Deadly Efficiency is a mod that increases the damage of an Archgun for a brief time upon reloading from an empty magazine.
Stats[]
| Rank | Damage Increase | Duration | Cost |
|---|---|---|---|
| 0 | +20% | 1.5s | 4 |
| 1 | +40% | 3s | 5 |
| 2 | +60% | 4.5s | 6 |
| 3 | +80% | 6s | 7 |
| 4 | +100% | 7.5s | 8 |
| 5 | +120% | 9s | 9 |
Drop Locations[]
Mission Drop Tables
| Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
|---|---|---|---|---|---|---|
| Profit-Taker Bounty | Profit-Taker Orb Bounty Phase 1 | A | 1.25% | 1 | 0.0125 |
|
Enemy Drop Tables
| Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
|---|---|---|---|---|---|---|
| Exo Butcher | 5% | 1.68% | 0.084% | 1190 | 1 | 0.00084 |
| Exo Elite Lancer | 5% | 1.68% | 0.084% | 1190 | 1 | 0.00084 |
| Exo Raider | 5% | 2.01% | 0.1005% | 995 | 1 | 0.001005 |
| Exo Raider Carver | 5% | 2.01% | 0.1005% | 995 | 1 | 0.001005 |
| Exo Raider Eviscerator | 5% | 2.01% | 0.1005% | 995 | 1 | 0.001005 |
| Exo Roller Sentry | 5% | 1.68% | 0.084% | 1190 | 1 | 0.00084 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Stacks additively with other base damage bonuses such as
Rubedo-Lined Barrel. - This mod has a buff icon which appears next to the player's health and shield display to indicate it is in effect.
- As Archguns recharge instead of reload when wielded by Archwings in space combat or Necramechs, this mod has no effect in these scenarios.
Patch History[]
Hotfix 36.0.5 (2024-07-20)
- Fixed being able to equip both the Primed Deadly Efficiency and Deadly Efficiency Mods at the same time.
- However, with this fix, you will now be able to equip Parallax Scope with Deadly Efficiency.
Update 24.2 (2018-12-18)
- Introduced.
Last updated: Hotfix 24.2.2 (2018-12-18)
| Archwing Mods | ||||||
|---|---|---|---|---|---|---|
|
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)