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| energy = 50
 
| energy = 50
 
| description = Wukong and his twin become invulnerable and defy enemies to attack. All damage is captured, stored, and dealt back in a single furious strike of Wukong's staff. Bonus Armor is then granted relative to the damage captured.
 
| description = Wukong and his twin become invulnerable and defy enemies to attack. All damage is captured, stored, and dealt back in a single furious strike of Wukong's staff. Bonus Armor is then granted relative to the damage captured.
| damage = 4 / 5 / 6 / 7.5x (damage multiplier)<br>0.8 / 1 / 1.2 / 1.5x (armor multiplier)
+
| damage = 4 / 5 / 6 / 7.5 x (damage multiplier)<br>0.8 / 1 / 1.2 / 1.5 x (armor multiplier)
| range = 7 / 8 / 10 / 12 (staff swing radius)
+
| range = 7 / 8 / 10 / 12 m (staff swing radius)
 
| duration = 2 / 3 / 4 / 5 s (invulnerability duration)<br>15 / 18 / 20 / 25 s (armor duration)
 
| duration = 2 / 3 / 4 / 5 s (invulnerability duration)<br>15 / 18 / 20 / 25 s (armor duration)
 
| misc =
 
| misc =
 
| info =
 
| info =
*Wukong engages a defensive stance while priming his {{Weapon|Iron Staff}}, increasing his [[Threat Level]] and becoming invulnerable for '''2 / 3 / 4 / 5''' seconds. Any damage Wukong takes in this stance is absorbed, and after the invulnerability period expires, Wukong performs a wide swing with his staff in a radius of '''7 / 8 / 10 / 12''' meters, and the damage absorbed is reflected and multiplied by '''4x / 5x / 6x / 7.5x'''. Afterwards, Wukong gains an [[armor]] bonus depending on the amount of damage absorbed, with a multiplier of '''0.8x / 1x / 1.2x / 1.5x''' and lasts '''15 / 18 / 20 / 25''' seconds. The spin can be executed earlier by pressing the ability key again (default {{key|3}}).
+
*Wukong engages a defensive stance while priming his {{Weapon|Iron Staff}}, increasing his [[Threat Level]] and becoming invulnerable for '''2 / 3 / 4 / 5''' seconds. Any damage Wukong takes in this stance is absorbed, and after the invulnerability period expires, Wukong performs a wide swing with his staff in a radius of '''7 / 8 / 10 / 12''' meters, and the damage absorbed is reflected and multiplied by '''4x / 5x / 6x / 7.5x'''. Afterwards, Wukong gains an [[armor]] bonus depending on the amount of damage absorbed, with a multiplier of '''0.8x / 1x / 1.2x / 1.5x''' and lasts for '''15 / 18 / 20 / 25''' seconds. The spin can be executed earlier by pressing the ability key again (default {{key|3}}).
 
**Damage multiplier and armor multiplier are affected by [[Ability Strength]].
 
**Damage multiplier and armor multiplier are affected by [[Ability Strength]].
 
**Swing radius is affected by [[Ability Range]].
 
**Swing radius is affected by [[Ability Range]].
 
**Invulnerability and armor duration are affected by [[Ability Duration]].
 
**Invulnerability and armor duration are affected by [[Ability Duration]].
**Armor bonus is capped at '''1,500'''.
+
**Armor bonus is capped at '''1,500''' points.
 
*The armor bonus is removed if Defy is recasted before it expires.
 
*The armor bonus is removed if Defy is recasted before it expires.
 
*'''Ability Synergy:''' When Defy is activated, {{A|Celestial Twin}} engages in Defy, gaining the same increased Threat Level, invulnerability, damage reflection, and armor bonus.
 
*'''Ability Synergy:''' When Defy is activated, {{A|Celestial Twin}} engages in Defy, gaining the same increased Threat Level, invulnerability, damage reflection, and armor bonus.

Revision as of 05:07, 20 June 2019

DefyModx256 Defy130xWhite
3
EnergyOrb50
Defy

Wukong and his twin become invulnerable and defy enemies to attack. All damage is captured, stored, and dealt back in a single furious strike of Wukong's staff. Bonus Armor is then granted relative to the damage captured.


Introduced in Update 17.12 (2015-11-25)

AbilityStrengthBuff Strength:4 / 5 / 6 / 7.5 x (damage multiplier)
0.8 / 1 / 1.2 / 1.5 x (armor multiplier)
AbilityDurationBuff Duration:2 / 3 / 4 / 5 s (invulnerability duration)
15 / 18 / 20 / 25 s (armor duration)
AbilityRangeBuff Range:7 / 8 / 10 / 12 m (staff swing radius)
Subsumable to Helminth

Info

  • Wukong engages a defensive stance while priming his IronStaff Iron Staff, increasing his Threat Level and becoming invulnerable for 2 / 3 / 4 / 5 seconds. Any damage Wukong takes in this stance is absorbed, and after the invulnerability period expires, Wukong performs a wide swing with his staff in a radius of 7 / 8 / 10 / 12 meters, and the damage absorbed is reflected and multiplied by 4x / 5x / 6x / 7.5x. Afterwards, Wukong gains an armor bonus depending on the amount of damage absorbed, with a multiplier of 0.8x / 1x / 1.2x / 1.5x and lasts for 15 / 18 / 20 / 25 seconds. The spin can be executed earlier by pressing the ability key again (default 3 ).
  • The armor bonus is removed if Defy is recasted before it expires.
  • Ability Synergy: When Defy is activated, CelestialTwin130xWhite Celestial Twin engages in Defy, gaining the same increased Threat Level, invulnerability, damage reflection, and armor bonus.
  • Wukong cannot cast other abilities, perform parkour Maneuvers or general interactions while channeling this ability.

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