WARFRAME Wiki
WARFRAME Wiki
(added a few wiki links)
(Tooltip Revolution, replaced: Glaive → {{Weapon|Glaive}}, Cryotra → {{Weapon|Cryotra}}, Deconstructor Prime → {{Weapon|Deconstructor Prime}} (3), Sweeper Prime → {{Weapon|Sweeper Prime}}, Vulklok → {{Weapon|Vulklok}} (2))
Line 160: Line 160:
 
}}
 
}}
 
{{Codex|Causes the Helios Sentinel to attack enemy targets using pieces of itself.}}
 
{{Codex|Causes the Helios Sentinel to attack enemy targets using pieces of itself.}}
The '''Deconstructor''' is a Sentinel weapon that can only be used by the [[Helios]] Sentinel, that throws parts of the Sentinel at enemies in a fashion similar to throwing weapons like the [[Glaive]]. The Deconstructor uses melee mods.
+
The '''Deconstructor''' is a Sentinel weapon that can only be used by the [[Helios]] Sentinel, that throws parts of the Sentinel at enemies in a fashion similar to throwing weapons like the {{Weapon|Glaive}}. The Deconstructor uses melee mods.
   
 
This weapon can be sold for {{cc|1,250}}.
 
This weapon can be sold for {{cc|1,250}}.
Line 171: Line 171:
   
 
'''Advantages:'''
 
'''Advantages:'''
*Fourth highest base damage of all sentinel weapons, behind [[Sweeper Prime]], [[Deconstructor Prime]], and [[Vulklok]].
+
*Fourth highest base damage of all sentinel weapons, behind {{Weapon|Sweeper Prime}}, {{Weapon|Deconstructor Prime}}, and {{Weapon|Vulklok}}.
 
**Deals {{Icon|Proc|Impact|Text}}, {{Icon|Proc|Slash|Text}}, and {{Icon|Proc|Puncture|Text}} in sequence - effective against all factions, [[Sentient]] fighters and [[Shadow Stalker]].
 
**Deals {{Icon|Proc|Impact|Text}}, {{Icon|Proc|Slash|Text}}, and {{Icon|Proc|Puncture|Text}} in sequence - effective against all factions, [[Sentient]] fighters and [[Shadow Stalker]].
*Tied with [[Deconstructor Prime]] and [[Vulklok]] for the second highest [[status chance]] of all sentinel weapons, behind [[Cryotra]].
+
*Tied with {{Weapon|Deconstructor Prime}} and {{Weapon|Vulklok}} for the second highest [[status chance]] of all sentinel weapons, behind {{Weapon|Cryotra}}.
 
*Fast projectile speed.
 
*Fast projectile speed.
   
Line 209: Line 209:
 
==See Also==
 
==See Also==
 
*[[Sentinels]]
 
*[[Sentinels]]
*[[Deconstructor Prime]], the [[Prime]] variant of this weapon.
+
*{{Weapon|Deconstructor Prime}}, the [[Prime]] variant of this weapon.
   
 
{{WeaponNav}}
 
{{WeaponNav}}

Revision as of 19:50, 21 January 2019


Causes the Helios Sentinel to attack enemy targets using pieces of itself.

The Deconstructor is a Sentinel weapon that can only be used by the Helios Sentinel, that throws parts of the Sentinel at enemies in a fashion similar to throwing weapons like the Glaive Glaive. The Deconstructor uses melee mods.

This weapon can be sold for Credits64 1,250.

Acquisition

This sentinel weapon is automatically acquired by acquiring Helios . Note that this weapon also takes up one slot in your sentinel slots.

Characteristics

This weapon inflicts Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist., and Script error: The function "Proc" does not exist. in a sequence.

Advantages:

Disadvantages:

Comparisons:

Lotusiconsmall
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.

Notes

  • The Deconstructor is a glaive type melee weapon and therefore accepts thrown melee weapon exclusive mods like Mod TT 20px Power Throw and Mod TT 20px Whirlwind.
    • Although listed as having only Script error: The function "Proc" does not exist., each disk thrown is Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist., then Script error: The function "Proc" does not exist. in sequence. This is the only weapon with multiple projectile types like this and the in-game stats can not currently show this.
  • The Deconstructor may only be used by the Helios sentinel - an exception applies when using the loadout randomiser, which can combine the Deconstructor with other sentinels.
  • Currently, the ways to increase the damage of the Deconstructor are to increase its overall damage with a Mod TT 20px Pressure Point or Mod TT 20px Spoiled Strike mod, increase its base physical damage through physical damage mods (such as Mod TT 20px Heavy Trauma, Mod TT 20px Jagged Edge, or Mod TT 20px Sundering Strike), or add elemental mods. ("Smite" faction damage mods need to be tested.)
  • It aims at enemies' heads (if humanoid), and consistently scores headshots.
    • It can miss if an enemy is knocked down by still attempting to shoot where their head should be.
  • Appears to have a significant chance to target and track additional enemies on the initial hit, so long as the enemy is within a 45 degree cone from the initial target. (requires further testing).
  • It is considered a Melee weapon and although the projectile makes sound, it is actually Silent, and therefore does not alert enemies.

Trivia

  • The Deconstructor is the first Sentinel weapon to be classified as a melee weapon.

Bugs

  • In some cases Helios's components may continue to orbit around you and will only return if you move to a different location.

Patch History

Update 12.5 (2014-03-19)

  • Introduced


See Also