The Dark Dagger is a dagger with innate Radiation damage.
This weapon can be sold for 5,000.
Characteristics[]
- This weapon deals primarily Radiation damage.
- Can use the Dark Dagger-exclusive Gleaming Blight mod.
- Can use the dagger-exclusive Covert Lethality mod.
Advantages over other Melee weapons (excluding modular weapons):
- Grants a 10% Movement Speed bonus when held (i.e. melee mode or quick melee).
- Normal Attack (wiki attack index 1)
- No numerical advantages.
Disadvantages over other Melee weapons (excluding modular weapons):
- Stance slot has a polarity, incompatible with all stances unless repolarized using Forma.
- Normal Attack (wiki attack index 1)
- Very low crit chance (8.00%)
- Low total damage (154)
- Low attack speed (0.92x animation speed)
- Low attack range (1.75 m)
- Below average status chance (22.00%)
- Below average disposition (●●●○○ (1.10x))
- Very low crit multiplier (1.50x)
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Comparisons:
- Dark Dagger (Normal Attack), compared to Rakta Dark Dagger (Normal Attack):
- Lower base damage (154.00 vs. 246.00)
- Lower total damage (154 vs. 246)
- Lower base critical chance (8.00% vs. 12.00%)
- Lower base critical multiplier (1.50x vs. 1.80x)
- Lower base status chance (22.00% vs. 30.00%)
- Lower attack speed (0.92x animation speed vs. 1.00x animation speed)
- Different Stance Polarity ( vs. )
- Lower Mastery Rank required (2 vs. 8)
- Higher disposition (●●●○○ (1.10x) vs. ●●●○○ (0.95x))
Acquisition[]
The Dark Dagger's blueprint can be bought from Nightwave Offerings. Note that the offerings are on a 7-day rotation, and this weapon may not be available on a succeeding appearance.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
15,000 |
Neurodes 2 |
Ferrite 500 |
Plastids 500 |
Polymer Bundle 300 |
Time: 12 Hour(s) |
Rush: 25 | |||||
Market Price: N/A | Blueprints Price:N/A |
Notes[]
- Oddly, the Dark Dagger uses a polarity for its stance slot, which means it will receive less mod capacity from Pointed Wind (), Homing Fang (), and Stinging Thorn (), the only stance mods for daggers. It is recommended that the stance slot be repolarized into the desired polarity if one wishes to keep using the Dark Dagger for optimal modding.
- When equipped without a Stance mod, the Dark Dagger adds a 4th lunging stab on its normal attack combo that propels the Warframe a good distance forward, which is useful for catching up to moving enemies. It also has a 100% chance of inflicting Slash bleed proc, despite the fact that the Dark Dagger has no physical damage element. This effect is lost if one uses the Pointed Wind stance, which replaces the lunge with a sweeping slash.
- If the lunge lands behind an unalerted enemy, a stealth attack will be performed instead.
Tips[]
- Because this weapon deals innate Radiation damage, two more combined elemental types can be added to form a three-element build. With a Corrosive and Blast combo, the Dark Dagger can be made into an anti-Grineer weapon capable of defeating Ferrite Armor, Alloy Armor and Machinery. This same build also makes it effective against Corrupted.
Trivia[]
- The Dark Dagger and its longer version the Dark Sword were previously physical damage weapons. Update 13.0 (2014-04-09) changed them to deal purely Radiation damage on their normal attacks, making them the first melee weapons to do so.
- Prior to Update 19.0 (2016-11-11), the Dark Dagger and the Dark Sword used exactly the same image for the Arsenal and Codex.
- Dark Dagger is the only melee weapon whose built-in stance polarity does not match with any of the stance mod currently available.
Media[]
Dark Dagger Skins
Patch History[]
Update 26.0 (2019-10-31)
- Mastery Rank increased from 0 to 2.
- Damage increased from 35 Radiation to 154 (58 Puncture, 36 Slash, and 60 Radiation).
- Range increased from 1 to 1.75.
- Status Chance increased from 10% to 22%.
- Critical Chance increased from 5% to 8%.
- Slam Attack increased from 70 to 308.
- Slide Attack increased from 75 to 308.
- Parry Angle set to 45.
- Follow Through increased from 0.3 to 0.9.
Hotfix 22.2.5 (2017-11-11)
- Fixed the Dark Daggers not being visible in the Codex.
Update 17.3 (2015-09-02)
- The Dark Dagger can now be used in PvP.
Update 15.0 (2014-10-24)
- Dark Dagger augment added. Gleaming Blight adds 25% status chance.
Update 5.0 (2012-12-18)
- Introduced.
Last updated: Update 26.0 (2019-10-31)
See Also[]
- Dark Sword, the longsword version of this weapon.
- Gleaming Blight, a Dark Dagger exclusive Syndicate mod.
- Rakta Dark Dagger, the Red Veil variant of this weapon.
- Dark Split-Sword (Heavy Blade), the hybrid version of this weapon.