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Defiled Snapdragon is a stance mod for Blade and Whip type weapons.

Can be equipped on:

✓ denotes weapon with matching Stance polarity

Combos

Default Combos of Stance or Weapon (📝 Edit Stance Data)
Combo/Attack Name Attack Multipliers and Forced Procs Avg Dmg Multi/s Length @
1.0 Attack Speed
Animation
Neutral
(While Not Moving)
Claws of the Drake
Default Default
 300% Lifted b
Default Default
 300%
Default Default
 100%
 200% DmgSlashSmall64
Default Default
 200%
 100%
 100% DmgSlashSmall64Ragdoll b
 200%
Default Default
 2x 400% Knockdown b
541.2%/s 4.2s DefiledSnapdragonCombo0
Forward
(While Moving)
Soul of the Leviathan
Default Default
 4x 100%
Default Default
360 Default 5x 100%
Default Default
 100%
 200%
Default Default
 2x 200%
 2x 100%
Default Default
 200%
487.8%/s 4.1s DefiledSnapdragonCombo1
Forward Block
(While Blocking & Moving)
Heart of the Naga
Default Default
 300%
Default Default
 3x 100%
 200% DmgSlashSmall64
Default Default
360 Default 200%
 100%
 200% DmgSlashSmall64Knockdown b
298.9%/s 4.3s DefiledSnapdragonCombo2
Block
(While Blocking)
Fangs of the Lindwurm
Default Default
 500% Ragdoll b
370.4%/s 1.4s DefiledSnapdragonCombo3
Heavy
(Heavy Attack)
Rolling Thunder*
Default Heavy
 400% Ragdoll b
Default Heavy
 400% Lifted b
 400% Ragdoll b
 400%
N / A N / A Blade-WhipComboHeavy
Slide
(While Sliding)
Spiral Cut*
Default Default
360 Default 100%
N / A N / A Blade-WhipComboSlide
Aerial
(While In Air)
Weightless Steel*
Default Default
 200%
Default Default
 200%
Default Default
 300%
N / A N / A Blade-WhipComboAir
Wall
(While Wall Latching)
Weightless Steel*
Default Default
 300% Knockdown b
N / A N / A Blade-WhipComboWall
Finisher
(On Knocked Down Enemy)
Death's Mark*
Default Default
 1000% DmgSlashSmall64
N / A N / A Blade-WhipComboFinisherGround
Slam
(Looking At Ground While In Air)
Slam Attack*
Default Default
Slam Default 200%
N / A N / A Blade-WhipComboSlam

Default Default Default "Sweep" Attack • 360 Default 360°/Spin Attack • Slam Default Direct and Radial Slam Attack • Ranged Default Ranged Attack • Thrust Default "Thrust" Attack

View Full Legend
Key Inputs
Default Default Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Default Heavy Heavy Attack (PC default MMB; XBX, PSN, and NSW default left trigger)
Default Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Default Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Default
 200%
 Attack does double damage 
Default Default
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64 Knockback
DmgPunctureSmall64 Weakened
DmgSlashSmall64 Bleed
DmgBlastSmall64 Inaccuracy
Knockdown b Knockdown
Lifted b Lifted
RollingDroneAvatar Stagger
Ragdoll b Ragdoll
Finisher b Finisher (front, back, or ground) 
DmgImpairSmall64 Impair (PvP only) 
Melee Attack Explanations
  • A "sweep attack" is an arcing melee strike that intends to hit an enemy with the edge of the blade (the length of obround melee hitbox).
  • A "thrust attack" is a melee strike that intends to hit an enemy with the tip of the blade (the rounded edge of obround melee hitbox).
  • A "360/spin attack" is a sliding sweep attack that hits targets around the player (not always in a 360° arc, but is usually above 180°).
  • A "direct slam attack" is a melee strike that hits a single target at the epicenter of a slam attack. Affected by the Seismic Wave mod.
  • A "radial slam attack" is the area-of-effect component of the melee slam attack. Affected by the Seismic Wave mod.
  • A "ranged attack" is any melee attack that launches a ranged projectile or can hit targets beyond melee range.
View Full Legend
  • Average Damage Multiplier per second only applies to single-target DPS calculations.
  • Note that hits marked as "Radial Slam Attack" will not apply at the epicenter of a single target hit so these will not be accounted for in Avg Dmg Multi/s calculations.
  • Combo animation lengths are approximate and are only accurate within a few tenths of a second.
  • Each tile marking in stance preview gifs are 2m apart.
  • Combos labeled with an asterisk (*) are shared between weapons within the same weapon type.

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Weekly Conclave Challenge Reward Weekly Conclave Challenge Reward A 2.27% 1 0.0227

Complete all weekly Conclave challenges to get this reward in your in-game inbox:

  • Match Won: Win 6 matches of any game type.
  • Match Complete: Complete 20 matches of any game type.
  • Conditioning: Complete 10 Daily Challenges.

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Basal Diploid 3.5% 0.67% 0.02345% 4264 1 0.0002345
Basal Diploid Rex 3.5% 0.67% 0.02345% 4264 1 0.0002345
Deimos Carnis 4.5% 0.5% 0.0225% 4444 1 0.000225
Deimos Jugulus 4.5% 0.5% 0.0225% 4444 1 0.000225
Deimos Leaping Thrasher 4.5% 0.5% 0.0225% 4444 1 0.000225
Deimos Saxum 4.5% 0.5% 0.0225% 4444 1 0.000225
Feral Diploid 3.5% 0.67% 0.02345% 4264 1 0.0002345
Feral Diploid Rex 3.5% 0.67% 0.02345% 4264 1 0.0002345
Kuva Scorpion 3% 1.01% 0.0303% 3300 1 0.000303
Leaping Thrasher 4.5% 0.5% 0.0225% 4444 1 0.000225
Narmer Scorpion 3% 1.01% 0.0303% 3300 1 0.000303
Scorpion 3% 1.01% 0.0303% 3300 1 0.000303

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Trivia[]

  • This is the only stance mod with a rhyming description.
  • The name of this stance, as well as its associated combos all reference dragons in some form;
    • Snapdragons are a genus of plants whose flowers are said to resemble the head of a dragon.
    • Drake is a synonym for dragon, and is derived from Draco, the Latin word for dragon.
    • Naga is a group of serpent deities associated with Hinduism and Buddhism.
    • Lindwurm is the German name for Lindworm, which is typically depicted as a bipedal, wingless dragon.
    • The Leviathan is a sea monster (commonly called a "sea serpent") referenced in Christianity and Judaism. The word has since become synonymous with any large sea creature such as whales.
    • Rolling Thunder was previously named Wings of the Wyvern. Wyverns are mythological creatures commonly mistaken for dragons, with the key difference being that wyverns have two legs, whereas dragons normally have four.
  • Soul of the Leviathan's ending combo looks similar to Swirling Tiger's Winding Claws

Media[]

Patch History[]

Update 29.10 (2021-03-19)

  • Removed the forced Impact proc from the second hit of Claws of the Drake's third attack.
  • Removed the forced Impact proc from the first hit of Claws of the Drake's fourth attack.
  • Removed the forced Impact proc from the second hit of Soul of the Leviathan's third attack.
  • Removed the forced Impact proc from Soul of the Leviathan's fifth attack.
  • Removed the forced Impact proc from Heart of the Naga's first attack.
  • Removed the forced Impact proc from fourth hit of Heart of the Naga's second attack.
  • Removed the forced Impact proc from first and second hit of Heart of the Naga's third attack.

Update 26.1 (2019-11-22)

  • Added a Slash proc to the third and fourth attacks in the neutral combo.
  • Added a Slash proc to the second and third attacks in the block+forward combo.
  • Increased the damage and combo point value of the last hit in the third attack of the block+forward combo.

Update 17.11 (2015-11-12)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)