Drifting Contact is a rare Melee mod that extends the duration of the Melee Combo Counter and increases status chance.


Rank Combo Duration Status chance Cost
0 +2.5 sec +10% 2
1 +5 sec +20% 3
2 +7.5 sec +30% 4
3 +10 sec +40% 5

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Nightmare Mode Nightmare Mode Rescue B 22.56% 1 0.2256

See in-game World State Window for active Nightmare Mode nodes

Nightmare Mode Nightmare Mode Missions B 22.56% 1 0.2256

See in-game World State Window for active Nightmare Mode nodes

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.


  • Drifting Contact is additive with similar mods. For example, a Galatine Galatine with a max rank Drifting Contact and Mod TT 20px Melee Prowess will have a 20% × (1 + 40% + 90%) = 46% status chance.
  • Obtained from medium Nightmare Missions, which can be found on Phobos, Jupiter, Saturn, Void, Lua, Europa, Ceres and Kuva Fortress.
  • At max rank, Drifting Contact increases the total melee combo counter time to 15 seconds.
    • Combined with Mod TT 20px Body Count and Mod TT 20px Gladiator Rush, the counter time is increased to 33 seconds.
    • With "Power Spike" (Naramon Focus node) the Melee Combo Counter decreases by a certain amount (at Rank 1, 20) each time that the Counter would run out. So, with a maxed Drifting Contact, it decreases the Counter every 13 seconds. Without mods, the Counter gets decreased every 3 seconds.
  • Can be stacked with Mod TT 20px Melee Prowess, Mod TT 20px Volcanic Edge, Mod TT 20px Vicious Frost, Mod TT 20px Voltaic Strike and Mod TT 20px Virulent Scourge for a total of 295% increase in Status Chance. On weapons with at least 26% base Status Chance, this allows them to achieve a total Status Chance value of 100%, allowing every strike to deal Status Effect proc. On weapons with 27% base Status Chance Mod TT 20px Melee Prowess is no longer needed to achieve the 100% Status Chance value.
    • Mod TT 20px Weeping Wounds can further increase the Status Chance depending on the Melee Combo Counter.
  • Works well with other mods affecting Melee Combos like Mod TT 20px Weeping Wounds, Mod TT 20px Body Count, Mod TT 20px Gladiator Rush, Mod TT 20px Blood Rush, Mod TT 20px Rising Storm and Mod TT 20px Surging Dash.


  • Because Drifting Contact only requires 5 mod capacity points at max rank, it is a more useful and economical mod than Mod TT 20px Body Count for melee weapon builds that heavily rely on the combo counter for effectiveness, such as a damage and critical-based builds taking advantage of Mod TT 20px Blood Rush.
    • Combine with max-rank PrimaryDexterity Primary and SecondaryDexterity Secondary Dexterity to further extend combo duration by 30 seconds, especially if a player prefers focusing on melee combat.

See Also[]

Patch History[]

Hotfix 24.1.2 (2018-11-29)

  • Fixed Chilling Reload, Streamlined Form, and Drifting Contact missing from Alerts.

Update: Recurring Nightmares (2016-10-27)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)