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With 'Assault Mode' and 'Vaporize' as default precepts, DETHCUBE acts exactly as advertised, as a badass cube of 'deth'. Comes loaded with Deth Machine Rifle weapon.

The Dethcube is an offensive Sentinel pre-equipped with DethMachineRifle Deth Machine Rifle as its default weapon, able to sustain a high damage per second on enemies at long ranges. The Dethcube's secondary attack, Mod TT 20px Vaporize, periodically fires a beam that deals massive damage. With Mod TT 20px Energy Generator, the Dethcube can spawn Energy Orbs while assisting in kills.

Acquisition

Dethcube is acquired from the Market.

Manufacturing Requirements
Credits64
15,000
AlloyPlate
500
Circuits
400
NanoSpores
200
ControlModule
1
Time: 24 hrs
Rush: Platinum64 30
MarketIcon Market Price: PlatinumLarge75 Blueprint2 Blueprints Price: Credits 100,000

Dethcube–Exclusive Precept mods

View List of Sentinel Mods List
Name Description Sentinel Polarity Rarity Precept
Mod TT 20px Accelerated Deflection Increases shield recharge rate of the Sentinel Any Vazarin Pol Uncommon No
Mod TT 20px Ambush The Sentinel buffs its owner's weapon damage after breaking invisibility granted by Ghost Shade Penjaga Pol Rare No
Mod TT 20px Ammo Case Mutates ammo to the ammo type your equipped weapon is using
Increases ammo capacity
Carrier Penjaga Pol Common Yes
Mod TT 20px Animal Instinct Increases loot radar and enemy radar of its owner Any Companion Naramon Pol Rare No
Mod TT 20px Arc Coil Sentinel will zap multiple enemies within range Diriga Penjaga Pol Common Yes
Mod TT 20px Assault Mode The Sentinel will attack the first visible enemy in range Any Penjaga Pol Common Yes
Mod TT 20px Auto Omni The Sentinel will repair Railjack breaches and extinguish flames Nautilus Penjaga Pol Common Yes
Mod TT 20px Botanist The Sentinel periodically scan nearby plants Oxylus Penjaga Pol Rare Yes
Mod TT 20px Calculated Redirection Increases maximum shields of Companion Any Companion Vazarin Pol Common No
Mod TT 20px Calculated Shot Sentinel charges a powerful shot and fires at first enemy in sight Diriga Penjaga Pol Common Yes
Mod TT 20px Cordon Sentinel clusters enemies in range Nautilus Penjaga Pol Common Yes
Mod TT 20px Crowd Dispersion The Sentinel unleashes a radial stun and knockdown when targets get close Wyrm Penjaga Pol Common Yes
Mod TT 20px Detect Vulnerability The Sentinel marks damage multiplying weakspots on enemies with completed codex entries Helios Penjaga Pol Rare Yes
Mod TT 20px Electro Pulse Sentinel continually zaps a nearby enemy, trapping them in a stunned state Diriga Penjaga Pol Common Yes
Mod TT 20px Energy Generator The Sentinel will drop an energy orb after assisting in kills Dethcube Penjaga Pol Rare Yes
Mod TT 20px Enhanced Vitality Increases maximum health of Companion Any Companion Vazarin Pol Common No
Mod TT 20px Fatal Attraction The Sentinel pulls enemies towards the user Djinn Penjaga Pol Common Yes
Mod TT 20px Fired Up Increases weapon damage of Sentinel in recurrent attacks Any Madurai Pol Rare No
Mod TT 20px Ghost The Sentinel cloaks its owner when enemies are close Shade Penjaga Pol Common Yes
Mod TT 20px Investigator The Sentinel will automatically scan enemies and objects to add to the Codex Helios Penjaga Pol Common Yes
Mod TT 20px Looter The Sentinel will break nearby containers by releasing a wave of energy that destroys all breakable Storage Containers within 12 meters at max rank. Carrier Penjaga Pol Rare Yes
Mod TT 20px Metal Fiber Increases armor of Companion Any Companion Vazarin Pol Common No
Mod TT 20px Molecular Conversion The Sentinel will attack enemies within range and convert the damage into Shields for the Warframe Taxon Penjaga Pol Common Yes
Mod TT 20px Negate Sentinel prevents Status Effects from applying to its owner once every 15s Wyrm Penjaga Pol Rare Yes
Mod TT 20px Odomedic Wallrunning regenerates health for its owner every 3m Any Penjaga Pol Rare No
Mod TT 20px Primed Regen The Sentinel regenerates up to three times with full health if killed, and is granted an invulnerability period per each mod rank Any Penjaga Pol Legendary No
Mod TT 20px Reawaken The Sentinel will automatically revive itself after a short period when killed Djinn Penjaga Pol Rare Yes
Mod TT 20px Regen The Sentinel regenerates once if killed with full health, and is granted an invulnerability period per each mod rank Any Penjaga Pol Common No
Mod TT 20px Repair Kit Increases Heal Rate (Health Regen) of the Sentinel Any Vazarin Pol Common No
Mod TT 20px Revenge The Sentinel will attack the enemy which attacked its owner Shade Penjaga Pol Common Yes
Mod TT 20px Sacrifice The Sentinel will revive its owner at the cost of its own life Any Penjaga Pol Rare Yes
Mod TT 20px Sanctuary The Companion creates shield around its owner when they are reviving fallen allies Any Companion Vazarin Pol Rare Yes
Mod TT 20px Scan Aquatic Lifeforms The Sentinel shows Fishing Hotspots and applies Luminos Dye on nearby fish Oxylus Penjaga Pol Common Yes
Mod TT 20px Scan Matter The Sentinel periodically shows resource containers on the mini-map Oxylus Penjaga Pol Common Yes
Mod TT 20px Self Destruct The Sentinel explodes upon death, dealingDmgBlastSmall64 Blast damage to nearby enemies Any Madurai Pol Rare No
Mod TT 20px Spare Parts Any Naramon Pol Uncommon Yes
Mod TT 20px Synth Deconstruct Enemies damaged by the Sentinel drop a health orb upon death Any Madurai Pol Rare No
Mod TT 20px Synth Fiber Health orbs increase the Sentinel's armor for a limited time Any Madurai Pol Rare No
Mod TT 20px Targeting Receptor The Sentinel will attack the first visible enemy in range Helios Penjaga Pol Common Yes
Mod TT 20px Thumper The Sentinel will attack the first visible enemy in range Djinn Penjaga Pol Common Yes
Mod TT 20px Vaporize The Sentinel will fire a powerful beam at close enemies, dealing high damage and stunning those that survive Dethcube Penjaga Pol Common Yes

Notes

Tips

  • Adding zoom to the Deth Machine Rifle such as Mod TT 20px Eagle Eye will increase the lock-on range for the Dethcube, while Mod TT 20px Speed Trigger will increase the fire rate. Mod TT 20px Regen will increase overall survivability of the sentinel in combat.

Trivia

  • Observant viewers in the beginning of Livestream 17 video can see the cameo appearance of the Dethcube used as a hologram display monitor for Alad V on his Zanuka Project when he mentions the bidding cost for the live MagIcon272 Mag Warframe.
    • It was used as the placeholder for the video being replaced by the Locust Drone.
  • The Carabus skin for the Dethcube gives it the appearance of the Sentinel used by The Grustrag Three.
  • Dethcube and Shade were available as promotional items within the virtual world of PlayStation Home, following the users Avatar as they move.


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With 'Assault Mode' and 'Vaporize' as default precepts, Dethcube Prime is the apex of lethal support. Comes loaded with Deth Machine Rifle Prime weapon.

Dethcube Prime is the the Primed version of the Dethcube Dethcube Sentinel, featuring enhanced Health, Shield, and Armor, an additional Vazarin Pol polarity, and comes with the enhanced DethMachineRiflePrime Deth Machine Rifle Prime. Dethcube Prime was released alongside Atlas PrimeIcon272 Atlas Prime and TekkoPrime Tekko Prime.

Acquisition

Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic
Dethcube Prime's Relic Drops
Carapace Systems DethcubePrime Blueprint Cerebrum
AxiRelicIntact Axi N7 Uncommon (V)
LithRelicIntact Lith M6 Uncommon (V)
LithRelicIntact Lith T4 Uncommon (V)
LithRelicIntact Lith V9 Uncommon (V)
MesoRelicIntact Meso L1 Uncommon (V)
MesoRelicIntact Meso R3 Uncommon (V)
NeoRelicIntact Neo B7 Uncommon (V)
NeoRelicIntact Neo T2 Uncommon (V)
AxiRelicIntact Axi I1 Common (V)
AxiRelicIntact Axi P2 Common (V)
LithRelicIntact Lith B8 Common (V)
LithRelicIntact Lith S10 Common (V)
MesoRelicIntact Meso T6 Common (V)
NeoRelicIntact Neo E2 Common (V)
NeoRelicIntact Neo G2 Common (V)
NeoRelicIntact Neo I2 Common (V)
LithRelicIntact Lith D1 Rare (V)
LithRelicIntact Lith D3 Rare (V)
LithRelicIntact Lith D4 Rare (V)
NeoRelicIntact Neo D3 Rare (V)
NeoRelicIntact Neo D6 Rare (V)
LithRelicIntact Lith D2 Rare (V)
MesoRelicIntact Meso D4 Rare (V)
MesoRelicIntact Meso D6 Rare (V)
NeoRelicIntact Neo A7 Uncommon (V)
NeoRelicIntact Neo D2 Rare (V)
Manufacturing Requirements
Credits64
15,000
PrimeChassis
1
PrimeHelmet
1
PrimeSystems
1
OrokinCell
6
Time: 24 hrs
Rush: Platinum64 30
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A


Vaultings

  • On August 31st, 2021, it was announced that Dethcube Prime, along with Atlas PrimeIcon272 Atlas Prime and TekkoPrime Tekko Prime, would enter the Prime Vault and be retired from the reward tables on September 8th, 2021. Any preexisting components or fully-built sentinels will remain as is.

Dethcube Prime–Exclusive Precept mods

View List of Sentinel Mods List
Name Description Sentinel Polarity Rarity Precept
Mod TT 20px Accelerated Deflection Increases shield recharge rate of the Sentinel Any Vazarin Pol Uncommon No
Mod TT 20px Ambush The Sentinel buffs its owner's weapon damage after breaking invisibility granted by Ghost Shade Penjaga Pol Rare No
Mod TT 20px Ammo Case Mutates ammo to the ammo type your equipped weapon is using
Increases ammo capacity
Carrier Penjaga Pol Common Yes
Mod TT 20px Animal Instinct Increases loot radar and enemy radar of its owner Any Companion Naramon Pol Rare No
Mod TT 20px Arc Coil Sentinel will zap multiple enemies within range Diriga Penjaga Pol Common Yes
Mod TT 20px Assault Mode The Sentinel will attack the first visible enemy in range Any Penjaga Pol Common Yes
Mod TT 20px Auto Omni The Sentinel will repair Railjack breaches and extinguish flames Nautilus Penjaga Pol Common Yes
Mod TT 20px Botanist The Sentinel periodically scan nearby plants Oxylus Penjaga Pol Rare Yes
Mod TT 20px Calculated Redirection Increases maximum shields of Companion Any Companion Vazarin Pol Common No
Mod TT 20px Calculated Shot Sentinel charges a powerful shot and fires at first enemy in sight Diriga Penjaga Pol Common Yes
Mod TT 20px Cordon Sentinel clusters enemies in range Nautilus Penjaga Pol Common Yes
Mod TT 20px Crowd Dispersion The Sentinel unleashes a radial stun and knockdown when targets get close Wyrm Penjaga Pol Common Yes
Mod TT 20px Detect Vulnerability The Sentinel marks damage multiplying weakspots on enemies with completed codex entries Helios Penjaga Pol Rare Yes
Mod TT 20px Electro Pulse Sentinel continually zaps a nearby enemy, trapping them in a stunned state Diriga Penjaga Pol Common Yes
Mod TT 20px Energy Generator The Sentinel will drop an energy orb after assisting in kills Dethcube Penjaga Pol Rare Yes
Mod TT 20px Enhanced Vitality Increases maximum health of Companion Any Companion Vazarin Pol Common No
Mod TT 20px Fatal Attraction The Sentinel pulls enemies towards the user Djinn Penjaga Pol Common Yes
Mod TT 20px Fired Up Increases weapon damage of Sentinel in recurrent attacks Any Madurai Pol Rare No
Mod TT 20px Ghost The Sentinel cloaks its owner when enemies are close Shade Penjaga Pol Common Yes
Mod TT 20px Investigator The Sentinel will automatically scan enemies and objects to add to the Codex Helios Penjaga Pol Common Yes
Mod TT 20px Looter The Sentinel will break nearby containers by releasing a wave of energy that destroys all breakable Storage Containers within 12 meters at max rank. Carrier Penjaga Pol Rare Yes
Mod TT 20px Metal Fiber Increases armor of Companion Any Companion Vazarin Pol Common No
Mod TT 20px Molecular Conversion The Sentinel will attack enemies within range and convert the damage into Shields for the Warframe Taxon Penjaga Pol Common Yes
Mod TT 20px Negate Sentinel prevents Status Effects from applying to its owner once every 15s Wyrm Penjaga Pol Rare Yes
Mod TT 20px Odomedic Wallrunning regenerates health for its owner every 3m Any Penjaga Pol Rare No
Mod TT 20px Primed Regen The Sentinel regenerates up to three times with full health if killed, and is granted an invulnerability period per each mod rank Any Penjaga Pol Legendary No
Mod TT 20px Reawaken The Sentinel will automatically revive itself after a short period when killed Djinn Penjaga Pol Rare Yes
Mod TT 20px Regen The Sentinel regenerates once if killed with full health, and is granted an invulnerability period per each mod rank Any Penjaga Pol Common No
Mod TT 20px Repair Kit Increases Heal Rate (Health Regen) of the Sentinel Any Vazarin Pol Common No
Mod TT 20px Revenge The Sentinel will attack the enemy which attacked its owner Shade Penjaga Pol Common Yes
Mod TT 20px Sacrifice The Sentinel will revive its owner at the cost of its own life Any Penjaga Pol Rare Yes
Mod TT 20px Sanctuary The Companion creates shield around its owner when they are reviving fallen allies Any Companion Vazarin Pol Rare Yes
Mod TT 20px Scan Aquatic Lifeforms The Sentinel shows Fishing Hotspots and applies Luminos Dye on nearby fish Oxylus Penjaga Pol Common Yes
Mod TT 20px Scan Matter The Sentinel periodically shows resource containers on the mini-map Oxylus Penjaga Pol Common Yes
Mod TT 20px Self Destruct The Sentinel explodes upon death, dealingDmgBlastSmall64 Blast damage to nearby enemies Any Madurai Pol Rare No
Mod TT 20px Spare Parts Any Naramon Pol Uncommon Yes
Mod TT 20px Synth Deconstruct Enemies damaged by the Sentinel drop a health orb upon death Any Madurai Pol Rare No
Mod TT 20px Synth Fiber Health orbs increase the Sentinel's armor for a limited time Any Madurai Pol Rare No
Mod TT 20px Targeting Receptor The Sentinel will attack the first visible enemy in range Helios Penjaga Pol Common Yes
Mod TT 20px Thumper The Sentinel will attack the first visible enemy in range Djinn Penjaga Pol Common Yes
Mod TT 20px Vaporize The Sentinel will fire a powerful beam at close enemies, dealing high damage and stunning those that survive Dethcube Penjaga Pol Common Yes

Comparisons

  • Dethcube Prime, compared to Dethcube Dethcube:
    • Higher Health (600 vs. 560)
    • Higher Shield (300 vs. 250)
    • Higher Armor (150 vs. 80)
    • Additional Vazarin Pol polarity

Notes

Media

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Dethcube can be equipped with the following items:

Cosmetics

See Also

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Hotfix 34.0.7 (2023-11-02)

  • Fixed performance issues caused by Dethcube (with Fired up, Firestorm, and Fire Rate and Multshots Mods) attacking enemies trapped in Zephyr’s Tornado.

Update 34.0 (2023-10-18)

COMPANION STAT CHANGES

Two broad changes have been made with regard to your Companion's base stats to increase their staying power:

1. Health, Shields and Armor have been refactored across the board.
This simple numeric buff was made with the goal of increasing Companion survivability. This also means that the choice of whether to use, for example, Enhanced Vitality or Linked Vitality, will depend on your Warframe choice instead of the Linked Mod always being strictly superior.

2. Non-Sentinel Companions now gain their full Health and Shield values immediately when you acquire them.
Historically Health and Shield values would increase as your Companion ranked up, which you could see as "Rank Bonuses" in the Upgrades screen. We've removed this behavior and simply given Companions what would end up being their Rank 30 values at Rank 0. This should let you immediately take your Companions on more difficult missions after earning them!

Including both the removal of Companion Rank bonuses, and the base increase to stats, the following lists the stat changes for all Companions at Rank 0:

Revised Sentinel Stats:

  • Dethcube: 560 Health (from 200), 250 Shield (from 100), 80 Armor (from 50)
  • Dethcube Prime: 600 Health (from 300), 300 Shield (from 100), 150 Armor (from 150)

Update 31.6 (2022-06-09)

  • Fixed the Ordis Sentinel Skin having no idle animation when equipped on Dethcube or Dethcube Prime.

Update 25.8 (2019-10-01)

  • Introduced Dethcube Prime.

Update 25.7 (2019-08-29)

  • Converted materials to PBR on the following Sentinels (and Skins):
    • Dethcube
    • Dethcube Forest-Camo Skin
    • Dethcube Carabus Skin

Hotfix 14.7.3.1 (2014-09-19)

  • Fixed Operation: Gate Crash exploit where Dethcube's Vaporize would continue to deal damage when you should be completely impotent.

Hotfix 14.0.7.1 (2014-07-22)

  • Fixed an issue with emblems on the Carabus Dethcube not being placed symmetrically on either side of it's body.

Update 13.1 (2014-04-23)

  • New Carabus Skin for the Dethcube Sentinel - walk like a Grustrag Three!

Update 12.6 (2014-03-26)

  • DethCube max attack ranged changed to 30m for it's attack precept

Update 10.1 (2013-09-20)

  • Fix for crash that would occur if Dethcube vaporizes opponent in the Conclaves.

Update 9.8 (2013-09-03)

  • Fixed incorrect emblem decorations on Dethcube.

Update 9.7 (2013-08-30)

  • Fixed incorrect emblem decorations on Dethcube.

Update 9.4 (2013-08-02)

  • Fixes for badges on Dethcube being offset.

Hotfix 9.1.4 (2013-07-16)

  • Fix for Dethcube issues with attacks.

Hotfix 8.1.5 (2013-06-21)

  • Added a new Dethcube bundle to the Market!

Hotfix 8.0.5 (2013-05-29)

  • Decreased volume on DethCube firing effects

Update 8.0 (2013-05-23)

  • Introduced.

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