The Dual Heat Swords is a Heat Sword in one hand and a Heat Dagger in the other.
This weapon can be sold for 5,000.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
2 |
900 |
1,000 |
700 |
Time: 12 Hour(s) |
Rush: 35 | |||||
Market Price: 175 | Blueprints Price:15,000 |
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- High Script error: The function "Proc" does not exist. damage – effective against health.
- Slam attacks inflict Script error: The function "Proc" does not exist. damage and status within a large area.
Disadvantages:
- Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and armor.
- Deals Script error: The function "Proc" does not exist. damage on slam attacks – less effective against Proto Shields.
- Very low critical chance.
- Low critical multiplier.
- Low status chance.
- Below average attack speed.
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Notes
- This weapon will deal Script error: The function "Proc" does not exist. AoE while slam attacking in Valkyr's Hysteria.
- The final hit in Swirling Tiger's Winding Claws combo will trigger the Heat AoE.
Tips
- When surrounded or stun-locked (especially by Infested), the jump attack is useful in inflicting persistent Script error: The function "Proc" does not exist. damage in a radius.
- The Dual Heat Sword is the only melee weapon that has no polarity for its Stance slot, allowing it to use either Swirling Tiger or Crossing Snakes stances without penalty. For optimal modding however, it is recommended that Forma be used to polarize the slot to the desired polarity.
- High Script error: The function "Proc" does not exist. damage and Script error: The function "Proc" does not exist. damage slam attack make it very effective against many types of Infested flesh and Cloned Flesh.
Trivia
- The Dual Heat Swords is made up of a Heat Sword and a Heat Dagger.
- Jump attacks will make the Heat Sword emit a visible ring of fire upon slamming the ground. This visual trait is shared with other Heat weapons like the Heat Sword and Heat Dagger.
- The Dual Heat Swords received a visual change in Update 16.5 (2015-05-12), giving it a faded color scheme with texture animations similar to those found in Prisma weapons.
Gallery
Dual Heat Swords Skins
Patch History
Update 26.0 (2019-10-31) Actual patch notes made a mistake on old damage number according to archived versions of Module:Weapons/data.
- Mastery Rank increased from 0 to 3.
- Damage increased from 45 to 147.
- Range increased from 1 to 2.5.
- Status Chance increased from 10% to 20%.
- Slam Attack increased from to 90 to 294.
- Slide Attack increased from to 270 to 294.
- Parry Angle set to 60.
Update 17.5 (2015-10-01)
- Conclave: Reduced the melee slam radius of Dual Heat Swords.
Update 16.5 (2015-05-12)
- Conclave: Dual Heat Swords available for use in Conclave.
Hotfix 15.12.2 (2015-01-30)
- Fixed the weapon trail for the main hand Dual Heat Swords being dagger sized, inside of sword sized.
Update 11.3 (2013-12-12)
- Dual Heat Swords now deal Fire damage with Charge Attacks and Ground Slams.
Update 6.3 (2013-02-14)
- Dual Heat Sword charge attack fixed.
Update 6.2 (2013-02-08)
- Introduced.
Last updated: Update 26.0 (2019-10-31)
See also
- Heat Sword, the single counterpart.
- Heat Dagger, the dagger version of the Heat Sword.