Detect Vulnerability is a Sentinel precept that allows the Helios Sentinel to reveal weakspots on enemies that have had previously completed Codex scans. Hitting an enemy in the highlighted weakspot will apply a damage multiplier.
Stats[edit | edit source]
Rank | Damage Multiplier | Cost |
---|---|---|
0 | +150% | 6 |
1 | +175% | 7 |
2 | +200% | 8 |
3 | +225% | 9 |
4 | +250% | 10 |
5 | +275% | 11 |
Acquisition[edit | edit source]
- This mod can be acquired from Cephalon Simaris for
75,000.
Notes[edit | edit source]
- Enemies must have a completed codex entry prior to entering the mission to be eligible to be marked with a weakspot.
- Marking an enemy with a weakspot does not consume a Codex Scanner charge and it is not necessary to have
Investigator equipped for Detect Vulnerability to function.
- The Sentinel will randomly select a single enemy within 30 meters to mark.
- The mark appears as a highlight in the Sentinel's energy color, visible to all members of the Sentinel owner's squad on a randomly selected enemy body part.
- The mark has a 'fade-in' time of approximately 0.5 seconds and a duration of 9.5 seconds at max rank.
- The mark will remain for the duration even if the target moves further than 30 meters away after being marked, unless the target is killed.
- Selecting a target to mark takes the Sentinel approximately 2 seconds from when an enemy comes within range or after the previous mark expires.
- The damage increase stacks multiplicatively with body part multipliers.
- Although the precept functions similarly to Banshee's
Sonar ability, the highlighted weakspot is smaller and will not trigger
Resonance.
Media[edit | edit source]
Patch History[edit | edit source]
- Fixed inability to trade one of multiple copies of Detect Vulnerability Mod if they're all maxed.
- Optimized Helios's Detect Vulnerability Precept.
- Introduced.
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