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The developers at Digital Extreme have done another installment of their Livestream Developer Q&A ([1]).

The stream started on October 18th, 2013 at 2:00pm EST
On Twitch
5min Highlight

Partial credit to u/BuildMyPaperHeart on Reddit.

Announcements[]

  • There will be a Codex system which demonstrates the enemies of each factions. The first enemy to be shown in the Codex is the Fusion MOA.
    • The Codex is filled via a new item called "Data Samples". Shoot a "Data Sample" at an enemy, and you will eventually reveal the Mod drops, level range, their rarity, and other information! Once you get the maximum number of scans on a given enemy type, you get a Critical Bonus.
      • If you find and scan Stalker enough, you will unlock the lore of the Stalker!
    • Mission Type Mainframes! "Data Samples" can be shot at mission objectives as well, for Mission-specific drop tables!
    • Plays into the "hacking" or "reverse engineering" themes of the game.
  • Charge attacks will have their own combo to combine with normal combos for dynamic melee system. Some of the animations will also be reworked.
  • DE claims to want to try implementing a trading system: "Trading will be tied to the clan's dojo, and must require a kiosk or item of some type to use. Eventually, anyone can be invited to dojo to trade."
    • Trading is locked at Mastery 3 and above for the time being.
    • Trading is like-for-like: you must trade amounts equal to the rarity of the mods being traded (Rare-for-rare)
    • Darvo will be the notary of the trade, plus a little credits tax for the trading prices.
    • New in-game trading chat channel.
  • High level ideas on future user generated content
    • Already have clan dojos.
    • Talk about new tilesets being created using clan dojo scheme. Mentioning Neverwinter on this idea.
    • Talk about dojo vs. dojo conflicts where each dojo can build defensive structures and players can asynchronously attack one another.
    • Clans being able to generate/sponsoring alerts.
  • Valkyr will be the next warframe.
  • The reputation system for player matchmaking will be rolling out soon, the team claims to never release a kicking system since it can be griefed itself.
    • Reference to Left 4 Dead with griefing issues.
    • There will be "synergy bonuses" to similarly rated Tenno, meaning that they will most likely be in the same squad in the future.
  • Halloween skins will be released a bit before Halloween.
  • DE has internal arguments on ways to change mod system for build flexibility, more concern for Warframes than weapon modding.
    • Want to wait until new damage system where players are able to make new elemental damage types.
    • Looking at ways to add more mod slots to Warframes.
  • Another tutorial is in the works, addressing player mobility, different type of mods, advanced mechanics, etc.
  • DE is still looking into strict NAT issues.
  • Small talk about stealth gameplay.
    • Viable play style but is not rewarding. You get the same reward with more effort compared to someone how rushes through missions.
    • Mention on Mastery Rank 11 stealth test and being able to replay/practice tests in clan dojo.
  • New event that "puts the war back in Warframe". One of the new missions will be possibly faction assisting, which is an Invasion mission where you team up with either Corpus or Grineer and work against the opposing faction. Mission node faction changes were hinted at, as well as rewards for particularly faithful assistants of either side.
  • Steve claimed that there will be no new galaxy system. This was done in a sarcastic manner that would indicate otherwise. Similarly, hints were dropped about the entities that destroyed the Orokin.
  • The grappling hook is once again denied by the team, seeing as how Tenno is already atlethic enough to reach a lot of places.

Images[]

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