FANDOM


Wielding a Kama in each hand brings a savage amount of slash damage to bear against your enemies.

The Dual Kamas are short ranged slashing weapons, capable of striking multiple enemies.

This weapon can be sold for Credits645,000; it is also a requisite ingredient for SomaDualKamas Dual Raza.

Manufacturing Requirements
Credits64
20,000
Kama
1
Kama
1
OrokinCell64
1
Time: 12 hrs
Rush: Platinum64 25
MarketIcon Market Price: Platinum64 175 Blueprint2 Blueprints Price:Credits6440,000

CharacteristicsEdit

This weapon deals primarily Slash b Slash damage.

Advantages:

Disadvantages:

Comparisons:

Weapon LoadoutsEdit

TipsEdit

  • The Dual Kamas are best used performing slide attacks, due to its high damage, often cleaving enemies in half. These bonuses may be best used by sprinting around and sliding at enemies.

NotesEdit

  • Enemies are almost always dismembered by the Ground Finisher.

TriviaEdit

  • The Dual Kamas are the first dual melee weapon to require two of the single variants to craft.
  • Before they were officially released, the Dual Kamas could be seen in the Codex entry diorama of SarynIcon272 Saryn.
  • Similarly to the Dual Raza, which the Dual Kama are a prerequisite of, both are hatchet-type weapons that use Dual Sword stances.
    • Both weapons also have a default polarity compatible with the Mod TT 20pxCrossing Snakes stance.

MediaEdit

  • Dual Kamas

Dual Kamas Skins

Patch HistoryEdit

Update 26.0
  • Damage increased from 42 to 96.
  • Range increased from 1 to 2.4.
  • Status Chance increased from 7.5% to 15%.
  • Critical Chance increased from 5% to 10%.
  • Slam Attack increased from 84 to 192.
  • Slide Attack decreased from 252 to 192.
  • Parry Angle set to 60.

Update 11.1

  • Introduced.

Last updated: Update 26.0

See AlsoEdit

  • Kama Kama, the single machete version of this weapon.
  • DualKamasPrime Dual Kamas Prime, the primed version of this weapon.
Community content is available under CC-BY-SA unless otherwise noted.