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WARFRAME Wiki
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Explore
Main Page
Discuss
All Pages
Community
Interactive Maps
Recent Blog Posts
Gameplay
Quests
Awakening
Vor's Prize
Once Awake
The Archwing
Stolen Dreams
The New Strange
Natah
The Second Dream
The War Within
Chains of Harrow
Missions
Assassination
Capture
Defense
Empyrean
Excavation
Exterminate
Interception
Rescue
Spy
Survival
Game Mechanics
Attributes
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Foundry
Melee
Mods
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Star Chart
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Tile Sets
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Corpus Tileset
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Warframes
Baruuk Prime
Caliban
Excalibur
Gyre
Mag
Styanax
Volt
Voruna
Yareli
Warframes Comparison
Weapons
Primary Weapons
Secondary Weapons
Melee Weapons
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Robotic Weapons
Weapon Comparison
Modding
Regular Mods
Aura Mods
Stance Mods
Nightmare Mods
Corrupted Mods
Augment Mods
Conclave Mods
Flawed Mods
Arcane Enhancement
Lore
Characters
Codex
Factions
Grineer
Corpus
Infested
Orokin
Syndicates
Sentient
Fragments
Leverian
Quests
Story and History
Development
About WARFRAME
Version History
Update 35: Whispers in the Walls
Update 34: Abyss of Dagath
Update 33: The Duviri Paradox
Update 32: Veilbreaker
Update 31: The New War
Update 30: Call of the Tempestarii
Update 29: The Heart of Deimos
Update 28: The Deadlock Protocol
Update 27: Empyrean
Update 26: The Old Blood
Technical Information
Drop Tables
EE.log
Key Bindings
Mobile Export
RNG
Running Warframe
Settings
Stress Test
System Requirements
World State
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Devstream 51
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[[File:Warframe Devstream 51|centre|thumb|480x480px]] '''Devstream #51 '''started on '''April 24, 2015, @ 2 PM EST''' And of course the awesome Livestream crew (Tom, Dean, Warren, Conner, Danielle, Arthur, Jake), Megan, and everyone at DE! ==Questions== '''Proto-Excalibur and Nemesis Nyx are out now... what's next?''' *Not sure... but we're not done with these yet '''Any chance of cutting Nemesis Nyx's tail?''' *Nope, it's part of her design '''PS4 Update''' *Sorry it's so huge (11GB) it won't happen again! *Testing the Vay Hek Trial on PS4 to make sure it's running ok '''False Profit event''' *We've had a few problems/oversights on launching the event, fixed some, working on fixing others *Scoring is going to change; there will be a score multiplier for higher level Bursa to reduce grind *The different levels of Offering have no effect on the event score, only the time it takes to transmit, and the amount of credits received from hacking *Going to tweak the spawning of random mobs as well *The Riot MOA will be tweaked further based on feedback; blinding attack already will have greatly reduced range, and telegraphed more '''Nef Anyo''' *Nef Anyo won't arrive as a boss for a while (beyond U17), but expect more appearances from him until then *Nef Anyo and Derf Anyo are still going to be a duo, in the final boss encounter with him *The sound team is working on boss battle music *Click HERE to see the sound team getting underwater sound samples Underwater Tileset *Designed to be very "vertical" *Will feature many parkour areas *Will debut Sabotage 2.0; initially exclusive to Underwater tileset, will expand later *Click HERE to see a pre-view of the tileset '''Underwater Enemies?''' *Grineer Frogman is the basic "Lancer" enemy *Frogman is a Sharkwing enemy with a speargun '''Tyl Regor''' *Release within 2 months *Click HERE to see Tyl animations! '''Kela de Thaym''' *Release date is beyond U17 *Grineer women are the most intelligent and scary enemies; expect her to be a real threat *Although her graphic design is done, still working on her actual boss fight mechanics What goes into making a boss fight (invulnerability phases, knockdown, etc.) *The damage in Warframe, dealt to bosses and to players, is "too spiky" *Nobody (Devs included) enjoy anything that denies damage, but it's currently one of the few ways to combat the inflating damage economy in Warframe *Always discussing possible changes to address this, but the scope is too large for a Devstream *The newly implemented "diminishing returns" is a possible way to not render players helpless while extending the boss battle *In the future, it would be nice to implement resistances, such as "boss is resistant to CC" '''Parkour 2.0''' *Was hoping to show it off, but it's not quite ready *Expect to see some more next stream (Reb demo'ing) '''J-3 Golem''' *J-3 Golem is the next Trial (Raid) *Archwing/normal gameplay transition *Like Law of Retribution, there will be multiple stages, as you travel inside it *Click HERE to see lots of J-3 animations! '''Orbiter Compartment''' *Click HERE to see a short clip of the orbiter compartment Warframe Nexus (Mobile App) *Will be able to check foundry and craft things *Minigames that will allow you to earn things in the main game *Access clanchat *Deploy Extractors (might be something else you can do in U17 with them) *Will not be able to alter Warframe colour schemes '''New Syandana''' *Working on in still, got distracted by Trial optimization From Design Council: Hints and Tips are coming! *Might include things like elemental combinations and other useful tips *These tips are from players, so will be of actual value '''Dark Sectors PVP''' *Will get a big overhaul *Probably not coming back until the next major update *Expect more on this next Devstream '''Syndicates''' *Not worried about Syndicate bosses until the current bosses get re-worked *Syndicate assassins drop Specter blueprints (I guess this is live on PC now? News to me) '''Kubrows''' *Armour coming *Tweaks with Stabilizers, Stasis, and Genetic Foundry coming *Looking at balance versus Sentinels in general *There's a new breed of Kubrow coming '''More Archwing content?''' *Yes, there's stuff coming *Also, J-3 is coming '''What will make Sentients unique?''' *When they land in the trailer, you can see they are linked together, they share experiences *When one dies, it transfers that experience to the rest *That's all for now ==Media== <gallery type="slideshow" widths="600" position="center"> Grineer_Frogman_Concept.png|Grineer Frogman Concept for Sharkwing J-3_Golem_Animations.gif|J-3 Animations NefAnyoFinalMain.jpg|Nef Anyo Concept Warframe_Nexus_App_Teaser.png|Warframe Nexus App Warframe_Nexus_App_Content_Teaser.png|Warframe Nexus App Content Tyl_Regor_Animations.gif|Tyl Regor Revamp Animations Kela_de_Thaym_Revamp.png|Kela de Thaym Revamp Model </gallery> {{DevstreamsNav}} [[Category:Videos]] [[Category:Livestreams]]
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