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Disruptor is a mod that increases the DmgImpactSmall64 Impact damage of Shotguns.

Stats[]

Rank Effect Cost
0 +15% 4
1 +30% 5
2 +45% 6
3 +60% 7
4 +75% 8
5 +90% 9

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Arid Eviscerator 3% 18.97% 0.5691% 176 1 0.005691
Arid Trooper 3% 18.97% 0.5691% 176 1 0.005691
Drekar Eviscerator 3% 18.97% 0.5691% 176 1 0.005691
Drekar Trooper 3% 18.97% 0.5691% 176 1 0.005691
Eviscerator 3% 18.97% 0.5691% 176 1 0.005691
Frontier Eviscerator 3% 18.97% 0.5691% 176 1 0.005691
Frontier Trooper 3% 18.97% 0.5691% 176 1 0.005691
Kuva Eviscerator 3% 18.97% 0.5691% 176 1 0.005691
Kuva Trooper 3% 18.97% 0.5691% 176 1 0.005691
Narmer Trooper 3% 18.97% 0.5691% 176 1 0.005691
Trooper 3% 18.97% 0.5691% 176 1 0.005691
Tusk Eviscerator 3% 18.97% 0.5691% 176 1 0.005691
Tusk Trooper 3% 18.97% 0.5691% 176 1 0.005691

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

Trivia[]

  • Oddly enough, the mod's image depicts the Tigris Tigris, which is oriented towards DmgSlashSmall64 Slash damage and would receive very little benefit from this mod.

Gallery[]

Patch History[]

Update 33.6 (2023-07-27)

  • Increased the IPS (Impact, Puncture, Slash) Damage of the following Mods:
    • Rupture - Increased Impact Damage from 30% to 90%
    • Disruptor - Increased Impact Damage from 30% to 90%
    • Piercing Hit - Increased Puncture Damage from 30% to 90%
    • Flechette - Increased Puncture Damage from 30% to 90%
    • Sawtooth Clip - Increased Slash Damage from 30% to 90%
    • Shredder - Increased Slash Damage from 30% to 90%
    • Concussion Rounds - Increased Impact Damage from 60% to 90%
    • No Return - Increased Puncture Damage from 60% to 90%
    • Razor Shot - Increased Slash Damage from 60% to 90%

Update 11.0 (2013-11-20)

  • New Mods for Slash (Health) Damage, Toxic (Poison) Damage, Impact (Shield) Damage, and Status (Proc Chance) Effects!.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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