Lob a powerful fragmentary explosive charge

—In-game Description

The Dissic Scaffold is a scaffold used in Amp construction, that allows the weapon to perform an alternate secondary fire function (default Mouse3 ). The Dissic fires a lobbed projectile that explodes on contact with the environment or an enemy and splits into multiple smaller explosive projectiles that fly outward away from the initial explosion.

The ​blueprint is sold by Little Duck for ReputationLargeBlack3,000 standing and requires a rank of Hand to purchase. It is also a possible rank-up reward for advancing to ​Hand​ with Vox Solaris.

Manufacturing Requirements
Atmo Systems
Time: 1 hrs
Rush: Platinum64 10
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: ReputationBlackx643,000


This weapon deals mostly VoidTearIcon b Void damage.


  • Innate VoidTearIcon b Void damage – effective against Sentient-type enemies.
  • Shots have an explosion radius of 12 meters and spawn additional explosive fragments.
  • Highest status chance of all prism and scaffold parts.
  • Pinpoint accuracy.
  • Does not use ammo pickups; energy regenerates over time.
    • Has a 2 second delay after the weapon stops firing before regenerating energy.
      • Regenerates 30 energy per second; takes 3.33 seconds to regenerate a fully depleted energy meter.
      • Can regenerate 15 energy between each shot if built with Plaga Brace.


  • Innate VoidTearIcon b Void damage – less effective against Cloned Flesh, Machinery, and Fossilized.
  • Projectile has travel time with heavy arcing.
  • Lowest critical chance of all prism and scaffold parts.
  • Below average critical multiplier.
  • Explosion inflicts self-damage.
  • Very fast energy consumption, consumes 50 energy/second at base fire rate.
  • Has a 1 second delay of re-entering Void Mode after firing is stopped.

Patch HistoryEdit

Update 24.2
  • Introduced.
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