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VaultKeyBleeding VaultKeyDecaying VaultKeyExtinguished VaultKeyHobbled
Bleeding Key:
-75% Health
Decaying Key:
-75% Shield
Extinguished Key:
-75% Damage
Hobbled Key:
-50% Speed
BleedingDragonKeySymbol DecayingDragonKeySymbol ExtinguishedDragonKeySymbol HobbledDragonKeySymbol
Symbols shown left of shield/health bar during missions

Dragon Keys are craftable Keys that enable access to Orokin Vaults located in the Orokin Derelict. A random key is required for each vault.

Stated as being very powerful, they also have negative side effects while they are equipped.

AcquisitionEdit

Blueprints may be obtained through the Clan Dojo's Orokin Lab research (use the "Solar Rail" console, which is near the hologram).

Manufacturing Requirements
Credits64
500
Ferrite64
250
LuminousIconSmall
10


Time: 1 m
Rush: Platinum64 1
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits64500
Orokin Lab Research •ClanAffinity643,000
Credits64
100
Salvage64
100
LuminousIconSmall
1


Time: 1 hr
Prereq: N/A
LeaderBadgeGhostHolo x1   LeaderBadgeShadowHolo x3   LeaderBadgeStormHolo x10   LeaderBadgeMountainHolo x30   LeaderBadgeMoonHolo x100

UsageEdit

Once a Dragon Key is used to open the vault, it will immediately be removed from your inventory. If you were only carrying one of that type of key, the debuff from the Dragon Key will be removed, as it is no longer equipped.

Picking up the Orokin artifact will add another Dragon Key penalty to both the player's Warframe and the Operator, even if it is the same one. Dragon Key penalties can be stacked on one Warframe, so for example, a player could have the effects of two Hobbled Keys which will reduce the speed of Warframe to 25% of what it normally would be.

BugsEdit

  • The Orokin artifact debuff reapplies every time you switch to the Operator. For example, if you recieved the effect of the Bleeding Key, you'll continue to lose health every time you active the Operator, down to a cap of 10 HP.

TipsEdit

  • Before, a four-person squad is ideal for speed-running the Orokin Vaults. Each player would carry a different Dragon Key, ensuring at least one player will always have the appropriate key to access Orokin Vaults. Now that's no longer the case considering one player can carry all of them.
  • The easiest way to obtain Corrupted Mods is to craft Orokin Derelict Exterminate Keys as these missions generally have fewer rooms, thus making vaults easier to find.
  • Be sure to remove any keys from the gear when playing normal missions, as the key will apply the debuff as long as you have it equipped.

Dealing with penaltiesEdit

  • Volt can temporarily add speed bonuses to teammates to counter Hobbled Dragon Key penalties.
  • Since Inaros and Nidus have no shields, it is best to equip them with a Decaying Dragon Key. Rhino's Iron Skin likewise avoids shield damage.
  • A Mag relying on Shield HP mods could hold a Bleeding key and minimally affect their health.
  • The damage penalty from the Extinguished Dragon Key does not reduce the damage done by Concealed Explosives or Thunderbolt, as they do bonus flat damage.
  • In a pinch, Rhino, Valkyr, or Mirage with Augments can increase damage dealt to enemies.
  • The best way of dealing with dragon key debuffs is to finish the objective as the Operator before opening the vault. A standard 223 amp is strong enough to kill anything in the Derelict, and the Operator's void abilities (particularly void dash) can be used to traverse the map quickly, easily, and safely. 

Patch HistoryEdit

Hotfix 23.10.3
  • The Gear Spiral now restricts duplicate Gear items (Apothics, Stims), with the exception of Dragon Keys! The bug turned feature of ability to equip all Dragon Keys shall live to hobble another day!

Hotfix 22.0.3

  • Fixed a broken Dragon Key UI icon.

Hotfix 19.0.2

  • Fixed Orokin Labs Research shutting out all tech and not just Solar Rails (IE: you can get your Dragon Key Blueprints again).

Hotfix: The Silver Grove 2

  • Fixed the Extinguished Dragon Key causing the Scanner to work very slowly.

Update: The Silver Grove

  • Dragon Keys will now require 10 Void Traces to craft instead of Void Keys. Their blueprints have also been moved to a more appropriate place: the Orokin Lab!

Hotfix 18.0.2

  • Fixed Corrupted Dragon Keys not being craftable in the Foundry.

Update 17.1

  • Fixed the player HUD becoming unresponsive when a Dragon Key is equipped.

Hotfix 15.10.2

  • Fixed players not being able to build Corrupted Dragon Keys in Foundry.

Update 15.0

  • Fixed instance where a grey box would appear when selecting a Dragon Key to be crafted in the Foundry.

Hotfix 11.7.3

  • Fixed hosts being able to consume the same Void key that was used to initiate the lobby when building a Derelict Dragon key in the Foundry.

Hotfix 10.3.1

  • Fix for New Dragon key blueprints not explicitly stating they are reusable.
  • Fix for Clients joining Derelict Missions holding a Dragon Key not seeing Key indicator on HUD.

Update 10.3

  • Introduced.

Last updated: Hotfix 23.10.3

See alsoEdit

Start a Discussion Discussions about Dragon Key

  • Most (un)used player key

    11 messages
    • Yeah, I run a Decaying too, in fact, last night, RNGesus smiled on me, as I ran a Derelict Exterminate and the vault inside was Decaying, luckily...
    • for full vault runs, i use limbo because the rift stops enemies from attacking me, plus carrying the mod is just a walk
  • Strategically: Which Key?

    18 messages
    • Two (2) Inaros can each carry a Bleeding and a Decaying Key. Inaros has very high health that even with a Bleeding Key, his health is still hig...
    • Use Decaying with Inaros for awesomeness