1 25 |
Embrace Ghostly hands pull enemies into a flailing mass. Introduced in Update 30.0 (2021-04-13) |
Strength:N/A | |
Duration:5 / 6 / 7 / 8 s | |||
Range:10 / 12 / 15 / 20 m | |||
Misc: 80 ° (pull angle) |
Info
- Sevagoth's Shadow expends 25 energy to expand the reach of its grasp, tethering and reeling in all enemies standing within a conical area spanning 10 / 12 / 15 / 20 meters and a 80° angle centered on the aiming reticle. Grasped enemies are Lifted helplessly for 5 / 6 / 7 / 8 seconds, during which their flailing bodies rapidly float toward the ability's casting location collecting together into a cluster.
- Does not require Line of Sight to pull enemies.
- Casting speed is affected by Casting Speed.
- Embrace is disabled on the Shadow when Sevagoth is bleeding out in his tombstone.
- Can be recast while active to grasp new enemies while releasing affected enemies. If cast on already affected enemies, Embrace renews Lifted duration and pulls them to the new casting location.
- Casting Embrace is a full-body animation that allows movement and Maneuvers while restricting other actions.
- Sevagoth's Shadow visually drags its claws along its sides and raises them into the air toward itself. Energy resembling its Shadow Claws rise from the ground at the edge of the conical area, then retracts to Sevagoth's Shadow, as multiple energy tethers link to the affected enemies pulling them into the Shadow's embrace.