For its Railjack counterpart, see Earth Proxima.

Earth has been long abandoned due to its toxic atmosphere. It is now overgrown with mutated jungle structures that have devoured most of the prior signs of civilization. Infestation and roaming wildlife still inhabit its surface but anything of value was stripped by scavengers generations ago.
—Earth Fragment
Like most living organisms, the Grineer require water to survive. Beneath Earth's towering forest canopy are rich reserves of fresh water that the Grineer have fought hard to maintain for many years. Evidence of their long-standing occupation is found among their many outposts that have been taken hold by giant roots, moss, and other layers of vegetation over time.
—Earth Settlements Fragment

Earth (also referred to as Ancient Er by the Ostrons) is a planet that has been mostly abandoned, its surface largely overtaken by a large, mutated jungle structure. The IconGrineerOn Grineer have taken control over this planet, intending to poison the forest and build their empire over it. It is the first planet players can access, and is linked to Mars and Venus Junctions. And once the player has completed The Second Dream quest, Earth will then be connected to Lua as well.

Earth is the only planet to feature the Grineer Forest Tileset. Every four hours, the forest tileset will change from day to night, mimicking the day cycles in real life. The change will feature different vegetation that can be scanned for extracts that are used to craft Antitoxins, Apothics and medical regeneration packs, with Sunlight variants during the day and Moonlight variants at night.

The Assassination Target for Earth is Councilor Vay Hek, located in the mission node Oro. Unlike the nodes of bosses on other planets, his node is not able to be accessed until the player is of Mastery Rank 5, which is typically achieved much later in the Star Chart. Vay Hek drops the component blueprints and parts of the HydroidIcon272 Hydroid Warframe, and his defeat is a requirement in the Sedna Junction on Pluto.

Earth also features a Landscape: the Plains of Eidolon. Rather than featuring a jungle like most of Earth, the Plains consists of a wide, open terrain containing the remains of an ancient battlefield and the ruins of an enormous Sentient. Nearby is the Ostron Town of Cetus, a player hub which is home to the Ostrons, a colony of peaceful merchants and also an access point to the Plains.

The secret Steel Meridian enclave known as Iron Wake is also located on Earth, becoming available through the completion of the Chains of Harrow quest. Palladino can be found there.

The space around Earth is a playable area in the Empyrean gamemode, featuring its own Grineer enemies. It is called Earth Proxima.

Strata Relay Status
PC PSN Xbox Nintendo Switch
Rebuilt Protected Rebuilt Rebuilt


IconGrineerOn Grineer Infestation w Infested IconWild Wild SentientFactionIcon Sentient


Target Name Type Level Credit Reward Additional Credit Reward Tile Set Mastery EXP Internal Name Hidden Node
IconTenno Drifter's Camp Hub 0 - 0 0 0 Grineer Forest 0 ToggleBootLevel ✔️
IconTenno The Orbiter Hub 0 - 0 0 0 Orbiter 0 ToggleBootLevel ✔️
IconTenno Strata Relay Relay 0 - 0 0 0 Relay 0 EarthHUB
IconTenno Cetus Hub 0 - 0 0 0 Cetus 0 CetusHub4
IconTenno Mars Junction Junction 1 - 1 0 0 Solar Rail 1000 EarthToMarsJunction
IconGrineerB Mariana Exterminate 1 - 3 1,000 0 Grineer Sealab 24 SolNode89
IconTenno Venus Junction Junction 1 - 3 0 0 Solar Rail 1000 EarthToVenusJunction
IconGrineerB E Prime Exterminate 1 - 3 1,000 0 Grineer Forest 24 SolNode27
IconGrineerB Erpo Mobile Defense 1 - 6 1,000 0 Free Space 24 SolNode903
IconGrineerB Everest Excavation 1 - 6 1,000 0 Grineer Forest 24 SolNode39
IconGrineerB Gaia Interception 1 - 6 1,000 0 Grineer Forest 20 SolNode85
IconGrineerB Lith Defense 1 - 6 1,000 0 Grineer Forest 24 SolNode26
IconGrineerB Cambria Spy 2 - 4 1,100 0 Grineer Forest 24 SolNode79
IconGrineerB Mantle Capture 2 - 4 1,100 0 Grineer Forest 24 SolNode63
IconGrineerB Eurasia Mobile Defense 3 - 5 1,200 0 Grineer Forest 24 SolNode59
IconGrineerB Pacific Rescue 3 - 6 1,200 0 Grineer Galleon 24 SolNode15
IconGrineerB Cervantes Sabotage 4 - 6 1,300 0 Grineer Forest 24 SolNode75
IconInfestedB Coba Defense (Dark Sector) 6 - 16 1,500 12,000 Grineer Forest 0 ClanNode2
IconInfestedB Tikal Excavation (Dark Sector) 6 - 16 1,500 12,000 Grineer Forest 0 ClanNode3
DawnsEarlyLight Plains of Eidolon Open World 10 - 30 0 0 Plains of Eidolon 24 SolNode228
VeyHek sigil b Oro Assassination 20 - 25 2,900 0 Grineer Forest 24 SolNode24


  • Earth is the easiest place to farm Neurodes, with a large amount of low leveled enemies making it excellent for longer farming runs.
  • Earth is the only place where Feral Kubrows, and by extension Kubrow Eggs, can be found since only Earth has Kubrow Dens.
  • There are resources that can only be obtained on the Plains of Eidolon, through deposits, fishing or mining.


  • Before Vor's Prize, Earth had higher level enemies similar to that of Mars, as Mercury was the starting planet instead.
  • Earth never has Invasions or Infestation Outbreaks. No explanation for this has been given by Digital Extremes.
  • Most of the names of Earth's missions are from a variety of Earth-related topics, such as:
  • Despite being previously described as a "desolate, ruined world" Earth has very lush forests, which Vay Hek tried to destroy during The Cicero Crisis. This original description is probably no longer canon.
    • The lore behind the founding of Cetus, which describes the founders of Cetus having found a place free of poisons on an otherwise toxic planet, suggests that it is probably still canon, but that most of Earth, even if forest, remains toxic to normal humans.
      • From the navigation map, Earth appears to be mostly rendered into desert, with southern Africa appearing either flooded or forested and most of central Europe covered in a dark shadow which could be scorched earth or dense, dark vegetation. It is possible that the forests, however small, are simply the only places with small enough concentrations of Grineer and valuable enough resources to be worth occupying.
      • The Scarlet Spear Flotilla Relay possesses a hologram of Earth that shows the planet to still be the same as it appears today.
  • The Strata Relay was the first player hub destroyed on the PC version of Warframe by one of Vay Hek's Balor Fomorians during the Eyes of Blight event.
    • It was also the first Relay to be rebuilt on the PC version of Warframe during The Pyrus Project, nearly three and a half years later.
  • Earth is the earliest planet on which Wildlife can be encountered, as it is home to Feral Kubrows, Condrocs, Kuakas, Mergoos and Vasca Kavats, as well as a variety of fish species.
    • Kubrow Dens can only be encountered on the Grineer Forest tileset, which is only used on Earth. This means that Kubrow Eggs can only be obtained on Earth.
    • The existence of the Feral Kubrow on the Grineer Forest tileset means also that Earth is the earliest planet on which Kubrow Mods can be obtained.
  • Earth seems to have the largest variety of enemy levels in the game, with most missions being at levels 1-8, Vay Hek's Assassination at 20-25, and tier 5 Plains of Eidolon bounties at 40-60.
  • Earth also has the largest varieties of Grineer enemies, with regular, Frontier, Drekar and Tusk Grineer being available on the planet.
  • Earth is the first and only planet to have a day-night cycle, which changes every 4 hours (at 12, 4, 8am, and 12, 4, 8pm Eastern Standard Time)
    • The Plains of Eidolon follow a different day/night cycle from the rest of the Earth nodes.
  • Earth and Europa are the only planets to feature no Survival missions (in Earth's case, due primarily to the large presence of the Grineer Forest tileset which features Excavation missions instead).
  • Plains of Eidolon was released in Update 22, and was the first landscape to be added in the game.


Patch History[]

Update 36.0 (2024-06-18)

  • Fixed enemies having pathing issues in the Lith, Earth mission.

Update 32.2 (2022-11-30)

  • Made several Navigation and Pathfinding fixes and improvements to many levels:
    • Fixed Navigation issues on Earth tilesets.
  • Fixed a crash that would rarely occur when attempting to extract from a Defense mission on Earth.

Update 31.5 (2022-04-27)

  • Fixed the lack of collision on a few rocks in the Earth interception tileset.
  • Fixed some zoning issues in the Mantle, Earth Capture mission.
  • Fixed some lighting issues in the Mantle, Earth Capture mission.
  • Fixed script error in the Mariana Exterminate node on Earth related to enemy spawns.

Update 31.1 (2022-02-09)

  • Fixed seeing water texture outside of its boundaries in the Mariana Earth tileset.

Update 29.10 (2021-03-19)

  • Fixed a large rock formation missing collision under Tower C in the Interception mission on Gaia, Earth.

Hotfix 27.3.16 (2020-04-22)

  • Fixed Grineer Dargyns in Erpo Earth mission flying in odd spirals.

Hotfix 27.3.15 (2020-04-17)

  • Fixes towards some Earth tileset boundaries that allowed players to escape outside the level.

Hotfix 27.2.1 (2020-03-05)

  • Fixed erroneous floating floor texture appearing in the Earth Cervantes tileset.

Update 22.0 (2017-10-12)

Update 21.0 (2017-06-29)

Earth Remastered

Return to Warframe’s first planet with a completely new look. Earth Remastered offers improved volumetric lighting, a conversion to PBR materials, and a new vegetation system, which create a mood and atmosphere far more advanced than the original January 2014 update did.

The new lush forests of Earth are yours to explore. This Update turns the formerly good-looking planet into a stunningly lush, beautifully lit, alive, organically structured environment.

Hotfix 19.5.4 (2017-01-03)

  • Changed the default Solar Chart region zoom to Earth instead of Mercury.

Hotfix 12.4.5 (2014-03-12)

  • Fixed overly harsh Interception mode difficulty on Earth nodes (this was only meant to be applied to the Tethra's Doom mission).
  • Fixed intermittent hang when launching Survival missions on Earth.

Hotfix 12.4.3 (2014-03-10)

  • Fixed Infestation Outbreak missions on Earth not occurring within the proper forest tileset.

Update 12.4 (2014-03-05)

  • Fixed objective markers not following the path in Earth Settlement levels.

Update 12.3 (2014-02-27)

  • Fixed issues with day/night fog on Earth.
  • Fixed issue where Capture target would get stuck on Earth missions.
  • Fixed progression stopping issue if playing Earth’s Sabotage mission with Nightmare mode ‘timer’ permutation.

Hotfix 12.1.2 (2014-02-14)

  • Earth enemy balancing and tweaks including removing Eviscerators from regular Earth missions; they now only appear after 5 minutes in Survival or 5 Waves in Defense.

Hotfix 12.0.2 (2014-02-06)

  • Fix for issues loading Earth missions where on clients in long load scenario.
  • Fixed and implemented preventive measures for this issues of AI falling into water basins on Earth defense map.

Hotfix 12.0.1 (2014-02-06)

  • Fixed reward tier not being set for players who didn’t add a toxin to the injector in Earth Sabotage missions, as well as fixed screen not turning red for clients.

Update 12.0 (2014-02-05)

  • Level Expansion – Hunt for the Grineer in the overgrown forests of Earth!
  • New Game Mode – “Interception” Territory Control Mode! This Mission type is making its debut on Earth, check it out where Mobile Defense missions used to be!
  • Mobile Defense removed from Earth in favor of new Interception game mode.

Update 11.5 (2013-12-19)

  • New Forest Tile set reveal! Within the Cicero Crisis Event node on Earth is a first look at the new Forest tileset!

Hotfix 5.0.5 (2012-12-27)

  • Neurodes are now found in the Earth region.

Last updated: Hotfix 24.7.3 (2019-04-22)