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EludeModx256 Elude130xWhite
ENERGY
25
KEY
1
Elude
Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability.

Energy Drain: 2.5 s-1

Strength:N/A
Duration:N/A
Range:120° / 130° / 150° / 180° (evasion angle)
Misc:0.2 s (reactive delay)
0.6% (Restraint erosion per attack dodged)

Info
  • Baruuk enters a stance that causes incoming enemy projectiles and melee attacks to harmlessly phase through his body at angle of 120° / 130° / 150° / 180° relative to the direction Baruuk himself is facing (not the player's camera), but only while not attacking.
    • Evasion angle is affected by Ability Range.
    • Casting speed and deactivation speed are affected by Mod TT 20pxNatural Talent and Mod TT 20pxSpeed Drift.
    • Attacking counts as any form of firing a weapon or during a melee animation. Charging a gun does not count as attacking but charging a melee does.
    • After attacking, there is an approximately 0.2 second delay before Elude reactivates. The delay will start once a gun has stopped being fired or after a melee animation is finished.
      • Detonating explosives which require a secondary input will not interrupt Elude; however, the initial act of throwing or firing them will.
  • Ability Synergy:
    • Baruuk's Restraint erodes by ~0.6% per attack dodged.
    • While Elude is active, the seeking range of DesolateHands130xDark Desolate Hands daggers is doubled.
  • Elude consumes 2.5 energy per second while active and will remain active until Baruuk's energy is depleted, or the ability is deactivated by pressing the ability key again.
  • Baruuk's idle animation changes to a nonchalant-looking stance as his torso visibly vibrates constantly while Elude is active. Flowing Void energy waves emit from his upper body to visually represent the angle of evasion.
    • Evaded attacks cause transparent holes to briefly open at the contact spots on Baruuk's body, while a stream of energy particles move through at high speed as each hole closes.

Tips & Tricks
  • 360° dodge can be achieved with a minimum of 200% Ability Range.
  • Pairs well with weapons with a charge trigger type, since Baruuk doesn't take damage while charging the weapon until firing.

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See AlsoEdit

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