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Despoil is a Warframe Augment Mod for NekrosIcon272.png Nekros's Desecrate130xDark.png Desecrate to consume health instead of energy.


Rank Health Cost Cost
0 16 6
1 14 7
2 12 8
3 10 9



  • Desecrate will no longer consume energy, but instead consume health per corpse.
  • Desecrate will not work if Nekros has insufficient health to drain.


  • Nekros' passive ability, Soul Siphon, causes him to regenerate 5 health points per death within a 10m radius, somewhat mitigating the damage from this augment.
  • This augment can be used with Mod TT 20px.png Equilibrium to recover both energy and health upon pickups of health orbs, which also happens to be a regular drop from Desecrate.
  • Does not interrupt Mod TT 20px.png Rejuvenation. As a result, its effect will begin immediately after taking damage.
  • Melee weapons equipped with Mod TT 20px.png Life Strike, Hirudo.png Hirudo, Hema.png Hema or a Furis.png Furis equipped with Mod TT 20px.png Winds of Purity can be used to recover lost health.
  • Mod TT 20px.png Rage and Mod TT 20px.png Quick Thinking do not take effect from Despoil's health drain.

Patch History[]

Hotfix: Specters of the Rail 2.1 (2016-08-10)

  • Changed Nekros' Despoil Augment to reflect his Desecrate changes:
    • Desecrate is now a toggle ability! Energy (or Health if you use the Despoil Augment) are consumed on Desecration.
    • Each enemy desecrated will now cost 10 Energy (or Health if the Despoil Augment is equipped). This is affected by Efficiency Mods.

Hotfix 18.4.7 (2016-02-04)

  • Directional damage indicators have been removed for Abilities, weapons or effects that do self-inflicted damage (Nekros' Despoil, etc).

Hotfix 17.1.3 (2015-08-13)

  • Fixed Nekros' Despoil Augment consuming Energy.

Hotfix 15.6.3 (2014-12-12)

  • Fixed a typo in Nekros' Despoil Augment Mod.

Update 15.6 (2014-12-11)

  • Introduced.

Last updated: Hotfix 25.1.3 (2019-06-14)