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{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
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{{WeaponInfoboxAutomatic
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---!!!!!---INSTRUCTIONS---!!!!!---
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Everything below this is for manually overriding the automatic values. If you're not sure how to update Module:Weapons/data (Or especially if this is a brand new weapon), you can just put stuff here instead and somebody else will drop by and move the changes along later.
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<!--Other Melee Attacks-->
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|slam attack =
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|stance polarity =
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|users =
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}}
 
{{Codex|With a Heat Sword in each hand, enemies reach their fiery demise twice as fast. Can connect with multiple targets at once.}}
 
{{Codex|With a Heat Sword in each hand, enemies reach their fiery demise twice as fast. Can connect with multiple targets at once.}}
   

Revision as of 14:05, August 28, 2017


With a Heat Sword in each hand, enemies reach their fiery demise twice as fast. Can connect with multiple targets at once.

The Dual Heat Swords is a Heat Sword and a Heat Dagger in each hand wielded simultaneously instead of being two Heat Swords as the description implies.

This weapon can be sold for Credits645,000.

Manufacturing Requirements
Credits64
20,000
Morphics64
2
Salvage64
900
Ferrite64
1,000
PolymerBundle64
700
Time: 12 hrs
Rush: Platinum64 35
MarketIcon Market Price: Platinum64175 Blueprint2 Blueprints Price: Credits6415,000

Characteristics

This weapon deals primarily Slash b Slash damage.

Advantages:

  • High slide damage.
  • Has one Naramon Pol polarity slot. 
  • Can hit multiple enemies. (Up to 3)
  • Slam attacks inflict Heat b Heat damage and status within a large area.
    • Panic caused from Heat b Heat proc lasts much longer than a knockdown and deals more damage.

Disadvantages:

  • Does not deal knockdown to synthetic enemies (Ospreys, MOAs) on Slam Attack.
  • Low critical chance.

Weapon Loadouts

Notes

Tips

  • When surrounded or stun-locked (especially by Infested ), the jump attack is useful in inflicting persistent fire damage in a radius.
  • The Dual Heat Sword is the only melee weapon that has no polarity for its Stance slot, allowing it to use either Swirling Tiger or Crossing Snakes stances without penalty. For optimal modding however, it is recommended that Forma be used to polarize the slot to the desired polarity.
  • High Slash b Slash damage and Heat b Heat damage slam attack make it very effective against many types of Infested flesh and Cloned Flesh.

Trivia

  • This weapon was released on February 8, 2013 with Update 6.2.
  • Jump attacks will make the Heat Sword emit a visible ring of fire upon slamming the ground. This visual trait is shared with other Heat weapons like the Heat Sword and Heat Dagger.
  • The Dual Heat Swords received a visual change in Update 16.5, giving it a faded color scheme with texture animations similar to those found in Prisma weapons.

Gallery

  • Dual Heat Swords in Codex.
  • Dual Heat Swords as of Update 13.
  • Dual Heat Swords
  • Colour Customization of Dual Heat Swords

Dual Heat Swords Skins

Patch History

Update 17.5
  • Conclave: Reduced the melee slam radius of Dual Heat Swords.


Update 16.5

  • Conclave: Dual Heat Swords available for use in Conclave.


Hotfix 15.12.2

  • Fixed the weapon trail for the main hand Dual Heat Swords being dagger sized, inside of sword sized.


Update 11.3

  • Dual Heat Swords now deal Fire damage with Charge Attacks and Ground Slams.


Update 6.3

  • Dual Heat Sword charge attack fixed.


Update 6.2

  • Dual Heat Swords was introduced.

See also=

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