Eagle Eye is a mod that increases the zoom of a rifle by 10% per rank up to a maximum of 40% at rank 3. Eagle Eye also increases the range at which Sentinels or MOAs can shoot enemies if installed on a Robotic Weapon.
Eagle Eye is usable in both PvE and PvP.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +10% | 4 |
1 | +20% | 5 |
2 | +30% | 6 |
3 | +40% | 7 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Crawler | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- The same visual effect (though not the effect on Sentinel weapons) can be achieved by decreasing the Field of View in the options.
- Eagle Eye will increase Sentinels' target acquisition when installed on their weapons:
Sentinel | Base Range | Increased Range |
---|---|---|
Carrier | 10 m | 14 m |
Dethcube | 30 m | 42 m |
Diriga | 70 m | 70 m * |
Djinn | 60 m | 70 m * |
Helios | 10 m | 10 m * |
Shade | 10 m | 14 m |
Taxon | 30 m | 42 m |
Wyrm | 30 m | 42 m |
* See: Bugs Section.
Trivia[]
- Eagle Eye didn't have a polarity when it was first released.
Bugs[]
- Currently, the range bonus isn't applied to Diriga and Helios while only partly applied to Djinn (70 instead of 84 meters).
Media[]
Patch History[]
Update 12.6 (2014-03-26)
- Made weapon zoom mods (Eagle Eye and Hawk Eye) and melee range mods (Reach) increase Sentinel targeting range.
Update 8.0 (2013-05-23)
- Added.
See Also[]
- Hawk Eye, the Pistol counterpart of this mod.
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)