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Brain-strikes excite this bioweapon, causing it to rapidly release toxic munitions.

The Dual Toxocyst is a pair of Infested sidearms oriented towards Script error: The function "Proc" does not exist. damage. Successfully achieving a headshot with this weapon temporarily grants it increased fire rate, additional Script error: The function "Proc" does not exist. damage, reduced recoil and unlimited ammo. The buff also refreshes with subsequent headshots. However, its initial recoil is very high and initial fire rate is very slow.

This weapon can be sold for Credits64 7,500.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
30,000
MutagenMass
4
NanoSpores
6,500
Plastids
1,100
Forma
1
Time: 1 Day(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 175 Blueprint2 Blueprints Price:Credits15,000
Bio Lab ResearchClanAffinity643,000
Credits
5,000
MutagenSample
20
Circuits
200
NanoSpores
750
Cryotic
400
Time: 3 Day(s)
Prereq: Acrid
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

  • High Script error: The function "Proc" does not exist. damage – effective against armor.
  • Very high status chance.
  • Very good ammunition efficiency.
  • Landing a successful headshot grants the "Frenzy" buff, increasing fire rate, grants unlimited ammo, reduces recoil, and applies Script error: The function "Proc" does not exist. damage. Buff lasts 3 seconds and can be refreshed on subsequent headshots.
  • Innate Script error: The function "Pol" does not exist. and Script error: The function "Pol" does not exist. polarities.

Disadvantages:

  • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage - less effective against shields and health.
  • Very low critical chance.
  • Very low base fire rate.
  • Low ammo capacity.
  • High recoil without the innate buff active.

Notes

  • Upon headshots, the Dual Toxocyst gains the "Frenzy" buff which is a 150% increase in fire rate, a significant reduction in recoil, and doesn't consume ammo while firing for 3 seconds. It also gains a bonus 100% of its base damage as Script error: The function "Proc" does not exist. damage for the duration of the buff.
    • "Upon headshots" specifically means headshots, and not other weakspots, such as the backpacks of most MOA variants. Similarly, shooting weakspots generated by either Sonar130xWhite Sonar or Mod TT 20px Detect Vulnerability in places other than heads will have no effect either.
    • Headshots on corpses will not grant the buff.
    • The fire rate bonus stacks multiplicatively after any equipped fire rate mods or fire rate bonuses. This can also be considered as applying to the base fire rate first before any additions.
    • The bonus Script error: The function "Proc" does not exist. damage can combine with other elemental mods equipped on the weapon, ex. having Mod TT 20px Heated Charge or Mod TT 20px Scorch equipped will make the Dual Toxocyst deal Script error: The function "Proc" does not exist. upon activating the buff.
    • If the Dual Toxocyst is modded with a combined element such as Corrosive, the bonus toxin damage will be added to that element's damage.
    • If the bonus is triggered or if it disappears, this weapon makes a noise that will alert nearby enemies. This noise cannot be reduced with Mod TT 20px Suppress or Mod TT 20px Hushed Invisibility.
    • Triggering the buff with the last bullet of the magazine does not require the user to reload the weapon before shooting again because it stops consuming ammo, and therefore is an effective candidate for Mod TT 20px Synth Charge.
    • The bonus Script error: The function "Proc" does not exist. damage is applied toward the "Toxin Mod Multiplier" for Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage over time, as opposed to the base damage of the weapon where both would simply double in damage.
      View Status Proc Math List

A toxin mod multiplier determines Script error: The function "Proc" does not exist. proc damage per tick and Script error: The function "Proc" does not exist. initial proc damage by Base Damage × (Toxin Mod Multiplier ÷ 2) and Script error: The function "Proc" does not exist. proc cloud damage per tick by Base Damage × (Toxin Mod Multiplier ÷ 2)2. For example, with Mod TT 20px Hornet Strike, Mod TT 20px Pathogen Rounds, Mod TT 20px Pistol Pestilence, Mod TT 20px Expel Grineer and the +100% "Frenzy" toxin bonus:

Base Damage = 75 × (1 + 2.2) × (1 + 0.3) = 312
Toxin Mod Multiplier = (1 + 0.9 + 0.6 + 1) × (1 + 0.3) = 4.55x
Toxin Damage per tick or initial Gas Damage = 312 × (4.55 ÷ 2) = 709.8
Gas' Toxin Cloud Damage per tick = 312 × (4.55 ÷ 2)^2 = 1,614.795

Tips

  • The headshot buff can completely counter the weapon's low innate fire rate and max ammo capacity.
  • Use of the increased zoom module Mod TT 20px Hawk Eye can make gaining the headshot buff easier, thus significantly increasing the weapon's damage outputs and versatility.
  • While under the effects of the triggered buff, the fast fire rate and unlimited ammo, combined with the low critical chance and average critical multiplier make rapid fire bodyshots more viable than aimed headshots.
  • Mod TT 20px Hydraulic Crosshairs can be triggered at the same time as the buff, though the low base critical chance makes this mod of limited utility.
  • Installing Mod TT 20px Steady Hands completely negates recoil while buff is active.

Trivia

  • The Dual Toxocyst is the first infested dual pistol added to the game.
  • Triggering the innate headshot buff or reloading the weapon will cause the Dual Toxocyst's barrel to open up like jaws, connected by infested tissue between its upper and lower parts.

Media

Patch History

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 8 to 11.
  • Damage increased from 70 to 75.
  • Status chance increased from 35% to 37%.
  • Frenzy buff on headshot can now be refreshed while it’s active.
  • Frenzy buff duration decreased from 6 to 3 secs.

Update: The Index Preview (2016-10-20)

  • Changed condition from ‘Headshot’ to ‘On Hit’ for Dual Toxocysts in Conclave.
  • Reduced buff duration of Dual Toxocysts from 6 to 3 seconds in Conclave.

Hotfix 18.10.6 (2016-05-06)

  • Fixed the Dual Toxocyst getting ‘excited’ from Sentinel headshots.

Hotfix 18.8.2 (2016-04-13)

  • Reduced the Dual Toxocyst’s ‘excited’ fire rate from 500% to the intended 150% in Conclave.

Update 18.8 (2016-04-06)

  • Fixed the Dual Toxocyst getting ‘excited’ from elemental status effects.

Hotfix 18.6.2 (2016-03-22)

  • Adjusted the audio FX on the Dual Toxocyst.

Hotfix 18.5.1 (2016-03-04)

  • Adjusted the audio FX of the Dual Toxocyst.

Update 18.5 (2016-03-04)

  • Introduced.

Last updated: Hotfix 22.19.1 (2018-05-03)

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