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Preceded by
Orokin Derelict (Planet) since Update 29.0 (2020-08-25)

Even the most culturally and technologically advanced civilization in history could not contain the menace of the Infestation. After an unknown cataclysmic event propelled them from the Void, Orokin vessels were left adrift, becoming uninhabited and overgrown. The tireless force of probing infested tendrils penetrate and dislodge the once majestic and opulent halls of these Orokin vessels.
—Derelict Fragment

Deimos is a moon of Mars where the Infestation w.svg Infested are the controlling faction. This Infested-controlled moon uses a tileset similar to the Orokin Towers, called Orokin Derelict, taking place on ancient Orokin vessels that are left abandoned to tides of time and tarnished due to long-term exposure to the Infestation. The caverns beneath the moon's surface are home to an Orokin device known as the Heart, the legacy of the Entrati family which establishes a connection to the Void to power all Orokin Void technology across the Sol System. The Heart of Deimos quest implies that Deimos was previously concealed in the Void, having recently re-phased into Martian orbit after the Heart begun to break down.

Deimos becomes accessible after clearing Kadesh, Mars, and does not have a Junction.

The Assassination Targets for Deimos are Lephantis and the Zealoid Prelate, located in the mission nodes Magnacidium and Exequias respectively. Lephantis drops the component blueprints for the parts of the NekrosIcon272.png Nekros Warframe, and The Zealoid Prelate drops the blueprint and parts for the Pathocyst.png Pathocyst.

Deimos also features a Landscape: the Cambion Drift. Unlike the Derelicts, it consists of a wide, open terrain on the surface of the moon heavily mutated by the Infestation's Grey Strain. In the northeast lies a large structure home to the Entrati family, now known as the Necralisk.


Infestation w.svg Infested Entrati IconWildOn.png Wild


Target Name Type Level Tile Set Mastery EXP Internal Name
IconTenno.png Necralisk Hub 0 - 0 Necralisk 0 DeimosHub1
IconInfestedB.svg Horend Capture 12 - 14 Orokin Derelict 0 SolNode706
IconInfestedB.svg Phlegyas Exterminate 13 - 15 Orokin Derelict 0 SolNode708
IconInfestedB.svg Formido Sabotage 14 - 16 Orokin Derelict 0 SolNode710
IconInfestedB.svg Dirus Mobile Defense 15 - 17 Orokin Derelict 0 SolNode709
IconInfestedB.svg Hyf Defense 15 - 20 Orokin Derelict 0 SolNode707
Lephantis sigil b.png Magnacidium Assassination 20 - 25 Orokin Derelict 0 SolNode712
EntratiIcon.png Cambion Drift Free Roam 20 - 35 Cambion Drift 0 SolNode229
IconInfestedB.svg Terrorem Survival 25 - 35 Orokin Derelict 0 SolNode711
ZealoidPrelate.png Exequias Assassination 30 - 35 Orokin Derelict 0 SolNode713


Defense and Survival Deimos missions will have a chance to yield one of the following every 5 waves/minutes. Rotations are as such: A-A-B-C. Deimos Sabotage has optional hidden caches that can be found. Vault requires that a special Orokin Vault be found in certain Deimos missions and opened using one of four Dragon Keys.

EndoIconRenderLarge.png Endo x250 22.22% EndoIconRenderLarge.png Endo x250 77.44% Forma2.png Forma Blueprint 22.56%
VoidRelicIronIcon64.png Lith G5 11.11% MutalistNavCoord.png Mutalist Alad V Nav Coordinate 22.56% VoidRelicBronzeIcon64.png Meso A3 11.06%
VoidRelicIronIcon64.png Lith H4 11.11% VoidRelicBronzeIcon64.png Meso G3 11.06%
VoidRelicIronIcon64.png Lith N11 11.11% VoidRelicBronzeIcon64.png Meso G4 11.06%
VoidRelicIronIcon64.png Lith N12 11.11% VoidRelicBronzeIcon64.png Meso I2 11.06%
VoidRelicIronIcon64.png Lith S12 11.11% VoidRelicBronzeIcon64.png Meso N12 11.06%
VoidRelicIronIcon64.png Lith T9 11.11% VoidRelicBronzeIcon64.png Meso P5 11.06%
VoidRelicIronIcon64.png Lith Z3 11.11% VoidRelicBronzeIcon64.png Meso P7 11.06%


  • Hyf, Deimos

Module:DropTables/data last updated: Tue, 05 Jul 2022 12:28:53 +0000 (UTC) by User:Headbox8424

CreditsLarge.png x3000 Credit Cache 28.57% CreditsLarge.png x5000 Credit Cache 30.35% EndoIconRenderLarge.png Endo x400 23.12%
EndoIconRenderLarge.png Endo x200 28.57% EndoIconRenderLarge.png Endo x200 30.35% ArgonCrystal.png Argon Crystal 19.36%
Mod TT 20px.png Thief's Wit 14.29% Neurodes.png Neurodes 15.18% NeuralSensors.png Neural Sensors 19.36%
MutagenSample.png Mutagen Sample x3 14.29% Mod TT 20px.png Bane of Infested 4.42% OrokinCell.png Orokin Cell 19.36%
NanoSpores.png Nano Spores x1000 14.29% Mod TT 20px.png Cleanse Infested 4.42% Mod TT 20px.png Enemy Sense 3.76%
Mod TT 20px.png Expel Infested 4.42% Mod TT 20px.png Master Thief 3.76%
Mod TT 20px.png Smite Infested 4.42% ArgonCrystal.png Argon Crystal x2 3.76%
Neurodes.png Neurodes x2 4.42% NeuralSensors.png Neural Sensors x2 3.76%
MutalistNavCoord.png Mutalist Alad V Nav Coordinate 2.01% OrokinCell.png Orokin Cell x2 3.76%


  • Formido, Deimos

Module:DropTables/data last updated: Tue, 05 Jul 2022 12:28:53 +0000 (UTC) by User:Headbox8424

EndoIconRenderLarge.png Endo x400 22.22% VoidRelicSilverIcon64.png Neo C2 12.5% Helmet.png Octavia Neuroptics Blueprint 22.56%
VoidRelicIronIcon64.png Lith G5 11.11% VoidRelicSilverIcon64.png Neo K4 12.5% VoidRelicGoldIcon64.png Axi G7 11.06%
VoidRelicIronIcon64.png Lith H4 11.11% VoidRelicSilverIcon64.png Neo M4 12.5% VoidRelicGoldIcon64.png Axi K6 11.06%
VoidRelicIronIcon64.png Lith N11 11.11% VoidRelicSilverIcon64.png Neo N16 12.5% VoidRelicGoldIcon64.png Axi K7 11.06%
VoidRelicIronIcon64.png Lith N12 11.11% VoidRelicSilverIcon64.png Neo N20 12.5% VoidRelicGoldIcon64.png Axi O5 11.06%
VoidRelicIronIcon64.png Lith S12 11.11% VoidRelicSilverIcon64.png Neo P4 12.5% VoidRelicGoldIcon64.png Axi S10 11.06%
VoidRelicIronIcon64.png Lith T9 11.11% VoidRelicSilverIcon64.png Neo V10 12.5% VoidRelicGoldIcon64.png Axi S11 11.06%
VoidRelicIronIcon64.png Lith Z3 11.11% MutalistNavCoord.png Mutalist Alad V Nav Coordinate 12.5% VoidRelicGoldIcon64.png Axi T8 11.06%


  • Terrorem, Deimos

Module:DropTables/data last updated: Tue, 05 Jul 2022 12:28:53 +0000 (UTC) by User:Headbox8424

OrokinReceptor.png Orokin Cipher 100%
Mod TT 20px.png Anemic Agility 4.35%
Mod TT 20px.png Blind Rage 4.35%
Mod TT 20px.png Burdened Magazine 4.35%
Mod TT 20px.png Corrupt Charge 4.35%
Mod TT 20px.png Creeping Bullseye 4.35%
Mod TT 20px.png Critical Deceleration 4.35%
Mod TT 20px.png Critical Delay 4.35%
Mod TT 20px.png Depleted Reload 4.35%
Mod TT 20px.png Fleeting Expertise 4.35%
Mod TT 20px.png Frail Momentum 4.35%
Mod TT 20px.png Heavy Caliber 4.35%
Mod TT 20px.png Hollow Point 4.35%
Mod TT 20px.png Magnum Force 4.35%
Mod TT 20px.png Narrow Minded 4.35%
Mod TT 20px.png Overextended 4.35%
Mod TT 20px.png Spoiled Strike 4.35%
Mod TT 20px.png Tainted Clip 4.35%
Mod TT 20px.png Tainted Mag 4.35%
Mod TT 20px.png Tainted Shell 4.35%
Mod TT 20px.png Transient Fortitude 4.35%
Mod TT 20px.png Vicious Spread 4.35%
Mod TT 20px.png Vile Acceleration 4.35%
Mod TT 20px.png Vile Precision 4.35%

Module:DropTables/data last updated: Tue, 05 Jul 2022 12:28:53 +0000 (UTC) by User:Headbox8424

Orokin Vault[]

Main article: Orokin Vault

The Orokin Vaults, also known as Dragon Key Vaults and "The Golden Door" by the Ostrons[1], are special vaults found in the Orokin Derelict tileset on Deimos missions which require a unique void key to unlock, called a Dragon Key.

Corrupted Mods[]

Main article: Category:Corrupted Mods

Corrupted Mods are a class of rare mods that affect one stat beneficially (a bonus) and another one detrimentally (a penalty). Those available for Warframes are characterized by extremely high bonuses outweighed by major penalties. Those available for weapons provide bonuses of a similar strength to their standard mod analogues, while still also having a penalty. Corrupted mods can be obtained from the Orokin Derelict using special Dragon Keys to unlock Orokin Vaults located within. They are untransmutable. Visually, they do not have any special distinguishing mark and appear as any other mod of Rare rarity (i.e. gold-colored).

  • Corrupted mods that provide a bonus to Critical Chance (e.g. Mod TT 20px.png Critical Delay) are a notable exception to the general pattern of nonstandard mods in that they cannot be stacked with their standard analogues.
  • There are currently 23 Corrupted Mods and each of them has an equal chance to drop (4.3478%).

Name Description Polarity Rarity
Mod TT 20px.png Blind Rage Increases ability strength
Reduces ability efficiency
Madurai Pol.svg Rare
Mod TT 20px.png Fleeting Expertise Increases ability efficiency
Reduces ability duration
Naramon Pol.svg Rare
Mod TT 20px.png Narrow Minded Increases ability duration
Reduces ability range
Vazarin Pol.svg Rare
Mod TT 20px.png Overextended Increases ability range
Reduces ability strength
Vazarin Pol.svg Rare
Mod TT 20px.png Transient Fortitude Increases ability strength
Reduces ability duration
Madurai Pol.svg Rare

Name Description Polarity Rarity Weapon Subcategory
Mod TT 20px.png Critical Delay Increases Critical Hit Chance
Reduces Fire Rate
Naramon Pol.svg Rare Rifle
Mod TT 20px.png Heavy Caliber Increases Damage
Reduces Accuracy
Madurai Pol.svg Rare Rifle
Mod TT 20px.png Vile Precision Reduces Recoil
Reduces Fire Rate
Naramon Pol.svg Rare Rifle
Mod TT 20px.png Tainted Mag Increases Magazine Capacity
Decreases Reload Speed
Naramon Pol.svg Rare Rifle
Mod TT 20px.png Vile Acceleration Increases Fire Rate
Reduces Damage
Naramon Pol.svg Rare Rifle
Mod TT 20px.png Depleted Reload Increases Reload Speed
Reduces Magazine Capacity
Naramon Pol.svg Rare Sniper
Mod TT 20px.png Burdened Magazine Increases Magazine Capacity
Decreases Reload Speed
Naramon Pol.svg Rare Shotgun
Mod TT 20px.png Vicious Spread Increases Damage
Increases Shotgun Spread
Madurai Pol.svg Rare Shotgun
Mod TT 20px.png Tainted Shell Reduces Shotgun Spread
Reduces Fire Rate
Vazarin Pol.svg Rare Shotgun
Mod TT 20px.png Frail Momentum Increases Fire Rate
Reduces Damage
Madurai Pol.svg Rare Shotgun
Mod TT 20px.png Critical Deceleration Increases Critical Hit Chance
Reduces Fire Rate
Madurai Pol.svg Rare Shotgun

Name Description Polarity Rarity Weapon Subcategory
Mod TT 20px.png Anemic Agility Increases Fire Rate
Reduces Damage
Naramon Pol.svg Rare Any
Mod TT 20px.png Creeping Bullseye Increases Critical Hit Chance
Reduces Fire Rate
Naramon Pol.svg Rare Any
Mod TT 20px.png Hollow Point Increases Critical Hit Damage
Reduces Damage
Naramon Pol.svg Rare Any
Mod TT 20px.png Magnum Force Increases Damage
Reduces Accuracy
Madurai Pol.svg Rare Any
Mod TT 20px.png Tainted Clip Increases Magazine Capacity
Reduces Reload Speed
Naramon Pol.svg Rare Any

Name Description Polarity Rarity Weapon Subcategory
Mod TT 20px.png Spoiled Strike Increases Damage
Reduces Attack Speed
Madurai Pol.svg Rare Any
Mod TT 20px.png Corrupt Charge Increases Intial Combo
Reduces Combo Duration
Madurai Pol.svg Rare Any


  • Deimos is the first location in the Star Chart where OrokinCell.png Orokin Cells can be found, making it a good place where to farm them due to the low level of enemies in the first missions.


  • Deimos, which in Ancient Greek means Dread, is named after the Greek God of Terror who is also the twin brother of Phobos.
    • Befitting of its name, the moon as a whole resembles a large skull with its lower jaw hanging open.
  • Mission Nodes on Deimos are usually named after fear, death, and suffering.
    • Phlegyas in Greek mythology is the king of the Lapiths, and is the son of Ares and Chryse, making him a sibling of Deimos. In The Divine Comedy, he ferries Dante and Vergil across the river Styx.
    • Formido is the Roman equivalent to Deimos.
    • Hyf in Old English roughly translates to (bee)hive and in Swedish it refers to the hyphae, long, threadlike filaments that form the mycelium of a fungus.
    • Dirus is Latin for "fearful" or "ominous".
    • Horend is a form of the word Horrendous.
    • Terrorem means terror.
    • Exequias is a Spanish (coming from latin exequiae-arum) word that translates to Funeral (rights).
    • Magnacidium may be a portmanteau of the Latin words Magna (from the word Magnus, meaning "Large" and "Great") and the suffix -cidium (meaning "slaughter" and "act of killing").
  • It is implied that Deimos, much like Lua, was hidden within the Void until recently in the game's timeline, as Loid mentions in Heart of Deimos that they "have been forced to re-phase into Martian [orbit]" before being interrupted by Otak as well as the quest's description saying "Deimos emerges in Martian orbit".
  • Interestingly, Deimos is the only planet of the Star Chart that were not seemingly affected by Narmer during The New War, likely due to being a pure Infested planet that has no benefit for the Sentients.
    • Originally, the Heart of Deimos update was planned for release after The New War, but was moved ahead of schedule due to the COVID-19 pandemic.[2] That Deimos is completely ignored by Narmer in the final release, on top of the Entrati making no mention of Ballas outside of Operation: Orphix Venom, can be interpreted as remnants of the original script (i.e. Deimos wasn't even present during The New War and would only reveal itself at the quest's conclusion).



Patch History[]

Update 31.6 (2022-06-09)

  • Fixed a map hole in one of the Deimos tileset.
  • Fixed Tram door in Deimos not visually opening for client.

Hotfix 31.5.2 (2022-04-28)

  • Fixed [PH] tags appearing in Deimos content.

Update 30.5 (2021-07-06)

  • Fixed Companions stopping mid-animation when loading in and out of Deimos.

Hotfix 29.5.5 (2020-11-27)

  • Updated some texts referring to Orokin Derelicts instead of Deimos.

Update 29.5 (2020-11-19)

  • Fixes to aid objective marker flow in Deimos.

Update 29.2 (2020-09-29)

  • Optimized assets within parts of Deimos to improve performance.
  • Optimized assets in Deimos’ skybox to improve performance.

Hotfix 29.0.4 (2020-08-27)

  • You can now enjoy Deimos from afar as a new planet backdrop when back in your Orbiter!

Hotfix 29.0.2 (2020-08-26)

  • Slight FX tweaks to the Deimos node in the Shar Chart.
  • Fixed some Deimos enemies having the wrong Health and Armor types.

Update 29.0 (2020-08-25)

  • Introduced
  • Fixed a case of the Vaults in the Derelict (now Deimos) not rewarding Corrupt mods.