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A customized version of the Dera, featuring a metallic finish and Lotus decal.

The Dera Vandal is the Vandal variant of the CorpusEnergyRifle.png Dera assault rifle, with higher damage, critical damage, status chance, and magazine size.

Characteristics[]

  • This weapon deals primarily DmgPunctureSmall64.png Puncture damage.

Advantages:

Disadvantages:

  • Projectiles have travel time, making long range shots more difficult.
  • Low critical chance.

Comparisons:

Acquisition[]

This weapon was introduced during the Operation: Tubemen of Regor event, where players would need to complete a minimum of four regional battles in favor of one side more than the other, and Nef Anyo was the victor of the conflict. Nef Anyo had won the conflict in the PS4 version of the game, but not in the PC or XB1. The weapon came with a free weapon slot and a pre-installed Orokin Catalyst.

The blueprint and parts were formerly a reward from the First, Second, and Seventh Seasons of Sorties; they can now be found as an Invasion reward. All components can be traded, although players must have a Mastery Rank of at least 7 to acquire the blueprint.

Manufacturing Requirements
Credits64.png
25,000
Barrel
1
Receiver
1
Stock
1
Time: 12 hrs
Rush: Platinum64.png 50
MarketIcon.png Market Price: Platinum64.png N/A Blueprint2.svg Blueprints Price:N/A

Notes[]

  • The projectiles may possibly obstruct view when firing if the energy color is a bright color such as yellow, blue, or green.
  • Due to the projectiles firing from alternating barrels, this has a convergence effect where the bolts will meet at the point the crosshair is on. This will result in the bolts crossing in an 'X' if they miss their target. It also means that Mod TT 20px.png Heavy Caliber's effects are significantly amplified, as the Dera's effective cone of deviation is twice as large as any other weapon's.
  • The Dera can be considered an Assault Rifle, mainly by the weapon's size and rate of fire.

Tips[]

  • The Dera Vandal's ammo efficiency can be increased by keeping a sense of roughly how many shots are required to kill a target. Because the projectiles have travel time, it is easy to waste ammo by firing at a target that will already be killed by projectiles that are in flight.
  • Leading is incredibly important for this weapon, but once the user adjusts to the travel time, the high accuracy can allow them to fire off just as many pulses as they need.
  • Try to close distance against enemies when it is safe to do so as a reduced distance will drastically improve your ability to predict the location of the target when your shots arrive.
  • Mod TT 20px.png Split Chamber works with this weapon, however, the projectiles travel inside of each other due to the 0% recoil of this weapon making the second projectile unable to be seen. This is a great advantage as you are essentially firing more pulses with no recoil.
  • Using the Mod TT 20px.png Rifle Ammo Mutation mod can help regain lost ammo when needed, due to the weapon's semi-quick ammo consumption. Alternatively, you can bring along some Squad Ammo Restores or use Carrier's Ammo Case.
  • Despite the Dera having perfect accuracy, adding Mod TT 20px.png Heavy Caliber quickly removes any accuracy advantage it has over other weapons due to the Dera shooting out of two different barrels. Basically, Heavy Caliber's accuracy penalty affects the Dera more than any other weapon.
  • Similar to the GrineerM16Rifle.png Karak assault rifle, the magazine empties rather quickly, and a below average reload time causes problems against groups of enemies, as you will be reloading often. It is recommended to compensate for this by adding a max rank Mod TT 20px.png Fast Hands or Mod TT 20px.png Primed Fast Hands mod. One can also choose to slot in Mod TT 20px.png Shred,Mod TT 20px.png Metal Auger, Mod TT 20px.png Vigilante Offense or Mod TT 20px.png Primed Shred to allow for the weapon to perform better against groups of enemies.
  • As it deals mostly DmgPunctureSmall64.png Puncture damage, it is most effective against the Grineer.

Media[]


Dera Vandal Skins Edit

See Also[]

Patch History[]

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 4 to 7.
  • Damage increased from 31 to 32.
  • Status chance increased from 15% to 30%.
  • Critical chance increased from 5% to 8%.
  • Reload speed increased from 2.37s to 1.8s.
  • Very slight recoil added.

Update 16.5 (2015-05-12)

  • Introduced.
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