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{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
 
{{WeaponInfoboxAutomatic
 
{{WeaponInfoboxAutomatic
<!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
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<!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
 
|name =
 
|name =
   
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|combo min =
 
|combo min =
 
|finisher damage =
 
|finisher damage =
|channel damage =
 
|block resist =
 
 
|disposition =
 
|disposition =
  +
|melee range =
  +
|combo duration =
 
|block angle =
  +
|follow through =
   
 
<!--Normal Attacks-->
 
<!--Normal Attacks-->
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|charged throw charge time =
 
|charged throw charge time =
   
<!--Other Melee Attacks-->
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<!--Slam Melee Attacks-->
 
|slam attack =
 
|slam attack =
 
|slam radial damage =
 
|slam radius =
 
|slam radius =
  +
  +
  +
<!--Heavy Melee Attacks-->
  +
|heavy attack =
  +
|heavy attack windup =
  +
|heavy slam attack =
  +
|heavy slam radial damage =
  +
|heavy slam radius =
  +
  +
<!--Other Melee Attacks-->
 
|slide attack =
 
|slide attack =
|slide attack =
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|wall attack =
   
 
<!--Miscellaneous-->
 
<!--Miscellaneous-->
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|augments =
 
|augments =
 
|polarities =
 
|polarities =
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|exilus polarity =
 
|stance polarity =
 
|stance polarity =
 
|users =
 
|users =
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{{Codex|With a Heat Sword in each hand, enemies reach their fiery demise twice as fast. Can connect with multiple targets at once.}}
 
{{Codex|With a Heat Sword in each hand, enemies reach their fiery demise twice as fast. Can connect with multiple targets at once.}}
   
The '''Dual Heat Swords''' is a [[Heat Sword]] and a [[Heat Dagger]] in each hand wielded simultaneously instead of being two Heat Swords as the description implies.
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The '''Dual Heat Swords''' is wields a {{Weapon|Heat Sword}} in one hand and a {{Weapon|Heat Dagger}} in the other.
   
 
This weapon can be sold for {{cc|5,000}}.
 
This weapon can be sold for {{cc|5,000}}.
  +
 
{{BuildAutomatic|type=Weapon}}
 
{{BuildAutomatic|type=Weapon}}
   
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'''Advantages:'''
 
'''Advantages:'''
*High {{Icon|Proc|Slash|text}} damge &ndash; effective against [[health]].
+
*High {{Icon|Proc|Slash|text}} damage &ndash; effective against [[health]].
*Slam attacks inflict {{Icon|Proc|Heat|Text}} damage and status within a large area.
+
*[[Slam Attack]]s have innate {{Icon|Proc|Heat|Text}} damage &ndash; effective against [[Cloned Flesh]], [[Damage/Infested|Infested]], and [[Infested Flesh]].
 
*High [[status chance]].
**{{Icon|Proc|Heat|Text}} damage is effective against [[Flesh]] and [[Damage 2.0/Infested|Infested]].
 
**Panic caused from {{Icon|Proc|Heat|Text}} proc lasts much longer than a knockdown and deals more damage.
 
 
*Innate {{Icon|Pol|Bar}} polarity.
 
*Innate {{Icon|Pol|Bar}} polarity.
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
 
*Low {{Icon|Proc|Impact|text}} and {{Icon|Proc|Puncture|text}} damage &ndash; less effective against [[shield]]s and [[armor]].
 
*Low {{Icon|Proc|Impact|text}} and {{Icon|Proc|Puncture|text}} damage &ndash; less effective against [[shield]]s and [[armor]].
*Deals {{Icon|Proc|Heat|Text}} damage on slam attacks &ndash; less effective against [[Proto Shield]]s.
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*Slam attacks have innate {{Icon|Proc|Heat|Text}} damage &ndash; less effective against [[Proto Shield]]s.
 
*Very low [[critical chance]].
 
*Very low [[critical chance]].
 
*Low [[critical multiplier]].
 
*Low [[critical multiplier]].
*Low [[status chance]].
 
 
*Below average [[attack speed]].
 
*Below average [[attack speed]].
*No stance slot polarity.
 
   
 
{{WeaponBuildSection}}
 
{{WeaponBuildSection}}
 
==Notes==
 
*This weapon will deal {{Icon|Proc|Heat|Text}} AoE while slam attacking in [[Valkyr]]'s [[Hysteria]].
 
*The final hit in {{M|Swirling Tiger}}'s Winding Claws combo will trigger the Heat AoE.
 
 
==Tips==
 
*When surrounded or stun-locked (especially by [[Infested]]), the jump attack is useful in inflicting persistent fire damage in a radius.
 
*The Dual Heat Sword is the only melee weapon that has no polarity for its [[Stance]] slot, allowing it to use either {{M|Swirling Tiger}} or {{M|Crossing Snakes}} stances without penalty. For optimal modding however, it is recommended that [[Forma]] be used to polarize the slot to the desired polarity.
 
*High {{Icon|Proc|Slash|text}} damage and {{Icon|Proc|Heat|text}} damage slam attack make it very effective against many types of Infested flesh and [[Cloned Flesh]].
 
   
 
==Trivia==
 
==Trivia==
*The Dual Heat Swords is made up of a [[Heat Sword]] and a [[Heat Dagger]].
 
*Jump attacks will make the Heat Sword emit a visible ring of fire upon slamming the ground. This visual trait is shared with other Heat weapons like the [[Heat Sword]] and [[Heat Dagger]].
 
 
*The Dual Heat Swords received a visual change in {{ver|16.5}}, giving it a faded color scheme with texture animations similar to those found in Prisma weapons.
 
*The Dual Heat Swords received a visual change in {{ver|16.5}}, giving it a faded color scheme with texture animations similar to those found in Prisma weapons.
   
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==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
  +
{{ver|26}}
  +
''Actual patch notes made a mistake on old damage number according to archived versions of Module:Weapons/data.''
  +
*Mastery Rank increased from 0 to 3.
  +
*Damage increased from 45 to 147.
  +
*Range increased from 1 to 2.5.
  +
*Status Chance increased from 10% to 20%.
  +
*Slam Attack increased from to 90 to 294.
  +
*Slide Attack increased from to 270 to 294.
  +
*Parry Angle set to 60.
  +
 
{{ver|17.5}}
 
{{ver|17.5}}
 
*'''Conclave:''' Reduced the melee slam radius of Dual Heat Swords.
 
*'''Conclave:''' Reduced the melee slam radius of Dual Heat Swords.
 
   
 
{{ver|16.5}}
 
{{ver|16.5}}
 
*'''Conclave:''' Dual Heat Swords available for use in Conclave.
 
*'''Conclave:''' Dual Heat Swords available for use in Conclave.
 
   
 
{{ver|15.12.2}}
 
{{ver|15.12.2}}
 
*Fixed the weapon trail for the main hand Dual Heat Swords being dagger sized, inside of sword sized.
 
*Fixed the weapon trail for the main hand Dual Heat Swords being dagger sized, inside of sword sized.
 
   
 
{{Ver|11.3}}
 
{{Ver|11.3}}
 
*Dual Heat Swords now deal Fire damage with Charge Attacks and Ground Slams.
 
*Dual Heat Swords now deal Fire damage with Charge Attacks and Ground Slams.
 
   
 
{{ver|6.3}}
 
{{ver|6.3}}
 
*Dual Heat Sword charge attack fixed.
 
*Dual Heat Sword charge attack fixed.
 
   
 
{{ver|6.2}}
 
{{ver|6.2}}
  +
*Introduced.
*Dual Heat Swords was introduced.
 
 
}}
 
}}
  +
{{Ver/Lu|26}}
   
==See also==
+
==See Also==
*[[Heat Sword]], the single counterpart.
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*{{Weapon|Heat Sword}}, the single counterpart.
*[[Heat Dagger]], the dagger version of the Heat Sword.
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*{{Weapon|Heat Dagger}}, the dagger version of the Heat Sword.
   
 
{{WeaponNav}}
 
{{WeaponNav}}
 
__NOTOC__
 
[[de:Dual-Hitzeschwerter]]
 
[[de:Dual-Hitzeschwerter]]
 
[[es:Espadas de calor dobles]]
 
[[es:Espadas de calor dobles]]
 
[[fr:Doubles Épées de Chaleur]]
 
[[fr:Doubles Épées de Chaleur]]
__NOTOC__
 
 
[[Category:Dual Swords]]
 
[[Category:Dual Swords]]
 
[[Category:Tenno]]
 
[[Category:Tenno]]

Revision as of 12:59, 9 December 2019

With a Heat Sword in each hand, enemies reach their fiery demise twice as fast. Can connect with multiple targets at once.

The Dual Heat Swords is wields a HeatSword Heat Sword in one hand and a HeatDagger Heat Dagger in the other.

This weapon can be sold for Credits64 5,000.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Morphics
2
Salvage
900
Ferrite
1,000
PolymerBundle
700
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 175 Blueprint2 Blueprints Price:Credits15,000

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

  • High Script error: The function "Proc" does not exist. damage – effective against health.
  • Slam Attacks have innate Script error: The function "Proc" does not exist. damage – effective against Cloned Flesh, Infested, and Infested Flesh.
  • High status chance.
  • Innate Script error: The function "Pol" does not exist. polarity.

Disadvantages:

  • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and armor.
  • Slam attacks have innate Script error: The function "Proc" does not exist. damage – less effective against Proto Shields.
  • Very low critical chance.
  • Low critical multiplier.
  • Below average attack speed.
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Trivia

  • The Dual Heat Swords received a visual change in Update 16.5 (2015-05-12), giving it a faded color scheme with texture animations similar to those found in Prisma weapons.

Gallery

Dual Heat Swords Skins

Edit

Patch History

Update 26.0 (2019-10-31) Actual patch notes made a mistake on old damage number according to archived versions of Module:Weapons/data.

  • Mastery Rank increased from 0 to 3.
  • Damage increased from 45 to 147.
  • Range increased from 1 to 2.5.
  • Status Chance increased from 10% to 20%.
  • Slam Attack increased from to 90 to 294.
  • Slide Attack increased from to 270 to 294.
  • Parry Angle set to 60.

Update 17.5 (2015-10-01)

  • Conclave: Reduced the melee slam radius of Dual Heat Swords.

Update 16.5 (2015-05-12)

  • Conclave: Dual Heat Swords available for use in Conclave.

Hotfix 15.12.2 (2015-01-30)

  • Fixed the weapon trail for the main hand Dual Heat Swords being dagger sized, inside of sword sized.

Update 11.3 (2013-12-12)

  • Dual Heat Swords now deal Fire damage with Charge Attacks and Ground Slams.

Update 6.3 (2013-02-14)

  • Dual Heat Sword charge attack fixed.

Update 6.2 (2013-02-08)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)

See Also