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Warframe_Devstream_51

Warframe Devstream 51

Devstream #51 started on April 24, 2015, @ 2 PM EST

And of course the awesome Livestream crew (Tom, Dean, Warren, Conner, Danielle, Arthur, Jake), Megan, and everyone at DE!

Questions[]

Proto-Excalibur and Nemesis Nyx are out now... what's next?

  • Not sure... but we're not done with these yet

Any chance of cutting Nemesis Nyx's tail?

  • Nope, it's part of her design

PS4 Update

  • Sorry it's so huge (11GB) it won't happen again!
  • Testing the Vay Hek Trial on PS4 to make sure it's running ok

False Profit event

  • We've had a few problems/oversights on launching the event, fixed some, working on fixing others
  • Scoring is going to change; there will be a score multiplier for higher level Bursa to reduce grind
  • The different levels of Offering have no effect on the event score, only the time it takes to transmit, and the amount of credits received from hacking
  • Going to tweak the spawning of random mobs as well
  • The Riot MOA will be tweaked further based on feedback; blinding attack already will have greatly reduced range, and telegraphed more

Nef Anyo

  • Nef Anyo won't arrive as a boss for a while (beyond U17), but expect more appearances from him until then
  • Nef Anyo and Derf Anyo are still going to be a duo, in the final boss encounter with him
  • The sound team is working on boss battle music
  • Click HERE to see the sound team getting underwater sound samples

Underwater Tileset

  • Designed to be very "vertical"
  • Will feature many parkour areas
  • Will debut Sabotage 2.0; initially exclusive to Underwater tileset, will expand later
  • Click HERE to see a pre-view of the tileset

Underwater Enemies?

  • Grineer Frogman is the basic "Lancer" enemy
  • Frogman is a Sharkwing enemy with a speargun

Tyl Regor

  • Release within 2 months
  • Click HERE to see Tyl animations!

Kela de Thaym

  • Release date is beyond U17
  • Grineer women are the most intelligent and scary enemies; expect her to be a real threat
  • Although her graphic design is done, still working on her actual boss fight mechanics

What goes into making a boss fight (invulnerability phases, knockdown, etc.)

  • The damage in Warframe, dealt to bosses and to players, is "too spiky"
  • Nobody (Devs included) enjoy anything that denies damage, but it's currently one of the few ways to combat the inflating damage economy in Warframe
  • Always discussing possible changes to address this, but the scope is too large for a Devstream
  • The newly implemented "diminishing returns" is a possible way to not render players helpless while extending the boss battle
  • In the future, it would be nice to implement resistances, such as "boss is resistant to CC"

Parkour 2.0

  • Was hoping to show it off, but it's not quite ready
  • Expect to see some more next stream (Reb demo'ing)

J-3 Golem

  • J-3 Golem is the next Trial (Raid)
  • Archwing/normal gameplay transition
  • Like Law of Retribution, there will be multiple stages, as you travel inside it
  • Click HERE to see lots of J-3 animations!

Orbiter Compartment

  • Click HERE to see a short clip of the orbiter compartment

Warframe Nexus (Mobile App)

  • Will be able to check foundry and craft things
  • Minigames that will allow you to earn things in the main game
  • Access clanchat
  • Deploy Extractors (might be something else you can do in U17 with them)
  • Will not be able to alter Warframe colour schemes

New Syandana

  • Working on in still, got distracted by Trial optimization

From Design Council: Hints and Tips are coming!

  • Might include things like elemental combinations and other useful tips
  • These tips are from players, so will be of actual value

Dark Sectors PVP

  • Will get a big overhaul
  • Probably not coming back until the next major update
  • Expect more on this next Devstream

Syndicates

  • Not worried about Syndicate bosses until the current bosses get re-worked
  • Syndicate assassins drop Specter blueprints (I guess this is live on PC now? News to me)

Kubrows

  • Armour coming
  • Tweaks with Stabilizers, Stasis, and Genetic Foundry coming
  • Looking at balance versus Sentinels in general
  • There's a new breed of Kubrow coming

More Archwing content?

  • Yes, there's stuff coming
  • Also, J-3 is coming

What will make Sentients unique?

  • When they land in the trailer, you can see they are linked together, they share experiences
  • When one dies, it transfers that experience to the rest
  • That's all for now

Media[]


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