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1 25 +2.5/s |
Elude Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability. Introduced in Update 24.2 (2018-12-18) |
Strength:N/A | |
Duration:N/A | |||
Range:120° / 130° / 150° / 180° (evasion angle) |
Info
- Baruuk enters a stance that causes incoming projectiles to harmlessly phase through his body at angle of 120° / 130° / 150° / 180° relative to the direction Baruuk is facing (not the camera), but only while not attacking.
- Evasion angle is affected by Ability Range.
- Attacking counts as any form of firing a weapon or during a melee animation. Charging a gun does not count as attacking but charging a melee does.
- After attacking, there is an approximately 0.2 second delay before Elude re-activates. The delay will start once a gun has stopped being fired or after a weapon is holstered when using quick melee.
- While Elude is active, the seeking range of Desolate Hands daggers is doubled.
- Elude consumes 2.5 energy per second while active and will remain active until Baruuk's energy is depleted, or the ability is deactivated by pressing the ability key again.
- Activation energy cost is affected by Ability Efficiency, and the energy drain is affected by Ability Efficiency and Ability Duration.
- Baruuk cannot replenish energy using Energy Vampire, Rift Plane's innate energy regeneration, Team Energy Restores, Energy Siphon, or Energizing Dash while Exalted Blade is active.
- Elude's energy drain is not converted into shields by Augur Mods.
- Energy can be replenished by Energy Orbs, Arcane Energize, Orokin Void Death Orb energy restores, Rage, and/or Hunter Adrenaline while the ability is active.
- Baruuk's Restraint erodes by ~0.6% per projectile dodged.
Augment
- Main article: Elusive Retribution
Elusive Retribution is a Warframe Augment Mod for Baruuk's Elude to increase the Attack Speed and Melee Critical Damage in a duration for every attack dodged.
Rank | Attack Speed & Melee Critical Damage | Maximum Stack | % Increase at Max Stacks | Cost |
---|---|---|---|---|
0 | +5% | 3 | +15% | 6 |
1 | +5% | 4 | +20% | 7 |
2 | +5% | 5 | +25% | 8 |
3 | +5% | 6 | +30% | 9 |
Tips & Tricks
- 360° dodge can be achieved with a minimum of 200% Ability Range.