) | Gun (0.5x) Fanny Pack (3x) |
Nemes | Chassis (1x) | ||
Osprey | Body (1x) | Head (3x) | |
Ratel | Body (1x) | ||
Raptor SX | Body (1x) | Head (3x) | |
Scavenger Drone | Body (1x) | Head (3x) | |
Scyto Raknoid | Body (1x) | Glue Sac (3x) |
- Don't confuse a MOA's head with its gun, the head is small and on its front, not on top.
Unit | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Target | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Alad V | Body (1x) | Head (3x) | |
Ambulas | Legs (1x) | Head (3x) | Gun (0.1x) Fanny Pack (0.5x) |
Hyena Pack | Body (1x) | Head (1x) | |
Jackal | Body (1x) | Head (1x) | Limbs (1x) |
Lynx | Body (1x) | Head (1x) | |
Razorback | |||
The Sergeant | Body (1x) | Head (3x) | |
Zanuka | Body (1x) | Head (1x) |
Grineer Body Parts[]
All humanoid Grineer have a 3x headshot multiplier.
Unit | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Aerial Commander | Body (1x) | Head (3x) | |
Bailiff | Body (1x) | Head (3x) | |
Ballista | Body (1x) | Head (3x) | |
Blite Captain | |||
Bombard | Body (1x) | Head (3x) | |
Butcher | Body (1x) | Head (3x) | |
Carver | Body (1x) | Head (3x) | |
Commander | Body (1x) | Head (3x) | |
Drahk Master | Body (1x) | Head (3x) | |
Eviscerator | Body (1x) | Head (3x) | |
Flameblade | Body (1x) | Head (3x) | |
Ghoul Auger | Body (1x) | Head (3x) | |
Ghoul Devourer | Body (1x) | Head (3x) | |
Ghoul Expired | Body (1x) | Head (3x) | |
Ghoul Rictus | Body (1x) | Head (3x) | |
Glacik Commander | |||
Guardsman | Body (1x) | Head (3x) | |
Heavy Gunner | Body (1x) | Head (3x) | |
Hellion | Body (1x) | Head (3x) | |
Hyekka Master | Body (1x) | Head (3x) | |
Kuva Guardian | Body (1x) | Head (3x) | |
Kuva Jester | Body (1x) | Head (3x) | |
Lancer | Body (1x) | Head (3x) | |
Lektro Commander | |||
Manic | Body (1x) | Head (3x) | |
Napalm | Body (1x) | Head (3x) | |
Nox | Body (1x) | Helmet (3x) Head (4x) |
|
Officer | Body (1x) | Head (3x) | |
Pilot | Body (1x) | Head (3x) | |
Plains Commander | Body (1x) | Head (3x) | |
Powerfist | Body (1x) | Head (3x) | |
Pyr Captain | |||
Recon Commander | Body (1x) | Head (3x) | |
Scorch | Body (1x) | Head (3x) | |
Seeker | Body (1x) | Head (3x) | |
Supressor | Body (1x) | Head (3x) | |
Trooper | Body (1x) | Head (3x) |
Unit | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Eidolon Lure | Chassis (1x) | ||
Orbital Strike Drone | Chassis (1x) | ||
Propaganda Drone | Chassis (1x) | ||
Roller | Chassis (1x) | ||
Roller Sentry | Chassis (1x) | ||
Regulator | Chassis (1x) | ||
Seeker Drone | Chassis (1x) | ||
Turret | Chassis (1x) |
Unit | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Target | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Captain Vor | Body (1x) | Head (3x) | |
General Sargas Ruk | Body (0x) | Vents (1x) | |
The Grustrag Three | Body (1x) | Head (3x) | |
Kela De Thaym | Body (1x) | Head (1x) | |
Lieutenant Lech Kril | Body (1x) | Head (1x) | |
Sprag | Body (0x) | Head (0.5x) Jetpack (3x) |
|
Tyl Regor | Body (1x) | Head (3x) | |
Ven'kra Tel | Body (0x) | Head (0.5x) Jetpack (3x) |
Infested Body Parts[]
Almost all Infested have a 3x headshot multiplier.
Unit | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Charger | Body (1x) | Mouth (1x) | |
Crawler | Body (1x) | Head (3x) | |
Leaper | Body (1x) | Head (3x) | |
Runner | Body (1x) | Head (3x) | |
Leaper | Body (1x) | Head (3x) | |
Undying Flyer | Body (1x) | Mouth (3x) | |
Zealoid Bastion | Body (1x) | Head (3x) | |
Zealot Baptizer | Body (1x) | Head (3x) | |
Zealot Herald | Body (1x) | Head (3x) | |
Zealot Proselytizer | Body (1x) | Head (3x) |
- Damaging a Undying Flyer's mouth (not the former Grineer head) will instantly destroy it, rendering that area invulnerable.
Unit | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Mutalist Osprey | Body (1x) | ||
Swarm Mutalist MOA | Legs (1x) | Face (1x) | Gun (0.5x) Fanny Pack (3x) |
Tar Mutalist MOA | Legs (1x) | Face (1x) | Gun (0.5x) Fanny Pack (3x) |
Venin Mutalist | Body (1x) |
- Infested Ospreys do not have "heads".
Unit | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Ancient Healer | Body (1x) | Head (3x) | Upper Back (0.5x) |
Ancient Disruptor | Body (1x) | Head (3x) | Upper Back (0.5x) |
Boiler | Body (1x) | Orange Pustules (3x) | |
Brood Mother | Body (1x) | Face (3x) | Exposed Chest/Heart (3x) |
Leaping Thrasher | Body (1x) | Head (3x) | Upper Back (0.5x) Back Skull (3x) |
Toxic Ancient | Body (1x) | Head (3x) | Upper Back (0.5x) |
Target | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Juggernaut | Body (1x) | ||
Jordas Golem | Body (0x) | Engines (1x) | |
Lephantis | Body (0x) | Mouths (1x) | |
Mutalist Alad V | Body (1x) | Head (3x) | |
Phorid | Body (1x) | Head (1x) | |
Zealoid Prelate | Body (1x) | Head (3x) |
Sentient Body Parts[]
Target | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Aerolyst | Body (1x) | Head (3x) | |
Battalyst | Body (1x) | Head (3x) | |
Brachiolyst | Body (1x) | Head (3x) | |
Conculyst | Body (1x) | Head (3x) | |
Symbilyst | Body (1x) | Head (3x) | Shield (0.5x) |
Vomvalyst | Body (1x) |
Target | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Amalgam Arca Heqet | Body (1x) | Head (3x) | |
Amalgam Arca Kucumatz | Body (1x) | ||
Amalgam Cinder Machinist | Body (1x) | Head (3x) | |
Amalgam Phase MOA | Body (1x) | Head (1x) | Gun (0.5x) |
Amalgam Swarm Satyr | Body (1x) | Head (1x) |
Target | General (Multiplier) | Critical Point (Multiplier) | Other (Multiplier) |
Condrix | Body (0x) | Mouth (1x) | |
Eidolon | Body (1x) | Head (1x) | Synovia (1x) |
Ropalolyst | Body (1x) | Head (1x) | Synovia (1x) |
Headshot Bonuses[]
Certain weapons and equipment possess bonuses that take effect upon striking the target's head. These bonuses do not apply against any other weak spot.
Weapons[]
Weapon | Effect |
---|---|
Athodai | Kills grant the Overdrive buff for 8 seconds, increasing fire rate by 100% and Ammo Efficiency by 100%, but increases recoil and disables use of Alternate Fire |
Cernos Prime | +50% headshot damage |
Daikyu | +75% headshot damage with Amalgam Daikyu Target Acquired |
Dual Toxocyst | Grants the Frenzy buff for 3 seconds, increasing fire rate by 150%, Ammo Efficiency by 100%, and reduces recoil |
Epitaph Epitaph Prime |
When used by Sevagoth/ Sevagoth Prime, 20% headshot damage |
Hystrix Hystrix Prime |
When used by Khora/ Khora Prime, 8% chance to instantly reload |
Knell Knell Prime |
Grants the Death Knell buff for 2 seconds, increasing critical multiplier by 0.5x and status chance by 20% per stack for up to 3 stacks, and Ammo Efficiency by 100% |
Kuva Chakkhurr | +50% headshot damage |
Laetum | Headshots charge the Incarnon Transmutation gauge, allowing Alternate Fire to activate Incarnon Form Evolution III Perk 1: On headshot, +30% reload speed for 12 seconds, stacks 3x Evolution IV Perk 1: +50% headshot damage Evolution V Perk 2: On headshot, +40% Ammo Efficiency for 6 seconds |
Pandero Pandero Prime |
When used by Octavia/ Octavia Prime, Alternate Fire kills increases reload speed by 20% |
Perigale | 4 consecutive headshots or a headshot kill grants the Gale Force buff for 4 seconds, increasing Ammo Efficiency by 100% |
Phenmor | Headshots charge the Incarnon Transmutation gauge, allowing Alternate Fire to activate Incarnon Form Evolution III Perk 3: Headshot kills have a 20% to instantly reload Evolution V Perk 3: 2 headshot kills within 2 seconds grants +50% headshot damage for 8 seconds |
Snipetron Snipetron Vandal |
+30% headshot damage with 2.5x zoom +50% headshot damage with 6.0x zoom |
Sporothrix | +50% headshot damage with 2.7x zoom |
Synapse | +20% headshot damage |
Tenet Spirex | Grants the Bullseye Reload buff for 4 seconds, increasing reload speed by 25% for up to 2 stacks |
Tenora Tenora Prime |
When used by Octavia/ Octavia Prime, Alternate Fire kills has a 20% chance to instantly refill magazine |
Vectis | +30% headshot damage with 3.0x zoom / +50% headshot damage with 4.5x zoom |
Vectis Prime | +40% headshot damage with 3.5x zoom / +60% headshot damage with 6.0x zoom |
Vulkar Vulkar Wraith |
+35% headshot damage with 2.5x zoom +55% headshot damage with 4.0x zoom +70% headshot damage with 8.0x zoom |
Abilities[]
3 25 |
Thurible Channel Harrow’s energy into the Thurible to generate a buff. Once finished, kill enemies to bestow nearby allies with bursts of energy. The more energy channeled the greater the reward for each kill. Headshots produce extra energy. Introduced in Update 21.0 (2017-06-29) |
Strength:10 / 10.83 / 12.5 / 15% (energy convert) | |
Duration:20 / 25 / 30 / 35 s | |||
Range:13 / 15 / 17 / 20 m | |||
Misc: 4.0x (headshot multiplier) |
4 100 |
Covenant Protect nearby allies with an energy force that absorbs all damage and converts it to a Critical Chance bonus for all those under the Covenant. Headshots are amplified even further. Introduced in Update 21.0 (2017-06-29) |
Strength:5% (base critical chance) 1.50% (critical chance per 100 damage) | |
Duration:3 / 4 / 5 / 6 s (invulnerability time) 6 / 8 / 10 / 12 s (critical chance time) | |||
Range:N/A | |||
Misc:
4.0x (headshot multiplier to bonus critical chance) |
3 75 |
Lycath's Hunt (TAP) Lycath hunts to sustain the pack. There is a chance for enemies killed by melee attacks to drop health orbs and enemies killed by headshots to supply energy orbs. Increase the duration of Lycath's hunt by killing enemies affected by 5 or more Status Effects. (HOLD) Lycath guards Voruna with increased Heavy Attack efficiency. Introduced in Update 32.2 (2022-11-30) |
Strength:N/A | |
Duration:8 / 12 / 16 / 20 s (duration) + 2 / 3 / 4 / 5 s (extra time per conditional kill) | |||
Range:N/A | |||
Misc:
100% (health orb drop chance on melee kill) | |||
Subsumable to Helminth |
Mods[]
Arcanes[]
Focus[]
Notes[]
- Certain weapons do not have bonus damage on headshots, always defaulting to the 1x multiplier:
- Arca Plasmor ( Tenet)
- Alternox's primary fire
- Catchmoon
- Fulmin in semi-auto mode
- Lex Incarnon Genesis
- Nataruk's charged and perfect shots
- Paris Incarnon Genesis
- Stropha's shots
- Electricity and Gas status procs
- Most Headshot bonuses stack their effects additively. For example, a Daikyu using Primary Deadhead and Amalgam Daikyu Target Acquired on an enemy with a 3x headshot multiplier will have a 3 * (1 + 30% + 75%) = 6.15x headshot multiplier.
- Radial parts of all Area of Effect Weapons have a 1x headshot multiplier and additionally cannot trigger headshot conditions.
- This does not apply to the projectile itself, such as Kuva Bramma's arrows or Kuva Chakkhurr's precision shots.
Patch History[]
Update 32.0 (2022-09-07)
- Headshot Damage Changes
During playtesting, the ammo changes alone weren’t enough to significantly change things for AoE weapons. So instead of tightening these values to be overly restrictive, we chose to address other factors that make these weapons so strong, such as headshot damage.
Our approach here is two-fold, to reduce the impact of headshots for AOE weapons, but to also make precision headshots pack a larger punch overall.
- Radial damage no longer gains extra headshot damage or triggers headshot conditions.
- This is primarily targeted at the Ignis Wraith - as a “flamethrower” weapon, it’s hard to imagine a blanket of elements being precise enough to target weak points specifically. Explosive projectiles themselves can still land headshots, so there is still a reason to aim with most weapons for maximum damage.
- Increased the base damage multiplier on headshots from 2x to 3x.
- This means precision weapons are more rewarded for skillful usage, leveling the playing field even further!
Update 21.0 (2017-06-29)
- Corpus Ospreys can now receive headshots! You may now unleash devastating shots to their “faces”.