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Dark Sectors are parts of the Starchart uninhabited by most civilizations, originally starting out as an unexplored sector of the origin system, holding exotic rewards not found anywhere else.

In the past, clans and alliances used to build their own Solar Rails to profit upon the unexplored sectors, this contest led to countless Solar Rail Conflicts where Tenno from all over the system sided against one and another. These Solar Rails have since been put on hold via an Armistice.

No matter what faction controls the planet, all Dark Sectors have Infested as the enemy. Uniquely, Dark Sectors are the only Excavation missions against the Infested.

Locations

View Missions List
Planet Node Mission Credits Level Resource Bonus XP Bonus Weapon XP Bonus Weapon
Ceres Gabii Survival 20,000 15 - 25 35% 26% 21% Melee
Ceres Seimeni Defense 20,000 15 - 25 35% 26% 21% Melee
Earth Coba Defense 12,000 6 - 16 15% 12% 8% Melee
Earth Tikal Excavation 12,000 6 - 16 15% 12% 8% Melee
Eris Akkad Defense 18,000 35 - 45 30% 23% 18% Melee
Eris Zabala Survival 18,000 35 - 45 30% 23% 18% Pistols
Europa Cholistan Excavation 16,000 23 - 33 25% 18% 13% Melee
Europa Larzac Defense 16,000 23 - 33 25% 18% 13% Pistols
Jupiter Cameria Survival 14,000 20 - 30 20% 15% 10% Shotguns
Jupiter Sinai Defense 14,000 20 - 30 20% 15% 10% Melee
Mars Kadesh Defense 14,000 10 - 20 20% 15% 10% Pistols
Mars Wahiba Survival 14,000 10 - 20 20% 15% 10% Pistols
Neptune Kelashin Survival 18,000 30 - 40 30% 23% 18% Rifles
Neptune Yursa Defection 18,000 30 - 40 30% 23% 18% Shotguns
Phobos Memphis Defection 16,000 15 - 25 25% 18% 13% Melee
Phobos Zeugma Survival 16,000 15 - 25 25% 18% 13% Rifles
Pluto Hieracon Excavation 24,000 35 - 45 35% 30% 25% Pistols
Pluto Sechura Defense 24,000 32 - 36 35% 30% 25% Rifles
Saturn Caracol Defection 14,000 26 - 36 20% 15% 10% Rifles
Saturn Piscinas Survival 14,000 26 - 36 20% 15% 10% Shotguns
Sedna Amarna Survival 16,000 35 - 45 25% 18% 13% Rifles
Sedna Sangeru Defense 16,000 35 - 45 25% 18% 13% Melee
Uranus Assur Survival 16,000 25 - 35 25% 18% 13% Melee
Uranus Ur Disruption 16,000 30 - 35 25% 18% 13% Pistols
Venus Malva Survival 10,000 8 - 18 10% 10% 5% Rifles
Venus Romula Defense 10,000 8 - 18 10% 10% 5% Rifles

Rewards

In addition to providing a sizable credit reward upon completion, Dark Sector missions have rotation rewards. Each Dark Sector mission type handles rewards slightly differently: Dark Sector Excavations share the same rewards as regular Excavations of the same Tier. All Dark Sector Defense missions share the same rewards regardless of level. There are four different tiers of Dark Sector Survival Missions. Each of the three Defection missions has its own drop table.

View Rewards List

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Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

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Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.


Notes

  • The in-game description "+X% XP from (weapon class) kills" implies that kills with the specified weapon give global bonus Affinity, however it is actually a boost to Affinity earned by weapons of that class from any source, whether it be from personal kills with it, shared Affinity from allies, or Affinity Orbs.

Trivia

  • Prior to Update 13.4 (2014-05-21), Yursa spawned both Infestation and Corpus in the mission, a hazard not seen in ordinary defense missions.
  • The nodes of the Dark Sectors are named after wastelands and ancient cities. For example, Sinai being named after the Sinai desert and Assur after the Capital of the Assyrian Empire.
    • As a result, Dark Sectors do not follow the naming schemes of the planets they're found on.
    • The names for both of Venus's Dark Sectors (Malva and Romula) refer to two names for the city of Romula, rather than two different cities or locations.
    • Earth's Dark Sectors are both names of Mayan archaeological sites and cities (Tikal and Coba).
  • The working title for the Dark Sectors was Badlands.
    • The name "Dark Sector" is itself a reference to Digital Extremes' earlier title darkSector, the spiritual predecessor of Warframe.
  • Before being released these were the descriptions supplied to hype up dark sectors:
    • New locations are discovered in the Solar Map, with rarer resources, harder bosses, better loot... but they are unreachable.
    • A Clan (or Alliance) can collaborate on building Tower to connect it to the Solar Rail network. When it is built and deployed all Tenno can run missions there. In essence, they've built a solar toll-highway.
    • All missions run there have taxes applied to them – resources and credits – this rate is set by the Clan who built the Tower.
    • Competing clans can build their own tower (maybe in secret) to challenge the area. When this happens, the area is locked into Tower Sabotage mode (against Orokin defenders, not PvP) – the Clans (and all players they convince to help) choose a side and try to destroy the opposing Tower (like a player-driven Invasion).


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