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|rarity = Common
 
|rarity = Common
 
|autoDrops = auto
 
|autoDrops = auto
  +
|introduced= {{ver|13}}
}}
 
'''Enduring Strike''' increases the status chance of melee weapons while [[Melee 2.0#Channeling|Channeling]] at the cost of reduced channeling efficiency.
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}}'''Enduring Strike''' increases the [[Combo]] Count Chance on Lifted enemies.
 
   
 
==Stats==
 
==Stats==
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|-
 
|-
 
! [[Mods#Mod Rank|Rank]]
 
! [[Mods#Mod Rank|Rank]]
! Status Chance
+
! Combo Count Chance
! Channeling Efficiency
 
 
! [[Mods#Mod Power Cost|Cost]]
 
! [[Mods#Mod Power Cost|Cost]]
 
|-
 
|-
| 0 || +15% || -10% || 4
+
| 0 || +5% || 4
 
|-
 
|-
| 1 || +30% || -20% || 5
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| 1 || +10% || 5
 
|-
 
|-
| 2 || +45% || -30% || 6
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| 2 || +15% || 6
 
|-
 
|-
| 3 || +60% || -40% || 7
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| 3 || +20% || 7
 
|}
 
|}
   
 
==Notes==
 
==Notes==
  +
*
*Can be stacked with {{M|Melee Prowess}}, {{M|Volcanic Edge}}, {{M|Vicious Frost}}, {{M|Voltaic Strike}}, {{M|Virulent Scourge}}, and {{M|Drifting Contact}} for a 355% increase in Status Chance while [[Channeling]]. On weapons with at least 22% base Status Chance, this allows them to achieve a total Status Chance value of 100%, allowing every strike to deal Status Effect procs.
 
**{{M|Weeping Wounds}} can further increase the Status Chance depending on the [[Melee Combo Counter]].
 
*You only gain the status chance bonus when channeling the weapon. 
 
   
 
==Trivia==
 
==Trivia==
*Unlike most mods, the picture shows an [[Excalibur]] wearing the [[Pendragon Excalibur Helmet|Pendragon]] helmet, his [[Warframe_Cosmetics|Immortal Skin]], as well as a different color scheme. This is a rare instance of a mod depicting a non-default character loadout.  The other examples are {{M|Life Strike}}, [[Second Wind]] , {{M|True Punishment}}, [[Warrior's Grip]], {{M|Quickening}}, and {{M|Corrupt Charge}}, all of which are channeling mods.
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*Unlike most mods, the picture shows an {{WF|Excalibur}} wearing the [[Pendragon Excalibur Helmet|Pendragon]] helmet, his [[Warframe_Cosmetics|Immortal Skin]], as well as a different color scheme. This is a rare instance of a mod depicting a non-default character loadout.  The other examples are {{M|Life Strike}}, [[Second Wind]] , {{M|True Punishment}}, [[Warrior's Grip]], {{M|Quickening}}, and {{M|Corrupt Charge}}, all of which are channeling mods.
  +
*This is currently one of two non-stance weapon mods that use the {{Icon|Pol|Zenurik}} Zenurik Polarity. The other mod is {{M|True Punishment}}.
  +
*Prior to {{ver|26}}, this mod granted additional status chance upon [[Channeling]] while reducing Channeling efficiency.
   
 
==Gallery==
 
==Gallery==
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EnduringStrike.png|Old appearance
 
EnduringStrike.png|Old appearance
 
</gallery>
 
</gallery>
  +
  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|26}}
  +
*Increases the Combo Counter chance when hitting Lifted enemies (previously +60% Status Chance on Channeling, -40% Channeling Efficiency).
  +
  +
{{ver|13}}
  +
*Introduced.
 
}}
   
 
==See Also==
 
==See Also==
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*{{M|Drifting Contact}}, a [[Nightmare]] mod that increases Status Chance and extends the duration of the Melee Combo Counter.
 
*{{M|Drifting Contact}}, a [[Nightmare]] mod that increases Status Chance and extends the duration of the Melee Combo Counter.
   
{{Channelingnav}}
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{{MeleeMods}}
 
{{StatusModsNav}}
 
{{StatusModsNav}}
 
[[de:Beständiger Schlag]]
 
[[de:Beständiger Schlag]]
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[[es:Ataque duradero]]
 
[[fr:Frappe Durable]]
 
[[fr:Frappe Durable]]
 
__NOTOC__
 
__NOTOC__
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[[Category:Update 13]]
 
[[Category:Update 13]]
 
[[Category:Status]]
 
[[Category:Status]]
  +
[[Category:Zenurik Mods]]

Revision as of 18:20, 12 January 2020

Enduring Strike increases the Combo Count Chance on Lifted enemies.

Stats

Rank Combo Count Chance Cost
0 +5% 4
1 +10% 5
2 +15% 6
3 +20% 7

Notes

Trivia

Gallery

Patch History

Update 26.0 (2019-10-31)

  • Increases the Combo Counter chance when hitting Lifted enemies (previously +60% Status Chance on Channeling, -40% Channeling Efficiency).

Update 13.0 (2014-04-09)

  • Introduced.

See Also