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|info = *Nekros casts his dark power on every corpse within a radius of '''10 / 15 / 20 / 25''' meters. Each corpse has a '''30% / 40% / 50% / 60%''' chance to be converted into a [[Pickups#Health|Health Orb]]. If successful, then there is a '''75% / 80% / 85% / 90%''' chance to roll the dead enemy's drop table again to produce additional loot.
 
|info = *Nekros casts his dark power on every corpse within a radius of '''10 / 15 / 20 / 25''' meters. Each corpse has a '''30% / 40% / 50% / 60%''' chance to be converted into a [[Pickups#Health|Health Orb]]. If successful, then there is a '''75% / 80% / 85% / 90%''' chance to roll the dead enemy's drop table again to produce additional loot.
 
**Chance percentages are '''not''' affected by [[Power Strength]].
 
**Chance percentages are '''not''' affected by [[Power Strength]].
**Radius is affected by [[Power Range]].
+
**Cast radius is affected by [[Power Range]].
 
**Additional loot includes [[Pickups#Mods|Mods]], [[Pickups#Resources|Resources]], [[Pickups#Ammo|Ammo]], [[Pickups#Energy|Energy Orbs]], [[Oberon]] [[Pickups#Blueprints|Blueprints]], [[Beacons]], [[Pickups#Life_Support_Modules|Life Support]] and [[Power Carrier|Power Cells]].
 
**Additional loot includes [[Pickups#Mods|Mods]], [[Pickups#Resources|Resources]], [[Pickups#Ammo|Ammo]], [[Pickups#Energy|Energy Orbs]], [[Oberon]] [[Pickups#Blueprints|Blueprints]], [[Beacons]], [[Pickups#Life_Support_Modules|Life Support]] and [[Power Carrier|Power Cells]].
 
*Desecrate affects the corpses of most enemies as well as shadow corpses from [[Shadows of the Dead]], dead faction allies in [[Invasion]], [[The Grustrag Three]], [[Eximus]] enemy corpses, and [[Captain Vor (Corrupted)|Captain Vor's]] corpse if it is left behind. Desecrate does '''not''' work on [[Sprag]] or [[Ven'kra Tel]].
*Sometimes corpses yield no drops because the enemy's loot table includes a chance to drop nothing, or due to lag where the corpse has already disappeared for the host.
 
*Successfully desecrated corpses will glow with the chosen energy color and turn into smoke that fades away; whereas unsuccessfully desecrated corpses will show sparkles above them.
 
*Without a physical corpse on the floor in the ability range, the ability will not be cast, use no energy and will state "invalid target".
 
 
**Affects enemies being vaporized as long as the skill is cast before they fully disappear.
 
**Affects enemies being vaporized as long as the skill is cast before they fully disappear.
 
**Affects enemies vaporized by Nova's [[Molecular Prime]] even after the corpses have disappeared. When the ability is cast, the corpses appear and disappear quickly.
 
**Affects enemies vaporized by Nova's [[Molecular Prime]] even after the corpses have disappeared. When the ability is cast, the corpses appear and disappear quickly.
 
**It can be difficult to find corpses consistently when playing with well equipped players as many corpses vaporize as a result of various elemental and ability effects.
 
**It can be difficult to find corpses consistently when playing with well equipped players as many corpses vaporize as a result of various elemental and ability effects.
**Enemies that explode on death, such as any Corpus Osprey (or a [[Volatile Runner]] exploding if not killed quickly), are not affected by Desecrate, as they have no corpses.
+
**Enemies that explode on death, such as any Corpus Osprey (or a [[Volatile Runner]] exploding if not killed quickly), are '''not''' affected by Desecrate, as they have no corpses.
*Can be cast on the same corpse multiple times, but if it yields loot, the corpse will disintegrate.
 
 
*Bodies that are cut in half by [[Slash|Slash Damage]] are treated as two distinct corpses, each with its own chance to yield additional loot.
 
*Bodies that are cut in half by [[Slash|Slash Damage]] are treated as two distinct corpses, each with its own chance to yield additional loot.
 
*Sometimes corpses yield no drops because the enemy's loot table includes a chance to drop nothing or due to lag where the corpse has already disappeared for the host.
*Affects shadow corpses from Shadows of the Dead, dead faction allies in [[Invasion]], [[The Grustrag Three]] currently as of [[Update 12]], [[Eximus]] enemy corpses, and [[Captain Vor (Corrupted)]]'s corpse if it is left behind.
 
 
*Without a physical corpse within range, Desecrate will '''not''' be cast, will use no energy, and will state "Invalid Target" in the UI.
**Does '''not''' work on [[Sprag]] and [[Ven'kra Tel]].
 
 
*Successfully desecrated corpses will glow with the chosen energy color and turn into smoke that fades away; whereas unsuccessfully desecrated corpses will show sparkles above them.
 
*Can be cast on the same corpse multiple times, but if it yields loot, the corpse will disintegrate.
 
|tips =
 
|tips =
 
*Know the timespan for a body to completely disintegrate:
 
*Know the timespan for a body to completely disintegrate:
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|max = [[Maximization]] is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
 
|max = [[Maximization]] is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.
 
*[[Maximized Power Duration]] has no positive effect on this ability.
 
*[[Maximized Power Duration]] has no positive effect on this ability.
**Reduces radius to '''8.5''' meters.
+
**Reduces the cast radius to '''8.5''' meters.
*[[Maximized Power Efficiency]] reduces cost to '''12.5''' energy.
+
*[[Maximized Power Efficiency]] reduces the cost to '''12.5''' energy.
 
**Has no negative effect on this ability.
 
**Has no negative effect on this ability.
*[[Maximized Power Range]] increases the radius to '''58.75''' meters.
+
*[[Maximized Power Range]] increases the cast radius to '''58.75''' meters.
 
**Has no negative effect on this ability.
 
**Has no negative effect on this ability.
 
*[[Maximized Power Strength]] has no positive effect on this ability.
 
*[[Maximized Power Strength]] has no positive effect on this ability.
**Increases cost to '''77.5''' energy.}}
+
**Increases the cost to '''77.5''' energy.
  +
}}
 
<noinclude>
 
<noinclude>
 
==See also==
 
==See also==

Revision as of 23:29, 29 January 2015

DesecrateModx256 Desecrate130xWhite
3
EnergyOrb10
+10/corpse
Desecrate

Forces fallen enemies around you to drop additional loot.


Introduced in Update 10.0 (2013-09-13)

AbilityStrengthBuff Strength:30% / 40% / 50% / 60% (health orb chance)
75% / 80% / 85% / 90% (drop table chance)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:10 / 15 / 20 / 25 m

Info

  • Nekros casts his dark power on every corpse within a radius of 10 / 15 / 20 / 25 meters. Each corpse has a 30% / 40% / 50% / 60% chance to be converted into a Health Orb. If successful, then there is a 75% / 80% / 85% / 90% chance to roll the dead enemy's drop table again to produce additional loot.
  • Desecrate affects the corpses of most enemies as well as shadow corpses from Shadows of the Dead, dead faction allies in Invasion, The Grustrag Three, Eximus enemy corpses, and Captain Vor's corpse if it is left behind. Desecrate does not work on Sprag or Ven'kra Tel.
    • Affects enemies being vaporized as long as the skill is cast before they fully disappear.
    • Affects enemies vaporized by Nova's Molecular Prime even after the corpses have disappeared. When the ability is cast, the corpses appear and disappear quickly.
    • It can be difficult to find corpses consistently when playing with well equipped players as many corpses vaporize as a result of various elemental and ability effects.
    • Enemies that explode on death, such as any Corpus Osprey (or a Volatile Runner exploding if not killed quickly), are not affected by Desecrate, as they have no corpses.
  • Bodies that are cut in half by Slash Damage are treated as two distinct corpses, each with its own chance to yield additional loot.
  • Sometimes corpses yield no drops because the enemy's loot table includes a chance to drop nothing or due to lag where the corpse has already disappeared for the host.
  • Without a physical corpse within range, Desecrate will not be cast, will use no energy, and will state "Invalid Target" in the UI.
  • Successfully desecrated corpses will glow with the chosen energy color and turn into smoke that fades away; whereas unsuccessfully desecrated corpses will show sparkles above them.
  • Can be cast on the same corpse multiple times, but if it yields loot, the corpse will disintegrate.

Augment

DespoilMod
Main article: Despoil

Despoil is a Warframe Augment Mod for NekrosIcon272 Nekros's Desecrate130xWhite Desecrate to consume health instead of energy.

Rank Health Cost Cost
0 16 6
1 14 7
2 12 8
3 10 9

Tips & Tricks

  • Know the timespan for a body to completely disintegrate:
    • Grineer and Corpus' corpses will disintegrate in 15 seconds.
    • Infested corpses and Avalanched enemies will disintegrate in 5 seconds.
    • Corpses from enemies affected with Molecular Prime and Channeling will disintegrate in 3 seconds.
    • Corpses from enemies affected with Miasma will disintegrate within a second.
    • Enemies that instantly destroyed like ospreys cannot be desecrated.
  • Most useful in Survival missions, due to large amount of enemies and the need for constant movement.
    • Nekros can also desecrate life support from bodies.
  • Casting desecrate multiple times is suggested for desecrating a group of corpses, since the success rate is not 100%.
  • Cast desecrate whenever possible to detect and desecrate corpses that cannot be seen but have not fully disappeared.
  • When you are low on energy for spamming desecrate, look at the sparkles on unsuccessfully desecrated corpses to see how many corpses are left available to be desecrated.
  • Because of the long casting time this ability greatly benefits from Natural Talent.
  • Use this ability with Equilibrium if you can - every health orb spawned will also recover energy, allowing this ability to easily recharge your energy bar. This allows you to cast other abilities while easily spamming Desecrate.
  • Consider forgoing shield power. In order to collect a health orb you must have less than your maximum health, so when using Equilibrium it is beneficial to take a controlled amount of damage in order to get the maximum benefit from health orbs (also consider using Rage to recover energy while taking damage). If your Shields rarely drop to zero you will not take damage and will be unable to collect any health orbs, potentially leaving you in situations where you have no Energy for skills, are surrounded by health orbs, yet are unable to collect them in order to replenish your energy reserves.
    • You can use self damaging weapons such as Penta or Ogris to allow you to get the health orbs for this mod. This may potentially backfire if your Penta or Ogris kills you.
    • It is possible to sacrifice your secondary slot to equip a set of unmodded Castanas. Since they have relatively low base damage, the risk of killing yourself with them is largely reduced in comparison to other explosive weapons.
  • Desecrate is also useful in Excavation missions because it can be used on Power Carriers. This means they can offer an additional power cell.
  • Because Hydroid's Undertow preserves the bodies of enemies it kills, Desecrate can synergize very well with it if used properly, especially on Defense missions.

Maximization

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

Expand/Collapse

See also