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DesolateHandsModx256 DesolateHands130xWhite
ENERGY
75
KEY
3
Desolate Hands
Summon a bevy of orbiting daggers to seek out enemy guns, destroying them with a small explosion. Combine with Elude to double the range.
Strength:100 / 150 / 200 / 250 (damage)
3 / 4 / 6 / 8 (number of charges)
Duration:N/A
Range:6 m (seek range)
3 m (explosion radius)
Misc:1.6% (Restraint erosion per enemy disarmed)
10% (damage reduction per dagger)
90% (damage reduction cap)

50% (dagger cap per ally)

Info
  • Baruuk summons a protective ring of 3 / 4 / 6 / 8 levitating energy daggers around him that passively provide him with 10% damage reduction per dagger orbiting in the ring. The daggers will seek enemies in sight and within 6 meters, launching one by one to Disarm their targets on impact, then explode dealing 100 / 150 / 200 / 250 Blast b Blast damage to all enemies within a 3 meter radius.
    • Damage and number of daggers are affected by Ability Strength.
      • Damage reduction percentage per dagger is not affected by Mods. The Arsenal lists the damage reduction with maximum daggers.
      • Damage reduction can not exceed 90% under any circumstance, capping out at 9 daggers.
    • Seek and explosion range are affected by Ability Range.
    • Casting speed is affected by Mod TT 20pxNatural Talent and Mod TT 20pxSpeed Drift.
  • Ability Synergy:
    • Baruuk's Restraint erodes by ~1.6% per enemy disarmed.
    • While Elude130xDark Elude is active, the daggers' seeking range is doubled.
    • Damage dealt by Desolate Hand's dagger explosion will not awaken sleeping enemies under Lull130xDark Lull's influence.
  • Enemies that have already been disarmed will not be targeted by the daggers.
  • Daggers can jump to ally Warframes within Baruuk's dagger seek range. Daggers provide both damage reduction and disarm charges to affected allies; each ally can carry up to half of the modded number of daggers.
  • Can be recast while active to restore the number of daggers to full.
    • New instance of Desolate Hands will cause daggers to retarget previously disarmed enemies if within range.
  • Casting Desolate Hands is a full-body animation that stops Baruuk's grounded movement and other actions.

Tips & Tricks
  • Low range values can help prevent the daggers from seeking out enemies, making it easier to keep them for damage reduction.

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See AlsoEdit

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