4 100 |
Divine Spears Impale nearby enemies on spears that erupt from the ground. Introduced in Update 18.1 (2015-12-16) |
Strength:150 / 300 / 450 / 600 (impale Puncture damage) 150 / 300 / 450 / 600 (slam Impact damage) | |
Duration:6 / 8 / 10 / 12 s | |||
Range:10 / 13 / 16 / 19 m |
Info
- Nezha expends 100 energy to burst spears of light from the ground, impaling enemies within a radius of 10 / 13 / 16 / 19 meters and inflicting 150 / 300 / 450 / 600 Puncture damage. Impaled enemies are incapacitated for 6 / 8 / 10 / 12 seconds. If Divine Spears is deactivated by pressing the ability key again (default 4 ), impaled enemies are slammed to the ground and dealt 150 / 300 / 450 / 600 Impact damage.
- Cast animation of 1 second, affected by Casting Speed.
- Casting this ability makes Nezha stop all other actions, including movement.
- Impaled enemies are treated as Knockdown, and thus can trigger Melee Ground Finisher attacks.
- Cast animation of 1 second, affected by Casting Speed.
- Ability Synergy: Blazing Chakram striking an enemy impaled by Divine Spears produces a second chakram, which fires at a nearby enemy.
- Secondary chakrams can create additional ones off of speared enemies.
- A charged throw will also produce charged chakrams, which will not seek out enemies or bounce, and often fly off in random directions. Therefore, uncharged throws are much more well-suited to generate many chakrams and ramp up Reaping Chakram's bonus damage.
Augment
- Main article: Divine Retribution
Divine Retribution is a Warframe Augment Mod for Nezha's Divine Spears that spreads status effects from a speared target onto all speared enemies. Spear retraction causes enemies to receive the full damage from all damage ticks of procs, increased by a damage multiplier. However, base Ability Range is reduced to 14 meters.
Divine RetributionMaximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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