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Fast and precise. The Ether Sword cuts so cleanly that it was considered by the Tenno to be a more humane weapon for 'cleansing' infested allies. Capable of hitting multiple targets.

The Dual Ether swords are a pair of dual weapons capable of hitting multiple targets in a single attack. They are fast and capable of stun-locking enemies.

This weapon can be sold for Credits64 5,000.

Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Morphics
3
Salvage
900
Ferrite
850
PolymerBundle
800
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 175 Blueprint2 Blueprints Price:Credits20,000

Characteristics 

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages

  • Hits up to three targets with each swing.
  • Stance slot has Script error: The function "Pol" does not exist. polarity, matches Swirling Tiger stance.
  • Fast attack speed.
  • Slide attacks deal 240 base damage.
  • Staggers enemies on every hit.
    • Infested Chargers do not seem to be affected.

Disadvantages

  • Small jump attack AoE.
  • Low critical chance.
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Notes

  • Has a knockdown effect, but in a very minor, almost non-existent AoE. Requires player to be right on top of target.
    • If enemies are close enough to each other, the jump attack AoE can hit multiple enemies.
  • Can attack roughly 1.08 times per second. With a max Fury mod, attack rate increases to 2.7 times per second.
    • With a max Fury mod, its possible to do a spin attack every 0.3s - 0.5s.
  • Regular and spin attacks stagger enemies, unless target is immune to it. It's possible to continuously stagger non-immune enemies until they die (works nicely on Ancients).
    • It's possible to chain stun 2-4 enemies that are a bit far away from each other. This is done by either repeatedly sprinting to each of them to hit them or spin dashing to them instead.

Tips

it sucks

Trivia

  • The Dual Ether swords were released on April 12, 2013 with Hotfix 7.7.3 (2013-04-12).
  • Used to have an innate armor ignoring attribute. This was removed with the introduction of Melee 2.0.

Media

Dual Ether Skins

Edit

Patch History

Update 9.4 (2013-08-02)

  • Added to the market

Update 7.11 (2013-05-17)

  • Fixed electricity FX

Hotfix 7.7.3 (2013-04-12)

  • Added to the game

See also

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