WARFRAME Wiki

Attention to anonymous and newly-registered users: Commenting has been suspended on all FANDOM Wikis for the foreseeable future. If you wish to make comments on articles please make an account and wait the 4-day autoconfirm period. We apologize for the inconvenience.
FINNER (talk), 17:08, 4 May 2022 (UTC)

READ MORE

WARFRAME Wiki
Advertisement
WARFRAME Wiki
Teshin.png
“You seek power, you pay in blood.”
This item's acquisition and usage is limited to player versus player missions.

Dividing Blades is a Conclave-exclusive stance mod for dual swords, devised to immobilize and cut opponents with dicing motions.

Can be equipped on:

✓ denotes weapon with matching Stance polarity

Combos

Default Combos of Stance or Weapon
Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Converging Edge
(While Not Moving)
Default Melee Attack
 2x 100% DmgImpairSmall64.png
Default Melee Attack
 100%
 100%
 100%
 100%
0.0%/s N/A DividingBladesComboOne.gif
Cross Cuts
(While Moving)
Default Melee Attack
 100%
Default Melee Attack
 100%
Default Melee Attack
 100%
0.0%/s N/A DividingBladesComboTwo.gif
Combined Strike
(While Blocking & Moving)
Default Melee Attack
 2x 100%
Default Melee Attack
 2x 100%
0.0%/s N/A DividingBladesComboThree.gif
Converging Edge
(While Blocking)
Default Melee Attack
 2x 100% DmgImpairSmall64.png
Default Melee Attack
 100%
 100%
 100%
 100%
0.0%/s N/A DividingBladesComboOne.gif
Northern Coil
(Heavy Attack)
Heavy Attack
 2x 250% Knockdown b.png
Heavy Attack
 2x 250% Knockdown b.png
0.0%/s N/A DualSwordsComboHeavy.gif
Trimming Flowers
(While Sliding)
Default Melee Attack
360° Attack 200%
0.0%/s N/A DualSwordsComboSlide.gif
Red Soil
(While In Air)
Default Melee Attack
 200%
Default Melee Attack
 200%
Default Melee Attack
 2x 200% Knockdown b.png
0.0%/s N/A DualSwordsComboAir.gif
Weightless Steel
(While Wall Latching)
Default Melee Attack
 300% Knockdown b.png
0.0%/s N/A DualSwordsComboWall.gif
Mirrored Spike
(On Knocked Down Enemy)
Default Melee Attack
 2x 800% DmgSlashSmall64.png
0.0%/s N/A DualSwordsComboFinisherGround.gif
Slam Attack
(Looking At Ground While In Air)
Default Melee Attack
Direct 200%
Slam 100%
0.0%/s N/A DualSwordsComboSlam.gif
360° Attack 360°/Spin Attack • Slam Slam Attack • Ranged Ranged Attack • Thrust Thrust Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
 200%
 Attack does double damage 
Default Melee Attack
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64.png Knockback
DmgPunctureSmall64.png Frailty
DmgSlashSmall64.png Bleeding
DmgBlastSmall64.png Flashbang
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 

*Combos that are shared across all stances of the weapon type.
Average Damage Multiplier per second only applies to single target DPS calculations. Note that hits marked as "Slam Attacks" will not apply at the epicenter of a single target hit so these will not be accounted for in avg dmg multi/s calculations.
Combo animation lengths are approximate and are only accurate within a few tenths of a second.

Acquisition[]

  • This mod can acquired by reaching the rank of Mistral from the Conclave Syndicate, and spending ReputationBlackx64.png 2,000 to purchase.

Patch History[]

Update: Specters of the Rail 0.0 (2016-07-08)

  • Introduced.

See Also[]

Advertisement