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For dodging maneuvers, see Maneuvers.

Dodge is a unique mechanic where the player's avatar has a chance to ignore a damage instance when directly hit by enemy projectiles and melee attacks. Dodge has no effect on area of effects that explode near the player.

Sources of Dodge[]

  •  Xaku's Passive grants a 25% chance to avoid incoming attacks.


1
25
+2.5/s
Elude

Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability.


Introduced in Update 24.2 (2018-12-18)

 Strength:N/A
 Duration:N/A
 Range:120° / 130° / 150° / 180° (evasion angle)

Misc: 100% (dodge chance)
0.2 s (reactive delay)
1.2% (Restraint erosion per attack dodged)

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3
75
Grave Spirit

Supercharge Dagath's weapons with extra Critical Damage. The effects are doubled on Doomed enemies. Escape fatal blows by briefly assuming a spectral form.


Introduced in Update 34.0 (2023-10-18)

 Strength:35 / 40 / 45 / 50 % critical damage bonus
70 / 80 / 90 / 100 % Doom critical damage bonus
 Duration:7 / 8 / 9 / 10 s invulnerable time
 Range:N/A

Misc: ∞ duration (not deactivatable)
10 m  Knockdown radius
100% dodge chance
100% Health Orb drop per kill in spectral form
25 s cooldown

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4
100
The Vast Untime

Temporarily shed the outer pieces of Xaku in a destructive blast, then stalk the battlefield in a new, swifter skeletal form. Enemies damaged by the body shrapnel are rendered weaker to Void Damage. Xaku's other active abilities' duration is frozen in time and resumes once The Vast Untime expires.


Introduced in Update 29.0 (2020-08-25)

 Strength:600 / 800 / 1,000 / 1,200 ( Void damage)
10 / 15 / 20 / 25 % (slow)
 Duration:10 / 15 / 20 / 25 s
 Range:10 / 15 / 20 / 25 m

Misc: +50% ( Void damage vulnerability)
100 % (slow cap)
75 % (Dodge chance and area damage reduction)
+20% (move speed bonus)
Ability duration paused

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Patch History[]

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See Also[]

  • Evasion, describes a different mechanic that reduces enemy accuracy
  • Maneuvers, for movement that allow players to avoid incoming attacks