Dread is the calling card of the Stalker. It fires arrows that can decapitate.

Dread is a deadly hunting bow that fires bladed arrows, serving as the Stalker's signature weapon. This bow sports a large amount of Slash b Slash damage, the highest critical chance stat matched only by the Lenz Lenz and Kuva Chakkhurr, and high status chance, causing many shots to inflict bleed procs.

This weapon can be sold for Credits647,500.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64 45
MarketIcon Market Price: Platinum64 N/A Blueprint2 Blueprints Price:N/A


This weapon deals primarily Slash b Slash damage.



  • Low Impact b Impact and Puncture b Puncture damage – less effective against shields and armor.
  • Arrows have travel time with slight arcing.
  • Draws from the rare sniper ammo pool.

Weapon LoadoutsEdit


Dread's blueprint is dropped by the Stalker. It is also included in the What Stalker? bundle for Platinum64800 in the market.
Drop Chance Expected Nearly Guaranteed
Main Blueprint 37.94% 2 – 3 kills 14 ± 5 kills

Expected refers to total number of runs a player can expect to receive at least one of each drop associated with the respective values.

Nearly Guaranteed refers to the total number of runs a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained visit here.


  • All "charge weapons" (guns) are capable of holding their charge during a sprint. As long as the user starts the charge, they are able to finish the charge while they are still sprinting. This grants more mobility for the user.  An example of this is charging the weapon from behind cover, then running into a room and firing the bow as soon as an enemy is sighted.
    • Using elevators and opening co-op doors does not cancel the charge; however, hacking consoles and opening lockers will. 
    • Sliding when you are about to hit the ground (from any height) is very useful for keeping your charge instead of losing it by rolling
    • While wall running will not cancel the charge, edge grabbing will.
  • A maxed out Mod TT 20pxPoint Strike increases the Dread's critical chance to 125%, guaranteeing normal criticals and as of Update 13.5, a 25% chance to proc Orange criticals, approximately doubling the critical damage.
  • In Conclave, Dread will apply a 2-second Slash b Slash proc to the target, each damage tick dealing 3 to 5 damage, depending on the level of charge when fired. Note that this passive isn't consistent, and can occur on near misses to targets as well as direct hits.


  • Mod TT 20pxHunter Munitions excels on this weapon thanks to its very high critical chance. It's of questionable value, though, since the weapon will already consistently proc Slash b Slash with a high status build.
  • Fire rate increases charge rate, so Mod TT 20pxSpeed Trigger helps immensely. Alternatives are Mod TT 20pxShred or Mod TT 20pxVile Acceleration, as they all will allow you to charge your bow rapidly.
  • Dread can stagger Ancients on every hit, even with uncharged shots, this is quite helpful on long Infested/Void missions, where high level Ancients become a challenge to deal with.
  • Mod TT 20pxThunderbolt and Multishot can add a devastating (albeit weaker against higher-level enemies) AoE effect for fighting multiple targets.


  • The Dread is unique in that its 'string' glows. Light runs along the string towards the draw point.
    • This light glows reddish when it is drawn.
  • Unlike the other bows, the Dread, utilizing primarily Slash b Slash damage, uses arrows with a curved blade for a tip, as opposed to the pointed head of Puncture b Puncture-based Paris Paris (Prime), or the blunted mace-like head of the Impact b Impact-based DECernos Cernos (Prime).
    • When drawing the bow, the arrow's blade rotates from a horizontal to a vertical position, meaning that fully charged shots are fired with their blades vertically. This clashes with the Codex description, which describes decapitating arrows, as a horizontal blade is better suited to decapitation.
  • The Dread has a cylindrical object installed near the grip. While its purpose is unknown, it is possibly a laser sight, rangefinder, or other form of optical assist.
  • Despite the Dread being referred to as the Stalker's calling card, it is strangely available for purchase with Darvo's rotating stock. It is never explained where he obtained this stock of the Stalker's weapons nor where the Dread, Despair Despair and DEStalkerScythe Hate are produced.
  • The Dread's arms don't move when an arrow is pulled back; only the string does.


  • Dread in the Codex.
  • Dread as shown in the Arsenal
  • Dread's Arrow Quiver

Dread Skins

Patch HistoryEdit

Update 25.7
  • Normalized quick shots to have the same critical chance/damage and status chance as charged shots.
  • While reviewing Bow stats the team has also refreshed all their FX (including the Lenz)!
  • Quick Shot increased from 130 to 168
  • Charged Shot increased from 200 to 336

Hotfix 25.0.7

  • Fixed the Dread Energy color persisting as default on the strings.

Update 22.12

  • Mastery Rank increased from 0 to 5.
  • Charge speed decreased from 1 to 0.5 seconds.

Update 8.0

  • Introduced.

Last updated: Hotfix 23.10.4

See alsoEdit

Start a Discussion Discussions about Dread

  • Stalker Drops and Drop rates?

    193 messages
    • wrote:I just want to know what Stalker drops and the drop rates for those. PLEASE HELP. I've fought Stalker like 20+ times....
    • It dropped me WAR bp yesterday
  • Dread vs Paris Prime

    275 messages
    • I made quick analysis using in game statsso dread has180 slash   10 impact10 puncturetogether it gives 200 damage cool right?paris prime in ...
    • For me, I like Paris Prime most, I sold my Dread, and potatoed my PP. It was my favorite decision. 
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